Player Matchup

Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
Diegono
Medusa
Gold V
Level 148
God Stats
69W - 62L
1,486 SR
Queue Stats
183W - 178L
1,227 MMR
Solo
Ares
Ares
Silver I
HardShuffler
Ares
Silver I
Level 128
God Stats
13W - 8L
1,571 SR
Queue Stats
180W - 185L
1,213 MMR
Solo
Janus
Janus
Gold IV
Weedgit
Janus
Gold IV
Level 149
God Stats
5W - 3L
1,532 SR
Queue Stats
218W - 217L
1,260 MMR
Solo
Ullr
Ullr
Silver I
alus2252
Ullr
Silver I
Level 89
God Stats
48W - 52L
1,524 SR
Queue Stats
169W - 181L
1,224 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,523 SR
1,285 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 94
1,484 SR
1,291 MMR
Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
AjninBoar
Izanami
Silver I
Level 62
God Stats
50W - 34L
1,582 SR
Queue Stats
154W - 151L
1,277 MMR
Party 1
Bacchus
Bacchus
Silver I
Ashan23
Bacchus
Silver I
Level 69
God Stats
69W - 60L
1,553 SR
Queue Stats
154W - 150L
1,277 MMR
Party 1
Da Ji
Da Ji
Gold V
Maflon
Da Ji
Gold V
Level 127
God Stats
1W - 2L
1,586 SR
Queue Stats
50W - 52L
1,203 MMR
Solo
Raijin
Raijin
Silver I
Аbraxas
Raijin
Silver I
Level 155
God Stats
0W - 1L
1,199 SR
Queue Stats
70W - 75L
1,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
8 / 1 / 4
7,070
707
8,418
7,290
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Diegono
Medusa
10
3 / 1 / 4
5,854
585
4,537
5,495
1,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 8
5,771
577
4,916
5,275
2,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Weedgit
Janus
10
6 / 1 / 6
6,503
650
6,103
5,491
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
12
2 / 1 / 3
6,632
663
5,360
5,931
1,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TsukuyomiMorgan Le FayGilgameshPersephoneAthena

VS

Bans
TiamatKhepriSusanoGebAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 3 / 0
5,207
521
4,189
8,662
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
AjninBoar
Izanami
8
1 / 4 / 0
5,148
515
3,725
5,518
1,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Ashan23
Bacchus
7
0 / 4 / 1
4,735
474
2,839
9,070
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Maflon
Da Ji
8
3 / 5 / 0
5,417
542
3,991
8,556
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Аbraxas
Raijin
9
0 / 5 / 0
5,077
508
2,185
6,856
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
21
Kills
5
5
Deaths
21
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
1
4
10
L
Chronos
 
Chronos
1
3
0
0.33
L
Izanami
AjninBoar
Izanami
1
4
0
0.25
L
Bacchus
Ashan23
Bacchus
0
4
1
0.13
W
Medusa
Diegono
Medusa
3
1
4
5
W
2
1
8
6
L
Da Ji
Maflon
Da Ji
3
5
0
0.6
W
Janus
Weedgit
Janus
6
1
6
9
W
Ullr
2
1
3
3.5
L
Raijin
Аbraxas
Raijin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,334
Damage
16,929
29,482
Taken
38,662
9,960
Mitigated
13,730
9,186
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,418
6,188
0
2,412
7,290
2,108
150
1,528
5,732
0
36,473
L
Chronos
 
Chronos
4,189
1,717
0
2,341
8,662
2,711
0
144
8,518
31,726
0
L
Izanami
AjninBoar
Izanami
3,725
2,864
0
1,239
5,518
1,267
36
1,743
3,701
0
25,315
L
Bacchus
Ashan23
Bacchus
2,839
518
0
2,115
9,070
4,994
0
4,120
4,788
6,973
0
W
Medusa
Diegono
Medusa
4,537
1,806
0
1,786
5,495
1,443
0
1,249
4,246
0
33,302
W
4,916
535
0
1,693
5,275
2,955
0
880
4,353
14,589
0
L
Da Ji
Maflon
Da Ji
3,991
1,116
0
2,003
8,556
2,852
0
1,991
6,473
0
24,670
W
Janus
Weedgit
Janus
6,103
586
0
864
5,491
1,552
220
2,369
2,938
25,708
0
W
Ullr
5,360
1,759
0
2,431
5,931
1,902
1,117
3,082
2,849
0
38,790
L
Raijin
Аbraxas
Raijin
2,185
285
0
1,010
6,856
1,906
0
2,476
4,163
28,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,830
Gold Earned
25,584
264
Minions Killed
253
0
Camps Cleared
0
1,014,943
Distance Traveled
938,937
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,070
707
64
6
0
236,038
5
L
Chronos
5,207
521
64
6
0
169,058
0
L
Izanami
5,148
515
56
6
0
196,861
1
L
Bacchus
4,735
474
12
1
0
199,901
4
W
Medusa
5,854
585
56
6
0
195,688
1
W
Ares
5,771
577
13
1
0
202,756
2
L
Da Ji
5,417
542
57
6
0
189,404
2
W
Janus
6,503
650
51
5
0
205,713
1
W
Ullr
6,632
663
80
8
0
174,748
4
L
Raijin
5,077
508
64
6
0
183,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role