Player Matchup

He Bo
He Bo
Platinum I
HZMC
He Bo
Platinum I
Level 117
God Stats
2W - 2L
1,538 SR
Queue Stats
78W - 49L
2,037 MMR
Party 1
Ne Zha
Ne Zha
Gold I
Zgagie
Ne Zha
Gold I
Level 124
God Stats
6W - 2L
1,615 SR
Queue Stats
82W - 55L
1,598 MMR
Party 1
Osiris
Osiris
Platinum V
snowySCOTT
Osiris
Platinum V
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 36L
1,693 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,551 SR
1,776 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,627 SR
1,576 MMR
Chaac
Chaac
Bronze III
Devasteitor
Chaac
Bronze III
Level 49
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Medusa
Medusa
Gold V
Redzpro
Medusa
Gold V
Level 148
God Stats
18W - 8L
1,681 SR
Queue Stats
26W - 18L
1,679 MMR
Solo
Scylla
Scylla
Gold III
Typical96
Scylla
Gold III
Level 154
God Stats
12W - 17L
1,485 SR
Queue Stats
137W - 184L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
HZMC
He Bo
17
10 / 5 / 6
13,142
692
17,796
15,229
7,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Zgagie
Ne Zha
17
8 / 4 / 9
13,036
686
17,481
20,966
15,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
snowySCOTT
Osiris
17
1 / 2 / 16
12,014
632
13,060
20,051
28,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
TiamatThothMorgan Le FayPersephoneOdin

VS

Bans
YemojaSobekUllrBacchusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
11,242
592
12,267
19,725
17,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Redzpro
Medusa
16
3 / 6 / 5
11,692
615
14,389
16,808
6,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Typical96
Scylla
15
5 / 9 / 3
12,789
673
12,944
15,007
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
19
Kills
10
11
Deaths
19
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
W
He Bo
HZMC
He Bo
10
5
6
2.6
L
Medusa
Redzpro
Medusa
3
6
5
0.92
L
Scylla
Typical96
Scylla
5
9
3
0.72
W
Ne Zha
Zgagie
Ne Zha
8
4
9
3.13
W
Osiris
snowySCOTT
Osiris
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,337
Damage
39,600
56,246
Taken
51,540
50,983
Mitigated
27,385
15,936
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,267
2,316
0
6,538
19,725
17,232
0
6,672
10,618
0
29,016
W
He Bo
HZMC
He Bo
17,796
496
110
3,861
15,229
7,322
902
3,195
11,109
60,781
0
L
Medusa
Redzpro
Medusa
14,389
4,889
0
1,877
16,808
6,293
304
8,209
7,588
0
60,660
L
Scylla
Typical96
Scylla
12,944
548
0
1,596
15,007
3,860
0
4,187
9,559
37,617
0
W
Ne Zha
Zgagie
Ne Zha
17,481
4,543
0
4,827
20,966
15,089
975
5,060
14,989
0
47,817
W
Osiris
snowySCOTT
Osiris
13,060
1,590
732
6,406
20,051
28,572
885
4,119
14,952
7,776
34,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,192
Gold Earned
35,723
227
Minions Killed
211
10
Camps Cleared
7
1,019,346
Distance Traveled
935,740
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,242
592
65
3
2
297,679
4
W
He Bo
13,142
692
103
5
5
290,000
3
L
Medusa
11,692
615
100
5
4
349,830
5
L
Scylla
12,789
673
46
2
1
288,231
3
W
Ne Zha
13,036
686
52
3
3
352,874
2
W
Osiris
12,014
632
72
4
2
376,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role