Player Matchup

Thoth
Thoth
Gruener_Koala
Thoth
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,471 Elo+
Solo
Loki
Loki
Hugo-Skye
Loki
Level 28
God Stats
14W - 4L
1,773 SR
Queue Stats
45W - 41L
1,457 Elo+
Solo
Zeus
Zeus
IirlandiYA72
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,328 Elo+
Solo
Sylvanus
Sylvanus
SiLENT_UnDeRDoGG
Sylvanus
Level 67
God Stats
5W - 8L
1,237 SR
Queue Stats
84W - 92L
1,412 Elo+
Party 1
Awilix
Awilix
YouCallMeDady_
Awilix
Level 5
God Stats
5W - 2L
1,500 SR
Queue Stats
19W - 9L
1,360 Elo+
Party 1
Team Averages
Level 26
1,502 SR
1,406 Elo+

VS

Team Averages
Level 25
1,502 SR
1,374 Elo+
Sobek
Sobek
KazumaKiryuu8
Sobek
Level 24
God Stats
0W - 2L
1,269 SR
Queue Stats
104W - 103L
1,430 Elo+
Solo
Nu Wa
Nu Wa
KingSawasch
Nu Wa
Level 29
God Stats
7W - 6L
1,446 SR
Queue Stats
101W - 132L
1,366 Elo+
Solo
Cernunnos
Cernunnos
La3arus
Cernunnos
Level 23
God Stats
4W - 9L
1,473 SR
Queue Stats
33W - 50L
1,307 Elo+
Solo
Loki
Loki
Mini_Chappo-
Loki
Level 28
God Stats
3W - 4L
1,606 SR
Queue Stats
66W - 98L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
Raonehun
Gilgamesh
Level 19
God Stats
6W - 10L
1,717 SR
Queue Stats
113W - 168L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,955
497
6,161
4,589
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
13
1 / 3 / 1
7,746
484
3,195
8,020
2,557
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 2 / 6
8,253
516
7,991
6,703
2,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 12
8,776
549
7,901
11,492
8,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 0 / 4
9,886
618
9,922
9,858
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
5,819
364
1,896
7,353
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 5 / 2
7,219
451
8,411
10,257
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
La3arus
Cernunnos
12
0 / 8 / 0
7,078
442
3,671
11,779
3,615
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 3 / 1
8,328
521
8,192
10,773
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
Raonehun
Gilgamesh
11
0 / 4 / 1
6,615
413
3,671
9,832
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
23
Kills
8
8
Deaths
23
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Loki
1
3
1
0.5
W
7
2
6
5
L
0
3
1
0.17
L
2
5
2
0.6
L
Cernunnos
La3arus
Cernunnos
0
8
0
0
L
6
3
1
2.17
L
Gilgamesh
Raonehun
Gilgamesh
0
4
1
0.13
W
5
0
12
11
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,170
Damage
25,841
40,662
Taken
49,994
18,438
Mitigated
18,958
12,241
Healing
13,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,161
76
0
756
4,589
1,289
1,554
2,459
2,130
40,338
0
W
Loki
3,195
786
0
0
8,020
2,557
1,005
1,032
6,988
0
40,730
W
7,991
968
0
1,016
6,703
2,265
233
2,246
4,457
27,905
0
L
1,896
134
0
2,308
7,353
3,895
0
4,464
2,801
5,598
0
L
8,411
2,912
40
1,753
10,257
2,749
360
4,039
5,854
29,107
0
L
Cernunnos
La3arus
Cernunnos
3,671
2,227
25
2,155
11,779
3,615
1,096
5,777
5,904
0
42,534
L
8,192
1,205
0
3,954
10,773
3,293
0
2,038
8,685
0
44,583
L
Gilgamesh
Raonehun
Gilgamesh
3,671
443
0
2,867
9,832
5,406
443
4,192
5,530
0
29,410
W
7,901
2,933
1,297
4,320
11,492
8,562
2,278
3,228
8,264
37,399
6,386
W
9,922
4,127
0
4,852
9,858
3,765
249
1,342
8,516
0
71,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,616
Gold Earned
35,059
401
Minions Killed
270
0
Camps Cleared
0
1,552,349
Distance Traveled
1,313,314
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,955
497
78
5
0
281,131
3
W
Loki
7,746
484
68
4
0
319,910
0
W
Zeus
8,253
516
50
3
0
296,108
2
L
Sobek
5,819
364
8
1
0
154,208
1
L
Nu Wa
7,219
451
45
3
0
271,000
1
L
Cernunnos
7,078
442
86
5
0
237,513
3
L
Loki
8,328
521
83
5
0
323,755
4
L
Gilgamesh
6,615
413
48
3
0
326,838
2
W
Sylvanus
8,776
549
68
4
0
300,842
3
W
Awilix
9,886
618
137
9
0
354,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role