Player Matchup

Tyr
Tyr
Alf-Rob7
Tyr
Level 7
God Stats
0W - 2L
1,271 SR
Queue Stats
4W - 17L
1,114 Elo+
Solo
Zeus
Zeus
bigahe
Zeus
Level 29
God Stats
58W - 76L
1,472 SR
Queue Stats
90W - 129L
1,325 Elo+
Solo
Artemis
Artemis
ifromhell13
Artemis
Level 99
God Stats
0W - 1L
1,202 SR
Queue Stats
86W - 113L
1,395 Elo+
Solo
Team Averages
Level 45
1,315 SR
1,278 Elo+

VS

Team Averages
Level 58
1,468 SR
1,384 Elo+
Scylla
Scylla
AnywayImACowMoo
Scylla
Level 67
God Stats
100W - 122L
1,416 SR
Queue Stats
121W - 170L
1,298 Elo+
Solo
Achilles
Achilles
DE86 Fantom
Achilles
Level 78
God Stats
44W - 41L
1,488 SR
Queue Stats
155W - 226L
1,324 Elo+
Solo
Izanami
Izanami
Desnhuts
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 147L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,094
387
0
891
196
Zeus
bigahe
Zeus
9
0 / 5 / 0
5,102
638
4,415
6,312
1,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ifromhell13
Artemis
8
0 / 2 / 0
4,864
608
2,980
4,974
1,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 5
6,175
772
3,489
3,483
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
DE86 Fantom
Achilles
9
2 / 0 / 6
6,297
787
2,509
5,310
4,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Desnhuts
Izanami
11
4 / 0 / 3
7,072
884
4,233
4,470
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
0
5
4.5
W
Achilles
DE86 Fantom
Achilles
2
0
6
5
W
Izanami
Desnhuts
Izanami
4
0
3
5.5
L
Zeus
bigahe
Zeus
0
5
0
0
L
Artemis
ifromhell13
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,395
Damage
10,231
12,177
Taken
13,263
3,335
Mitigated
6,998
862
Healing
4,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
891
196
0
555
280
0
0
W
3,489
0
0
1,112
3,483
1,099
151
1,557
1,926
11,759
0
W
Achilles
DE86 Fantom
Achilles
2,509
0
0
2,404
5,310
4,197
132
1,962
3,348
0
6,544
W
Izanami
Desnhuts
Izanami
4,233
2,695
0
1,012
4,470
1,702
2,018
1,004
3,466
0
39,507
L
Zeus
bigahe
Zeus
4,415
88
0
370
6,312
1,542
0
1,085
4,958
21,103
0
L
Artemis
ifromhell13
Artemis
2,980
458
0
492
4,974
1,597
0
1,730
2,871
0
9,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,060
Gold Earned
19,544
47
Minions Killed
97
2
Camps Cleared
4
255,304
Distance Traveled
436,655
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,094
387
0
0
0
0
0
W
Scylla
6,175
772
19
2
0
144,113
0
W
Achilles
6,297
787
6
1
0
158,845
2
W
Izanami
7,072
884
72
9
4
133,697
2
L
Zeus
5,102
638
32
4
0
102,941
0
L
Artemis
4,864
608
15
2
2
152,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role