Player Matchup

Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Masters
Wecci
Rama
Masters
Level 160
God Stats
67W - 70L
1,652 SR
Queue Stats
974W - 947L
2,426 MMR
Solo
Loki
Loki
Silver II
ifhy
Loki
Silver II
Level 45
God Stats
3W - 1L
1,564 SR
Queue Stats
8W - 3L
1,495 MMR
Party 2
Discordia
Discordia
Bronze III
swoffinator
Discordia
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Ares
Ares
Silver I
ƒuckoff
Ares
Silver I
Level 44
God Stats
2W - 1L
1,329 SR
Queue Stats
26W - 18L
1,561 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,509 SR
1,696 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,529 SR
1,610 MMR
Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ullr
Ullr
Platinum IV
ChouCosmico
Ullr
Platinum IV
Level 160
God Stats
0W - 1L
1,368 SR
Queue Stats
32W - 24L
1,997 MMR
Party 3
Chernobog
Chernobog
Gold V
LethalShrapnel
Chernobog
Gold V
Level 121
God Stats
3W - 2L
1,653 SR
Queue Stats
50W - 60L
1,312 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
Majicbeasty
Gilgamesh
Platinum I
Level 160
God Stats
6W - 7L
1,625 SR
Queue Stats
604W - 596L
1,901 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
jafkdjf
Ao Kuang
Gold V
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 156L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
6 / 1 / 2
6,807
681
6,303
7,253
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Wecci
Rama
11
2 / 0 / 3
6,932
693
3,149
4,407
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
ifhy
Loki
10
3 / 1 / 4
5,956
596
4,960
7,540
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
swoffinator
Discordia
11
2 / 2 / 7
6,333
633
4,535
3,994
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
9
2 / 1 / 8
5,916
592
3,894
5,503
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
OdinTiamatArtioMorgan Le FayGeb

VS

Bans
TsukuyomiAwilixThe MorriganJormungandrKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 4 / 1
4,896
490
2,421
6,457
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 2
5,351
535
2,593
5,642
1,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
LethalShrapnel
Chernobog
10
1 / 4 / 0
5,639
564
1,456
5,915
1,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Majicbeasty
Gilgamesh
10
2 / 2 / 0
6,033
603
6,929
6,455
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
jafkdjf
Ao Kuang
9
1 / 4 / 1
5,403
540
1,581
8,228
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
5
5
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
1
2
7
L
Sylvanus
 
Sylvanus
1
4
1
0.38
L
0
2
2
0.5
L
Chernobog
LethalShrapnel
Chernobog
1
4
0
0.25
L
Gilgamesh
Majicbeasty
Gilgamesh
2
2
0
1
W
Rama
Wecci
Rama
2
0
3
3.5
W
Loki
ifhy
Loki
3
1
4
5
L
Ao Kuang
jafkdjf
Ao Kuang
1
4
1
0.38
W
Discordia
swoffinator
Discordia
2
2
7
2.75
W
Ares
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,841
Damage
14,980
28,697
Taken
32,697
11,879
Mitigated
14,125
11,586
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,303
3,940
0
3,040
7,253
3,450
0
1,777
5,476
0
28,906
L
Sylvanus
 
Sylvanus
2,421
567
960
1,606
6,457
4,335
0
2,349
3,681
11,455
4,274
L
2,593
854
0
1,059
5,642
1,638
0
1,896
3,300
0
33,985
L
Chernobog
LethalShrapnel
Chernobog
1,456
1,059
0
1,127
5,915
1,506
0
1,361
4,525
0
28,240
L
Gilgamesh
Majicbeasty
Gilgamesh
6,929
1,886
0
2,153
6,455
4,303
0
901
4,711
7,473
33,739
W
Rama
Wecci
Rama
3,149
2,797
0
2,930
4,407
1,226
248
346
4,061
0
48,929
W
Loki
ifhy
Loki
4,960
1,675
0
3,689
7,540
2,357
0
1,352
6,188
0
29,067
L
Ao Kuang
jafkdjf
Ao Kuang
1,581
567
0
3,091
8,228
2,343
0
1,770
5,940
23,571
0
W
Discordia
swoffinator
Discordia
4,535
530
0
563
3,994
1,079
0
836
3,158
42,600
0
W
Ares
3,894
148
0
1,364
5,503
3,767
0
1,262
4,241
12,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,944
Gold Earned
27,322
332
Minions Killed
316
0
Camps Cleared
0
1,070,010
Distance Traveled
1,034,556
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,807
681
80
8
0
229,050
3
L
Sylvanus
4,896
490
37
4
0
181,139
2
L
Ullr
5,351
535
83
8
0
199,636
4
L
Chernobog
5,639
564
59
6
0
208,756
1
L
Gilgamesh
6,033
603
77
8
0
219,544
2
W
Rama
6,932
693
95
10
0
182,361
1
W
Loki
5,956
596
55
6
0
233,488
3
L
Ao Kuang
5,403
540
60
6
0
225,481
1
W
Discordia
6,333
633
88
9
0
211,625
5
W
Ares
5,916
592
14
1
0
213,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role