Player Matchup

Artio
Artio
EmeraldThong
Artio
Level 29
God Stats
4W - 5L
1,550 SR
Queue Stats
10W - 17L
1,409 Elo+
Solo
He Bo
He Bo
LucasHero
He Bo
Level 128
God Stats
1W - 2L
1,791 SR
Queue Stats
140W - 142L
1,512 Elo+
Solo
Neith
Neith
Yaerys
Neith
Level 45
God Stats
27W - 32L
1,451 SR
Queue Stats
180W - 214L
1,483 Elo+
Solo
Team Averages
Level 67
1,597 SR
1,468 Elo+

VS

Team Averages
Level 75
1,589 SR
1,440 Elo+
Bakasura
Bakasura
ExtinctNomad
Bakasura
Level 128
God Stats
1W - 2L
1,526 SR
Queue Stats
17W - 32L
1,482 Elo+
Party 1
Vamana
Vamana
KinoLegend
Vamana
Level 27
God Stats
14W - 13L
1,508 SR
Queue Stats
72W - 110L
1,356 Elo+
Party 1
Ah Puch
Ah Puch
The-YodelingYeti
Ah Puch
Level 69
God Stats
9W - 6L
1,734 SR
Queue Stats
57W - 66L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
7,127
594
3,500
12,209
10,434
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
LucasHero
He Bo
11
3 / 4 / 0
8,418
702
8,212
9,602
3,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Yaerys
Neith
10
1 / 3 / 3
7,561
630
5,770
9,940
3,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ExtinctNomad
Bakasura
14
9 / 2 / 2
9,777
815
9,920
11,255
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
KinoLegend
Vamana
13
3 / 1 / 6
8,774
731
7,309
13,339
9,564
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 1 / 8
8,186
682
9,787
4,620
1,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
12
12
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Bakasura
ExtinctNomad
Bakasura
9
2
2
5
W
Vamana
KinoLegend
Vamana
3
1
6
6
L
He Bo
LucasHero
He Bo
3
4
0
0.75
W
0
1
8
4
L
Neith
Yaerys
Neith
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,482
Damage
27,016
31,751
Taken
29,214
17,698
Mitigated
16,313
5,767
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,500
184
779
1,260
12,209
10,434
0
3,627
8,065
7,060
0
W
Bakasura
ExtinctNomad
Bakasura
9,920
6,434
0
2,832
11,255
5,272
1,356
4,780
6,269
0
30,148
W
Vamana
KinoLegend
Vamana
7,309
1,980
0
6,452
13,339
9,564
480
5,779
7,560
6,571
25,535
L
He Bo
LucasHero
He Bo
8,212
492
0
1,179
9,602
3,551
172
3,830
5,460
25,380
0
W
9,787
148
120
2,596
4,620
1,477
72
2,000
2,620
28,068
0
L
Neith
Yaerys
Neith
5,770
1,577
0
2,549
9,940
3,713
940
3,724
5,236
0
23,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,106
Gold Earned
26,737
117
Minions Killed
129
1
Camps Cleared
11
651,189
Distance Traveled
748,638
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,127
594
11
1
0
221,645
3
W
Bakasura
9,777
815
49
4
8
244,906
0
W
Vamana
8,774
731
37
3
2
267,411
1
L
He Bo
8,418
702
64
5
0
218,216
3
W
Ah Puch
8,186
682
43
4
1
236,321
4
L
Neith
7,561
630
42
4
1
211,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role