Player Matchup

Gilgamesh
Gilgamesh
Eisenhauer66
Gilgamesh
Level 44
God Stats
11W - 10L
1,418 SR
Queue Stats
100W - 115L
1,408 Elo+
Party 1
Jing Wei
Jing Wei
MettkitBoy
Jing Wei
Level 153
God Stats
24W - 12L
1,536 SR
Queue Stats
1,124W - 570L
1,713 Elo+
Party 2
Ares
Ares
OpZewok
Ares
Level 10
God Stats
5W - 1L
1,700 SR
Queue Stats
6W - 2L
1,507 Elo+
Party 1
Nemesis
Nemesis
Tomhowarth123
Nemesis
Level 16
God Stats
2W - 1L
1,493 SR
Queue Stats
16W - 10L
1,536 Elo+
Party 1
Ra
Ra
tommyisdifferent
Ra
Level 3
God Stats
27W - 2L
1,500 SR
Queue Stats
243W - 90L
1,439 Elo+
Party 2
Team Averages
Level 45
1,529 SR
1,521 Elo+

VS

Team Averages
Level 26
1,579 SR
1,468 Elo+
Thanatos
Thanatos
Carrytotolol
Thanatos
Level 22
God Stats
2W - 1L
1,841 SR
Queue Stats
64W - 50L
1,562 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Le-mot-dis
Kumbhakarna
Level 40
God Stats
5W - 9L
1,462 SR
Queue Stats
122W - 135L
1,410 Elo+
Party 4
Ullr
Ullr
PL Adeima
Ullr
Level 21
God Stats
2W - 1L
1,716 SR
Queue Stats
40W - 34L
1,554 Elo+
Party 3
Apollo
Apollo
lightenduro_ru
Apollo
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 89L
1,344 Elo+
Solo
Ymir
Ymir
zepodanslebendo2
Ymir
Level 18
God Stats
3W - 6L
1,377 SR
Queue Stats
36W - 23L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eisenhauer66
Gilgamesh
12
2 / 1 / 0
7,177
652
2,542
4,510
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
MettkitBoy
Jing Wei
10
2 / 0 / 1
6,383
580
4,711
4,833
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
OpZewok
Ares
8
1 / 0 / 2
5,777
525
3,977
8,151
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
10
2 / 0 / 1
6,301
573
3,674
5,962
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 0 / 1
7,966
724
6,004
7,200
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Carrytotolol
Thanatos
8
0 / 3 / 1
5,195
472
5,048
7,319
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Le-mot-dis
Kumbhakarna
8
0 / 1 / 0
4,655
423
3,673
7,572
4,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
10
0 / 2 / 0
5,636
512
2,790
4,879
1,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,969
543
1,687
6,238
1,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
4,575
416
2,950
7,135
3,569
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
10
Kills
1
1
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Carrytotolol
Thanatos
0
3
1
0.17
W
Gilgamesh
Eisenhauer66
Gilgamesh
2
1
0
2
L
Kumbhakarna
Le-mot-dis
Kumbhakarna
0
1
0
0
W
Jing Wei
MettkitBoy
Jing Wei
2
0
1
2.5
W
Ares
OpZewok
Ares
1
0
2
2
L
Ullr
0
2
0
0
W
Nemesis
2
0
1
2.5
L
1
2
0
0.5
W
3
0
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,908
Damage
16,148
30,656
Taken
33,143
15,818
Mitigated
12,967
14,932
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Carrytotolol
Thanatos
5,048
1,562
0
5,180
7,319
2,185
0
3,041
4,120
0
23,702
W
Gilgamesh
Eisenhauer66
Gilgamesh
2,542
847
0
1,537
4,510
2,617
663
0
4,510
0
36,778
L
Kumbhakarna
Le-mot-dis
Kumbhakarna
3,673
464
242
3,699
7,572
4,046
0
2,260
5,312
16,834
0
W
Jing Wei
MettkitBoy
Jing Wei
4,711
3,721
0
2,329
4,833
1,586
400
2,585
2,248
0
37,002
W
Ares
OpZewok
Ares
3,977
379
243
2,809
8,151
6,163
0
3,792
4,359
13,596
0
L
Ullr
2,790
985
0
1,224
4,879
1,497
0
1,252
3,575
0
34,502
W
Nemesis
3,674
1,519
0
2,609
5,962
2,492
25
681
5,281
0
39,109
L
1,687
752
0
1,514
6,238
1,670
0
1,026
5,178
0
30,478
W
6,004
315
0
5,405
7,200
2,960
159
0
7,200
61,991
0
L
2,950
929
0
1,485
7,135
3,569
0
2,124
4,977
19,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,604
Gold Earned
26,030
369
Minions Killed
272
0
Camps Cleared
0
1,097,208
Distance Traveled
1,062,189
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,195
472
57
5
0
209,981
1
W
Gilgamesh
7,177
652
90
8
0
229,428
1
L
Kumbhakarna
4,655
423
26
2
0
240,104
2
W
Jing Wei
6,383
580
77
7
0
191,209
1
W
Ares
5,777
525
15
1
0
181,134
4
L
Ullr
5,636
512
77
7
0
214,051
4
W
Nemesis
6,301
573
63
6
0
263,181
1
L
Apollo
5,969
543
80
7
0
201,822
2
W
Ra
7,966
724
124
11
0
232,256
6
L
Ymir
4,575
416
32
3
0
196,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role