Player Matchup

Nu Wa
Nu Wa
Gold V
AntMan5292
Nu Wa
Gold V
Level 144
God Stats
4W - 4L
1,505 SR
Queue Stats
106W - 104L
1,450 MMR
Solo
Serqet
Serqet
Gold V
ChuChoForever1
Serqet
Gold V
Level 144
God Stats
1W - 1L
1,744 SR
Queue Stats
71W - 73L
1,468 MMR
Solo
Athena
Athena
Gold III
NotoriousGod127
Athena
Gold III
Level 122
God Stats
12W - 17L
1,550 SR
Queue Stats
289W - 287L
1,490 MMR
Solo
Chiron
Chiron
Gold III
TuTioPacoBB
Chiron
Gold III
Level 123
God Stats
3W - 4L
1,707 SR
Queue Stats
222W - 221L
1,490 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
xn-SwAvY
Erlang Shen
Gold V
Level 113
God Stats
0W - 1L
1,624 SR
Queue Stats
59W - 56L
1,474 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,626 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,648 SR
1,475 MMR
Danzaburou
Danzaburou
Bronze III
DeepInThØt
Danzaburou
Bronze III
Level 129
God Stats
1W - 0L
1,579 SR
Queue Stats
3W - 1L
1,434 MMR
Solo
Susano
Susano
Gold III
MergedOwl
Susano
Gold III
Level 155
God Stats
88W - 77L
1,624 SR
Queue Stats
249W - 251L
1,501 MMR
Solo
Chang'e
Chang'e
Gold II
QUEEN_GRAnNy
Chang'e
Gold II
Level 154
God Stats
126W - 135L
1,559 SR
Queue Stats
1,567W - 1,602L
1,458 MMR
Party 1
Terra
Terra
Gold IV
Ronin332040
Terra
Gold IV
Level 41
God Stats
2W - 0L
1,707 SR
Queue Stats
171W - 168L
1,455 MMR
Solo
Aphrodite
Aphrodite
Gold V
x-FireShards
Aphrodite
Gold V
Level 72
God Stats
13W - 6L
1,772 SR
Queue Stats
89W - 77L
1,526 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 5 / 0
6,612
413
7,060
10,902
4,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 2
7,133
446
4,753
12,082
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 2 / 1
6,741
421
6,088
10,996
10,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
14
0 / 1 / 0
7,792
487
6,041
8,923
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
xn-SwAvY
Erlang Shen
13
1 / 2 / 2
7,522
470
4,353
12,950
10,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Morgan Le FayTiamatGilgameshOdinArtio

VS

Bans
LokiCerberusIzanamiPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeepInThØt
Danzaburou
14
0 / 0 / 2
8,631
539
5,345
7,732
2,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
MergedOwl
Susano
13
3 / 3 / 6
8,064
504
10,256
9,626
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
QUEEN_GRAnNy
Chang'e
14
3 / 2 / 2
9,141
571
9,521
10,028
7,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 0 / 9
8,349
522
5,162
14,676
11,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
x-FireShards
Aphrodite
15
7 / 0 / 4
9,290
581
9,849
10,951
5,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
14
14
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
5
0
0.2
L
0
4
2
0.25
W
Danzaburou
DeepInThØt
Danzaburou
0
0
2
1
W
Susano
MergedOwl
Susano
3
3
6
2
L
3
2
1
1.75
W
Chang'e
QUEEN_GRAnNy
Chang'e
3
2
2
2
W
1
0
9
5.5
L
Chiron
0
1
0
0
W
Aphrodite
x-FireShards
Aphrodite
7
0
4
9
L
Erlang Shen
xn-SwAvY
Erlang Shen
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,295
Damage
40,133
55,853
Taken
53,013
32,722
Mitigated
29,728
19,473
Healing
28,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
7,060
2,445
0
3,920
10,902
4,856
44
6,188
4,317
40,658
0
L
4,753
1,261
0
3,980
12,082
3,778
0
3,855
7,901
0
45,013
W
Danzaburou
DeepInThØt
Danzaburou
5,345
2,087
0
3,538
7,732
2,506
1,718
908
6,824
0
66,264
W
Susano
MergedOwl
Susano
10,256
1,484
0
141
9,626
3,608
1,106
2,945
6,681
0
47,481
L
6,088
1,571
0
957
10,996
10,572
0
4,085
6,683
26,394
0
W
Chang'e
QUEEN_GRAnNy
Chang'e
9,521
530
373
5,678
10,028
7,360
92
481
9,412
49,816
0
W
5,162
1,193
3,084
3,485
14,676
11,197
313
4,774
9,758
29,131
0
L
Chiron
6,041
2,181
542
4,051
8,923
2,742
0
2,287
6,596
0
55,712
W
Aphrodite
x-FireShards
Aphrodite
9,849
647
4,281
7,484
10,951
5,057
1,103
4,040
6,512
59,022
0
L
Erlang Shen
xn-SwAvY
Erlang Shen
4,353
1,284
0
6,023
12,950
10,774
0
6,154
5,824
0
48,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,800
Gold Earned
43,475
432
Minions Killed
445
0
Camps Cleared
0
1,531,633
Distance Traveled
1,610,172
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,612
413
62
4
0
256,109
5
L
Serqet
7,133
446
90
6
0
334,367
0
W
Danzaburou
8,631
539
125
8
0
309,908
6
W
Susano
8,064
504
72
5
0
366,233
2
L
Athena
6,741
421
58
4
0
336,079
0
W
Chang'e
9,141
571
102
6
0
291,309
1
W
Terra
8,349
522
42
3
0
334,449
7
L
Chiron
7,792
487
125
8
0
283,108
4
W
Aphrodite
9,290
581
104
7
0
308,273
2
L
Erlang Shen
7,522
470
97
6
0
321,970
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role