Player Matchup

Fenrir
Fenrir
Browhs
Fenrir
Level 38
God Stats
6W - 1L
1,500 SR
Queue Stats
70W - 72L
1,358 Elo+
Party 2
Medusa
Medusa
Catwiz1590
Medusa
Level 9
God Stats
3W - 10L
1,219 SR
Queue Stats
6W - 13L
1,255 Elo+
Solo
Persephone
Persephone
Enderman2953673
Persephone
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 74L
1,535 Elo+
Party 2
Sun Wukong
Sun Wukong
Pessimistix
Sun Wukong
Level 29
God Stats
7W - 9L
1,500 SR
Queue Stats
286W - 310L
1,331 Elo+
Solo
Athena
Athena
erenluck7
Athena
Level 25
God Stats
8W - 10L
1,510 SR
Queue Stats
309W - 336L
1,576 Elo+
Solo
Team Averages
Level 24
1,446 SR
1,411 Elo+

VS

Team Averages
Level 20
1,551 SR
1,468 Elo+
Bellona
Bellona
AR-Hitman-_-
Bellona
Level 28
God Stats
2W - 2L
1,584 SR
Queue Stats
65W - 55L
1,528 Elo+
Party 1
Persephone
Persephone
GhostFacerXD
Persephone
Level 28
God Stats
2W - 4L
1,297 SR
Queue Stats
126W - 143L
1,484 Elo+
Solo
Apollo
Apollo
Karthur6073
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tyr
Tyr
ZixcYt
Tyr
Level 28
God Stats
4W - 8L
1,875 SR
Queue Stats
80W - 82L
1,524 Elo+
Party 1
Merlin
Merlin
set227
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Browhs
Fenrir
10
5 / 2 / 1
6,059
606
4,361
6,728
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Catwiz1590
Medusa
8
1 / 1 / 5
4,851
485
1,415
4,319
1,235
Persephone
Enderman2953673
Persephone
10
5 / 1 / 4
6,181
618
2,963
3,521
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Pessimistix
Sun Wukong
8
3 / 2 / 0
5,091
509
1,828
3,487
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
erenluck7
Athena
9
2 / 1 / 6
6,079
608
3,497
6,144
3,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AR-Hitman-_-
Bellona
10
4 / 2 / 0
5,857
586
2,633
6,883
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
GhostFacerXD
Persephone
8
2 / 2 / 0
5,411
541
2,502
4,883
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
6
0 / 6 / 0
4,470
447
1,574
6,172
1,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
ZixcYt
Tyr
10
1 / 3 / 2
5,669
567
3,276
7,665
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
set227
Merlin
7
0 / 6 / 0
4,087
409
2,067
4,537
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
7
7
Deaths
19
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
AR-Hitman-_-
Bellona
4
2
0
2
W
Fenrir
Browhs
Fenrir
5
2
1
2.75
W
Medusa
Catwiz1590
Medusa
1
1
5
3.5
W
Persephone
Enderman2953673
Persephone
5
1
4
7
L
Persephone
GhostFacerXD
Persephone
2
2
0
1
L
Apollo
0
6
0
0
W
Sun Wukong
Pessimistix
Sun Wukong
3
2
0
1.5
L
Tyr
ZixcYt
Tyr
1
3
2
0.67
W
Athena
erenluck7
Athena
2
1
6
5
L
Merlin
set227
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,064
Damage
12,052
24,199
Taken
30,140
9,502
Mitigated
10,337
4,609
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AR-Hitman-_-
Bellona
2,633
912
0
1,717
6,883
3,678
782
497
6,386
0
15,174
W
Fenrir
Browhs
Fenrir
4,361
1,436
0
1,209
6,728
2,273
0
362
6,366
0
30,886
W
Medusa
Catwiz1590
Medusa
1,415
551
0
802
4,319
1,235
316
1,087
3,232
0
11,608
W
Persephone
Enderman2953673
Persephone
2,963
0
0
1,084
3,521
1,057
0
1,355
2,165
28,548
0
L
Persephone
GhostFacerXD
Persephone
2,502
280
0
892
4,883
1,209
0
1,317
3,410
18,141
0
L
Apollo
1,574
778
0
464
6,172
1,729
1,306
1,130
5,042
0
13,440
W
Sun Wukong
Pessimistix
Sun Wukong
1,828
346
0
329
3,487
1,375
0
924
2,563
0
12,250
L
Tyr
ZixcYt
Tyr
3,276
859
0
3,335
7,665
2,772
80
1,255
6,370
0
27,674
W
Athena
erenluck7
Athena
3,497
1,217
0
1,185
6,144
3,562
0
840
5,304
19,011
0
L
Merlin
set227
Merlin
2,067
110
0
0
4,537
949
210
1,985
2,472
8,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,261
Gold Earned
25,494
200
Minions Killed
175
0
Camps Cleared
0
969,620
Distance Traveled
851,749
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,857
586
34
3
0
169,653
0
W
Fenrir
6,059
606
61
6
0
203,247
0
W
Medusa
4,851
485
23
2
0
176,730
0
W
Persephone
6,181
618
54
5
0
209,670
1
L
Persephone
5,411
541
41
4
0
175,352
0
L
Apollo
4,470
447
29
3
0
150,330
3
W
Sun Wukong
5,091
509
21
2
0
175,112
0
L
Tyr
5,669
567
60
6
0
212,011
1
W
Athena
6,079
608
41
4
0
204,861
3
L
Merlin
4,087
409
11
1
0
144,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role