Player Matchup

Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MADARA3256
Hun Batz
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,537 Elo+
Party 2
Chronos
Chronos
PequenoTimmo98
Chronos
Level 136
God Stats
2W - 0L
1,914 SR
Queue Stats
43W - 45L
1,585 Elo+
Party 2
Anhur
Anhur
doster15
Anhur
Level 143
God Stats
5W - 9L
1,412 SR
Queue Stats
178W - 162L
1,588 Elo+
Solo
Hercules
Hercules
tluc220
Hercules
Level 148
God Stats
4W - 1L
1,637 SR
Queue Stats
218W - 217L
1,490 Elo+
Solo
Team Averages
Level 130
1,593 SR
1,540 Elo+

VS

Team Averages
Level 112
1,701 SR
1,455 Elo+
Ganesha
Ganesha
Hailstorm3173
Ganesha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,605 Elo+
Solo
Serqet
Serqet
SoupaArmor64
Serqet
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,148 Elo+
Party 1
Cupid
Cupid
ZAP2000
Cupid
Level 127
God Stats
1W - 4L
1,715 SR
Queue Stats
92W - 99L
1,465 Elo+
Party 1
Odin
Odin
eliascolon12
Odin
Level 98
God Stats
5W - 1L
1,918 SR
Queue Stats
96W - 102L
1,465 Elo+
Party 1
Nemesis
Nemesis
omnipotent316
Nemesis
Level 149
God Stats
2W - 1L
1,871 SR
Queue Stats
614W - 606L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
10 / 2 / 21
10,572
961
17,420
13,350
6,187
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
MADARA3256
Hun Batz
18
8 / 2 / 22
10,987
999
10,469
11,836
6,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 2 / 26
9,081
826
11,513
12,082
4,608
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
doster15
Anhur
17
11 / 5 / 14
10,898
991
14,052
11,280
5,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
tluc220
Hercules
17
6 / 2 / 24
10,412
947
12,543
22,531
17,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 8 / 11
8,119
738
8,589
20,270
21,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Serqet
14
1 / 9 / 5
7,707
701
5,689
13,934
7,824
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
ZAP2000
Cupid
17
8 / 5 / 2
9,978
907
14,020
12,712
5,239
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 6
9,658
878
12,771
12,887
13,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
13
0 / 9 / 3
7,066
642
6,882
13,877
5,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
40
36
Kills
13
13
Deaths
36
107
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
10
2
21
10.25
L
Ganesha
0
8
11
0.69
W
Hun Batz
MADARA3256
Hun Batz
8
2
22
9.5
W
1
2
26
7
L
Serqet
1
9
5
0.39
L
Cupid
ZAP2000
Cupid
8
5
2
1.8
W
Anhur
doster15
Anhur
11
5
14
3.6
L
4
5
6
1.4
L
Nemesis
0
9
3
0.17
W
Hercules
tluc220
Hercules
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,997
Damage
47,951
71,079
Taken
73,680
39,736
Mitigated
53,582
35,695
Healing
15,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
17,420
11,629
8,375
6,513
13,350
6,187
1,593
1,658
11,235
27,798
0
L
Ganesha
8,589
228
1,956
2,029
20,270
21,552
0
9,486
10,784
12,680
0
W
Hun Batz
MADARA3256
Hun Batz
10,469
1,575
3,191
2,847
11,836
6,375
1,435
1,499
9,732
2,018
25,906
W
11,513
4,404
1,388
2,101
12,082
4,608
1,857
2,095
9,715
24,235
0
L
Serqet
5,689
1,279
735
799
13,934
7,824
0
6,056
7,878
0
11,954
L
Cupid
ZAP2000
Cupid
14,020
4,835
1,916
3,635
12,712
5,239
145
5,579
7,133
0
34,059
W
Anhur
doster15
Anhur
14,052
8,760
230
371
11,280
5,254
956
823
10,191
0
23,405
L
12,771
1,083
246
2,055
12,887
13,633
0
6,367
6,520
0
20,751
L
Nemesis
6,882
1,528
163
1,722
13,877
5,334
0
6,149
7,728
0
15,060
W
Hercules
tluc220
Hercules
12,543
2,540
1,281
9,398
22,531
17,312
486
2,514
19,076
8,097
13,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,950
Gold Earned
42,528
123
Minions Killed
88
0
Camps Cleared
0
1,020,427
Distance Traveled
858,678
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,572
961
17
2
0
200,830
0
L
Ganesha
8,119
738
0
0
0
160,055
0
W
Hun Batz
10,987
999
40
4
0
233,141
0
W
Chronos
9,081
826
26
2
0
189,189
1
L
Serqet
7,707
701
23
2
0
174,529
0
L
Cupid
9,978
907
42
4
0
197,585
1
W
Anhur
10,898
991
23
2
0
187,112
1
L
Odin
9,658
878
11
1
0
139,853
0
L
Nemesis
7,066
642
12
1
0
186,656
4
W
Hercules
10,412
947
17
2
0
210,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role