Player Matchup

Tyr
Tyr
HennessyGod5
Tyr
Level 18
God Stats
4W - 7L
1,734 SR
Queue Stats
86W - 119L
1,306 Elo+
Solo
Neith
Neith
Void toxic69654
Neith
Level 7
God Stats
2W - 8L
1,456 SR
Queue Stats
6W - 25L
1,249 Elo+
Solo
Eset
Eset
onii-chan69666
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,357 Elo+
Solo
Team Averages
Level 13
1,564 SR
1,304 Elo+

VS

Team Averages
Level 87
1,500 SR
1,425 Elo+
Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Johnnysalt24
Guan Yu
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 93L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
6,274
570
2,824
12,693
8,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 2
6,841
622
5,724
10,070
3,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 4 / 1
6,617
602
4,955
5,851
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
8 / 0 / 8
9,139
831
10,759
3,110
992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
 
Jing Wei
13
7 / 0 / 8
8,934
812
8,699
7,784
3,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Johnnysalt24
Guan Yu
11
2 / 3 / 11
7,707
701
4,839
12,005
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
17
18
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
0
8
12
W
Jing Wei
 
Jing Wei
7
0
8
11
L
0
9
2
0.11
W
Guan Yu
Johnnysalt24
Guan Yu
2
3
11
2.5
L
1
5
2
0.4
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,503
Damage
24,297
28,614
Taken
22,899
12,970
Mitigated
10,847
3,651
Healing
9,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,759
735
330
688
3,110
992
868
597
2,413
38,684
0
W
Jing Wei
 
Jing Wei
8,699
4,810
273
1,881
7,784
3,095
971
2,451
5,097
0
39,495
L
2,824
577
0
923
12,693
8,245
0
5,062
7,222
0
16,432
W
Guan Yu
Johnnysalt24
Guan Yu
4,839
1,099
2,448
4,272
12,005
6,760
548
1,934
9,835
0
10,072
L
5,724
2,016
75
1,307
10,070
3,086
0
4,746
5,067
0
22,364
L
4,955
145
186
1,160
5,851
1,639
0
1,615
4,156
13,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,732
Gold Earned
25,780
95
Minions Killed
138
2
Camps Cleared
6
468,851
Distance Traveled
587,087
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,139
831
81
7
2
183,331
3
W
Jing Wei
8,934
812
43
4
4
209,998
1
L
Tyr
6,274
570
34
3
1
171,196
0
W
Guan Yu
7,707
701
14
1
0
193,758
1
L
Neith
6,841
622
38
3
0
164,409
4
L
Eset
6,617
602
23
2
1
133,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role