Player Matchup

Fafnir
Fafnir
JAER2701
Fafnir
Level 29
God Stats
2W - 2L
1,372 SR
Queue Stats
120W - 152L
1,422 Elo+
Solo
Olorun
Olorun
KingArtemis420
Olorun
Level 27
God Stats
5W - 0L
1,493 SR
Queue Stats
58W - 70L
1,380 Elo+
Solo
Tyr
Tyr
Reltiks 500
Tyr
Level 28
God Stats
1W - 0L
1,273 SR
Queue Stats
13W - 15L
1,352 Elo+
Party 1
Fenrir
Fenrir
bubblebuttboi
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,491 Elo+
Solo
Artemis
Artemis
xDmusTl
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,312 Elo+
Party 1
Team Averages
Level 26
1,428 SR
1,391 Elo+

VS

Team Averages
Level 18
1,550 SR
1,344 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Juertamo06
Ra
Level 17
God Stats
0W - 2L
1,473 SR
Queue Stats
9W - 19L
1,254 Elo+
Solo
Loki
Loki
Volkster117
Loki
Level 29
God Stats
6W - 6L
1,703 SR
Queue Stats
93W - 106L
1,422 Elo+
Solo
Yemoja
Yemoja
jordipf89
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,121 Elo+
Solo
Tyr
Tyr
vGhxstv
Tyr
Level 13
God Stats
19W - 20L
1,576 SR
Queue Stats
52W - 50L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JAER2701
Fafnir
9
0 / 0 / 6
6,385
532
3,028
2,993
2,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 3
6,511
543
3,131
6,122
2,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 1 / 3
6,528
544
2,192
6,494
4,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
12 / 0 / 0
8,463
705
8,771
8,389
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
xDmusTl
Artemis
9
2 / 4 / 2
6,103
509
4,222
7,701
1,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 2 / 1
6,175
515
3,477
6,529
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 0
5,172
431
4,067
6,536
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 3 / 1
5,915
493
2,111
7,430
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
jordipf89
Yemoja
7
0 / 3 / 1
4,877
406
864
5,798
2,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tyr
11
0 / 3 / 1
6,354
530
3,315
8,819
7,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
5
5
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
1
1.75
W
Fafnir
JAER2701
Fafnir
0
0
6
3
L
0
6
0
0
W
3
0
3
4.5
W
0
1
3
1.5
L
2
3
1
0.83
W
12
0
0
12
L
Yemoja
jordipf89
Yemoja
0
3
1
0.17
L
Tyr
0
3
1
0.17
W
Artemis
xDmusTl
Artemis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,344
Damage
13,834
31,699
Taken
35,112
15,697
Mitigated
15,683
13,719
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,477
1,063
0
2,711
6,529
1,872
0
777
5,752
0
29,528
W
Fafnir
JAER2701
Fafnir
3,028
1,248
0
1,278
2,993
2,494
3
819
2,160
12,235
0
L
4,067
423
0
905
6,536
1,943
101
3,493
3,043
21,906
0
W
3,131
1,301
206
3,055
6,122
2,173
0
3,496
2,268
29,704
0
W
2,192
151
0
1,928
6,494
4,743
478
0
6,494
0
28,514
L
2,111
386
0
2,844
7,430
1,829
0
145
7,285
0
28,877
W
8,771
4,575
0
5,136
8,389
4,324
0
96
8,271
0
46,267
L
Yemoja
jordipf89
Yemoja
864
323
50
441
5,798
2,781
22
1,744
4,054
11,030
0
L
Tyr
3,315
200
0
3,155
8,819
7,258
0
0
8,819
0
35,477
W
Artemis
xDmusTl
Artemis
4,222
1,692
0
2,116
7,701
1,963
1,645
126
7,575
0
28,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,990
Gold Earned
28,493
252
Minions Killed
259
0
Camps Cleared
0
1,109,394
Distance Traveled
924,376
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,175
515
62
5
0
189,118
3
W
Fafnir
6,385
532
20
2
0
238,458
1
L
Ra
5,172
431
37
3
0
170,484
0
W
Olorun
6,511
543
50
4
0
151,894
0
W
Tyr
6,528
544
50
4
0
231,417
5
L
Loki
5,915
493
56
5
0
223,202
3
W
Fenrir
8,463
705
77
6
0
271,706
1
L
Yemoja
4,877
406
21
2
0
93,485
1
L
Tyr
6,354
530
83
7
0
248,087
3
W
Artemis
6,103
509
55
5
0
215,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role