Player Matchup

Anubis
Anubis
GioSecio
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 1
Ymir
Ymir
Heroxide
Ymir
Level 7
God Stats
2W - 3L
1,734 SR
Queue Stats
23W - 12L
1,778 Elo+
Solo
Hera
Hera
IRUSSA11
Hera
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 1
Jing Wei
Jing Wei
SnakePig001
Jing Wei
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 88L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
Z3pilintra
Sun Wukong
Level 28
God Stats
1W - 1L
1,541 SR
Queue Stats
64W - 86L
1,417 Elo+
Solo
Team Averages
Level 15
1,555 SR
1,618 Elo+

VS

Team Averages
Level 21
1,480 SR
1,559 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DragãoDoSertão
Athena
Level 18
God Stats
5W - 0L
1,401 SR
Queue Stats
12W - 6L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
KaminariNoKokyu
Baron Samedi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 28L
1,662 Elo+
Solo
Nemesis
Nemesis
LordRimuru2
Nemesis
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 92L
1,698 Elo+
Solo
Tiamat
Tiamat
gabinaudsf
Tiamat
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 91L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GioSecio
Anubis
5
0 / 8 / 0
3,961
396
2,124
5,712
1,739
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
2 / 1 / 0
5,004
500
2,478
7,178
4,048
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
4
0 / 6 / 0
3,741
374
1,073
3,852
837
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SnakePig001
Jing Wei
10
3 / 2 / 1
5,716
572
5,944
6,493
1,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Z3pilintra
Sun Wukong
3
0 / 10 / 3
3,913
391
1,537
6,888
2,266
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
4 / 0 / 2
6,432
643
4,520
3,562
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 0 / 13
6,294
629
4,366
6,967
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
KaminariNoKokyu
Baron Samedi
12
13 / 0 / 1
7,354
735
6,367
5,857
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
LordRimuru2
Nemesis
9
4 / 2 / 1
5,898
590
2,835
5,470
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
gabinaudsf
Tiamat
8
4 / 3 / 4
5,341
534
3,442
5,757
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
27
27
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
0
2
5
W
2
0
13
8.5
L
Anubis
GioSecio
Anubis
0
8
0
0
L
Ymir
2
1
0
2
L
Hera
0
6
0
0
W
Baron Samedi
KaminariNoKokyu
Baron Samedi
13
0
1
13.5
W
Nemesis
LordRimuru2
Nemesis
4
2
1
2.25
L
Jing Wei
SnakePig001
Jing Wei
3
2
1
1.75
L
Sun Wukong
Z3pilintra
Sun Wukong
0
10
3
0.15
W
Tiamat
gabinaudsf
Tiamat
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,156
Damage
21,530
30,123
Taken
27,613
10,866
Mitigated
15,320
4,295
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,520
2,995
0
1,014
3,562
1,486
746
1,123
2,403
0
33,054
W
4,366
1,420
330
2,196
6,967
6,469
156
1,149
5,818
15,132
0
L
Anubis
GioSecio
Anubis
2,124
329
0
437
5,712
1,739
0
4,057
1,655
10,858
0
L
Ymir
2,478
1,102
0
2,221
7,178
4,048
0
930
6,189
17,004
0
L
Hera
1,073
480
0
0
3,852
837
0
2,584
1,268
8,592
0
W
Baron Samedi
KaminariNoKokyu
Baron Samedi
6,367
1,492
196
2,733
5,857
2,131
358
2,357
3,500
45,055
0
W
Nemesis
LordRimuru2
Nemesis
2,835
1,396
0
1,377
5,470
2,339
118
869
4,601
0
29,961
L
Jing Wei
SnakePig001
Jing Wei
5,944
2,876
0
1,333
6,493
1,976
0
3,796
2,489
0
31,622
L
Sun Wukong
Z3pilintra
Sun Wukong
1,537
500
0
304
6,888
2,266
0
2,313
4,347
0
3,679
W
Tiamat
gabinaudsf
Tiamat
3,442
621
0
1,034
5,757
2,895
148
177
5,580
16,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,335
Gold Earned
31,319
128
Minions Killed
273
0
Camps Cleared
0
798,218
Distance Traveled
912,798
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,432
643
80
8
0
174,556
0
W
Athena
6,294
629
14
1
0
198,201
3
L
Anubis
3,961
396
23
2
0
158,317
2
L
Ymir
5,004
500
31
3
0
152,018
0
L
Hera
3,741
374
8
1
0
132,095
1
W
Baron Samedi
7,354
735
81
8
0
169,176
2
W
Nemesis
5,898
590
63
6
0
206,518
2
L
Jing Wei
5,716
572
63
6
0
194,865
3
L
Sun Wukong
3,913
391
3
0
0
160,923
5
W
Tiamat
5,341
534
35
4
0
164,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role