Player Matchup

Bellona
Bellona
Ordwin25
Bellona
Level 5
God Stats
0W - 2L
1,208 SR
Queue Stats
0W - 2L
1,084 Elo+
Party 2
Cthulhu
Cthulhu
WatermelonGhost_
Cthulhu
Level 16
God Stats
7W - 7L
1,507 SR
Queue Stats
55W - 57L
1,331 Elo+
Solo
Ymir
Ymir
WizyWizy
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,084 Elo+
Party 2
Ra
Ra
lady_mierin
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,084 Elo+
Party 2
Neith
Neith
voluble-buzzard7
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 6
1,443 SR
1,217 Elo+

VS

Team Averages
Level 13
1,687 SR
1,303 Elo+
Arachne
Arachne
Berimbambai
Arachne
Level 16
God Stats
4W - 3L
1,587 SR
Queue Stats
12W - 23L
1,326 Elo+
Party 1
Olorun
Olorun
Borix54
Olorun
Level 5
God Stats
2W - 0L
1,704 SR
Queue Stats
2W - 5L
1,112 Elo+
Solo
Kukulkan
Kukulkan
Kupferkatze
Kukulkan
Level 9
God Stats
1W - 1L
1,784 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
RavenRebornHR15
Ymir
Level 17
God Stats
8W - 3L
1,686 SR
Queue Stats
33W - 29L
1,236 Elo+
Solo
Neith
Neith
njk717
Neith
Level 16
God Stats
3W - 0L
1,675 SR
Queue Stats
12W - 11L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ordwin25
Bellona
13
6 / 3 / 1
8,814
588
8,371
11,089
7,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

4
1 / 3 / 0
4,837
322
2,373
4,140
2,909
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
9
0 / 5 / 3
6,080
405
726
10,656
9,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 12 / 1
6,110
407
3,516
10,313
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 8 / 1
5,653
377
2,587
7,764
2,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Berimbambai
Arachne
12
9 / 4 / 3
8,578
572
6,659
8,600
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
Borix54
Olorun
15
6 / 2 / 2
9,570
638
8,691
7,256
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Kupferkatze
Kukulkan
11
3 / 1 / 9
7,862
524
5,312
4,690
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
4 / 0 / 4
8,441
563
3,695
9,237
7,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
njk717
Neith
14
7 / 1 / 3
8,947
596
7,863
7,504
2,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
8
Kills
29
31
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
Berimbambai
Arachne
9
4
3
2.63
W
Olorun
Borix54
Olorun
6
2
2
3.5
W
Kukulkan
Kupferkatze
Kukulkan
3
1
9
7.5
L
Bellona
Ordwin25
Bellona
6
3
1
2.17
W
4
0
4
6
L
1
3
0
0.33
L
Ymir
0
5
3
0.3
L
1
12
1
0.13
W
Neith
njk717
Neith
7
1
3
8.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,573
Damage
32,220
43,962
Taken
37,287
25,501
Mitigated
18,969
5,135
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Berimbambai
Arachne
6,659
4,358
0
1,465
8,600
3,903
185
1,264
7,219
0
37,851
W
Olorun
Borix54
Olorun
8,691
4,420
0
2,507
7,256
3,522
7,790
370
6,814
52,392
5,889
W
Kukulkan
Kupferkatze
Kukulkan
5,312
1,002
0
372
4,690
1,468
865
1,533
3,030
25,589
0
L
Bellona
Ordwin25
Bellona
8,371
3,459
0
1,469
11,089
7,776
0
3,792
7,281
0
36,409
W
3,695
1,041
268
3,396
9,237
7,616
473
1,073
7,985
30,828
0
L
2,373
707
0
1,394
4,140
2,909
0
812
3,328
8,092
0
L
Ymir
726
267
0
568
10,656
9,176
0
3,891
6,643
10,656
0
L
3,516
653
79
1,034
10,313
3,312
64
3,558
6,547
23,483
0
W
Neith
njk717
Neith
7,863
3,891
0
3,635
7,504
2,460
577
1,602
5,624
0
58,027
L
2,587
1,592
0
591
7,764
2,328
0
3,661
3,881
0
16,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,494
Gold Earned
43,398
191
Minions Killed
394
0
Camps Cleared
0
932,461
Distance Traveled
1,202,882
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,578
572
71
5
0
281,965
0
W
Olorun
9,570
638
119
8
0
213,966
0
W
Kukulkan
7,862
524
57
4
0
228,114
1
L
Bellona
8,814
588
65
4
0
284,336
1
W
Ymir
8,441
563
46
3
0
247,111
3
L
Cthulhu
4,837
322
11
1
0
91,001
0
L
Ymir
6,080
405
22
1
0
174,443
2
L
Ra
6,110
407
58
4
0
226,383
0
W
Neith
8,947
596
101
7
0
231,726
0
L
Neith
5,653
377
35
2
0
156,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role