Player Matchup

Yemoja
Yemoja
CoolBeansTV
Yemoja
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
175W - 150L
1,496 Elo+
Solo
Baba Yaga
Baba Yaga
JotaPnK
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
SnailedandBailed
Izanami
Level 29
God Stats
8W - 3L
1,826 SR
Queue Stats
226W - 228L
1,569 Elo+
Solo
Cthulhu
Cthulhu
Swifity
Cthulhu
Level 10
God Stats
2W - 3L
1,676 SR
Queue Stats
4W - 6L
1,716 Elo+
Solo
Gilgamesh
Gilgamesh
UPAReaper
Gilgamesh
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 118L
1,554 Elo+
Solo
Team Averages
Level 23
1,600 SR
1,567 Elo+

VS

Team Averages
Level 21
1,480 SR
1,421 Elo+
Anubis
Anubis
Dopameme13
Anubis
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 15L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Hazimel
Nu Wa
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
20W - 39L
1,193 Elo+
Solo
Bellona
Bellona
Mattheafyfan97
Bellona
Level 8
God Stats
3W - 7L
1,191 SR
Queue Stats
6W - 11L
1,319 Elo+
Solo
Cupid
Cupid
TimeTanuki
Cupid
Level 27
God Stats
10W - 4L
1,424 SR
Queue Stats
238W - 254L
1,471 Elo+
Solo
Rama
Rama
kfsa
Rama
Level 28
God Stats
3W - 5L
1,786 SR
Queue Stats
95W - 86L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 1 / 4
6,914
1,152
2,872
4,486
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baba Yaga
JotaPnK
Baba Yaga
10
0 / 4 / 2
5,823
971
1,475
4,603
1,464
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 6 / 5
7,687
1,281
9,359
13,629
4,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Swifity
Cthulhu
13
1 / 8 / 7
7,068
1,178
6,900
11,889
9,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
UPAReaper
Gilgamesh
12
6 / 3 / 1
7,821
1,304
6,511
9,042
6,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

267

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dopameme13
Anubis
13
3 / 3 / 12
7,195
1,199
6,244
6,167
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Hazimel
Nu Wa
13
3 / 3 / 13
7,256
1,209
4,992
5,489
1,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 3 / 11
7,903
1,317
4,783
6,244
4,627
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
14
11 / 1 / 8
9,392
1,565
15,844
6,664
2,339
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
kfsa
Rama
13
1 / 2 / 16
7,135
1,189
8,510
5,466
1,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
12
Kills
22
22
Deaths
12
19
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
1
4
3
W
Anubis
Dopameme13
Anubis
3
3
12
3
W
Nu Wa
Hazimel
Nu Wa
3
3
13
3.17
L
Baba Yaga
JotaPnK
Baba Yaga
0
4
2
0.25
W
4
3
11
3.17
L
4
6
5
1.08
L
Cthulhu
Swifity
Cthulhu
1
8
7
0.56
W
Cupid
11
1
8
15
L
Gilgamesh
UPAReaper
Gilgamesh
6
3
1
2.17
W
Rama
kfsa
Rama
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,117
Damage
40,373
43,649
Taken
30,030
25,748
Mitigated
13,309
3,198
Healing
3,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,872
254
192
757
4,486
3,345
0
635
3,811
7,603
0
W
Anubis
Dopameme13
Anubis
6,244
160
0
1,173
6,167
2,718
0
2,558
3,547
18,888
0
W
Nu Wa
Hazimel
Nu Wa
4,992
2,138
0
0
5,489
1,728
0
1,937
3,422
13,239
0
L
Baba Yaga
JotaPnK
Baba Yaga
1,475
40
0
342
4,603
1,464
0
937
3,632
6,031
0
W
4,783
2,235
0
286
6,244
4,627
0
2,701
3,464
0
9,171
L
9,359
5,557
0
1,098
13,629
4,650
0
1,357
12,216
0
29,185
L
Cthulhu
Swifity
Cthulhu
6,900
350
43
111
11,889
9,705
0
3,525
8,101
20,748
0
W
Cupid
15,844
12,021
0
1,427
6,664
2,339
0
2,038
4,498
0
24,753
L
Gilgamesh
UPAReaper
Gilgamesh
6,511
1,482
0
655
9,042
6,584
0
4,287
4,653
0
12,348
W
Rama
kfsa
Rama
8,510
5,760
0
608
5,466
1,897
0
2,013
3,408
0
20,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,313
Gold Earned
38,881
116
Minions Killed
107
3
Camps Cleared
4
509,044
Distance Traveled
562,679
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,914
1,152
7
1
0
118,682
0
W
Anubis
7,195
1,199
44
7
0
100,674
0
W
Nu Wa
7,256
1,209
12
2
1
109,309
0
L
Baba Yaga
5,823
971
10
2
0
56,119
0
W
Bellona
7,903
1,317
12
2
1
116,212
0
L
Izanami
7,687
1,281
44
7
0
112,013
2
L
Cthulhu
7,068
1,178
43
7
0
101,582
1
W
Cupid
9,392
1,565
19
3
1
122,532
0
L
Gilgamesh
7,821
1,304
12
2
3
120,648
0
W
Rama
7,135
1,189
20
3
1
113,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role