Player Matchup

Olorun
Olorun
Corlaxuz
Olorun
Level 59
God Stats
9W - 5L
1,787 SR
Queue Stats
59W - 56L
1,518 Elo+
Party 1
Arachne
Arachne
Stinglash
Arachne
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
64W - 44L
1,479 Elo+
Party 1
He Bo
He Bo
lellmeister
He Bo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 145L
1,537 Elo+
Party 1
Amaterasu
Amaterasu
sneiz
Amaterasu
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 117L
1,533 Elo+
Party 1
Anhur
Anhur
theonerockzor
Anhur
Level 21
God Stats
15W - 22L
1,500 SR
Queue Stats
33W - 31L
1,523 Elo+
Party 1
Team Averages
Level 60
1,557 SR
1,518 Elo+

VS

Team Averages
Level 37
1,575 SR
1,535 Elo+
Sylvanus
Sylvanus
Chytrus476
Sylvanus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,758 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Drejzik
Ah Muzen Cab
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Thoth
Thoth
Neoshka2
Thoth
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 174L
1,386 Elo+
Party 2
Tsukuyomi
Tsukuyomi
the-Ti_CasS
Tsukuyomi
Level 28
God Stats
4W - 2L
1,567 SR
Queue Stats
159W - 216L
1,273 Elo+
Party 2
Chang'e
Chang'e
xNanamii
Chang'e
Level 25
God Stats
1W - 3L
1,807 SR
Queue Stats
3W - 6L
1,758 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Corlaxuz
Olorun
18
7 / 4 / 8
11,572
579
16,730
15,328
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Stinglash
Arachne
17
7 / 1 / 11
11,020
551
11,149
14,400
5,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 2
9,830
492
6,619
9,710
3,051
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
sneiz
Amaterasu
20
11 / 1 / 8
13,235
662
22,381
22,765
16,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 2 / 5
8,784
439
3,395
8,269
2,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chytrus476
Sylvanus
15
1 / 6 / 2
9,512
476
15,363
23,571
28,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Drejzik
Ah Muzen Cab
13
4 / 5 / 0
8,510
426
8,164
14,478
4,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Neoshka2
Thoth
16
3 / 7 / 1
9,831
492
8,959
14,790
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
the-Ti_CasS
Tsukuyomi
16
3 / 5 / 3
10,083
504
7,753
11,516
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
xNanamii
Chang'e
13
0 / 5 / 2
7,517
376
4,464
14,579
3,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
28
Kills
11
11
Deaths
28
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Chytrus476
Sylvanus
1
6
2
0.33
W
Olorun
Corlaxuz
Olorun
7
4
8
2.75
L
Ah Muzen Cab
Drejzik
Ah Muzen Cab
4
5
0
0.8
L
Thoth
Neoshka2
Thoth
3
7
1
0.5
W
Arachne
Stinglash
Arachne
7
1
11
12.5
W
2
3
2
1
W
Amaterasu
sneiz
Amaterasu
11
1
8
15
L
Tsukuyomi
the-Ti_CasS
Tsukuyomi
3
5
3
0.9
W
1
2
5
1.75
L
Chang'e
xNanamii
Chang'e
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,274
Damage
44,703
70,472
Taken
78,934
34,085
Mitigated
45,136
34,074
Healing
22,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Chytrus476
Sylvanus
15,363
3,944
979
8,119
23,571
28,048
156
6,313
17,258
52,802
13,022
W
Olorun
Corlaxuz
Olorun
16,730
8,622
607
7,717
15,328
5,924
3,765
7,925
6,963
70,492
5,837
L
Ah Muzen Cab
Drejzik
Ah Muzen Cab
8,164
4,073
0
2,556
14,478
4,073
330
4,164
10,314
0
60,930
L
Thoth
Neoshka2
Thoth
8,959
234
0
2,803
14,790
4,404
163
6,101
8,689
57,966
0
W
Arachne
Stinglash
Arachne
11,149
7,814
0
3,953
14,400
5,464
551
6,423
7,879
0
60,079
W
6,619
0
0
3,097
9,710
3,051
1,110
946
8,764
70,251
0
W
Amaterasu
sneiz
Amaterasu
22,381
12,023
0
17,037
22,765
16,991
4,255
9,545
13,183
789
108,673
L
Tsukuyomi
the-Ti_CasS
Tsukuyomi
7,753
1,176
0
1,904
11,516
4,733
0
3,217
8,299
0
43,465
W
3,395
1,248
0
1,663
8,269
2,655
1,355
1,819
6,448
0
38,065
L
Chang'e
xNanamii
Chang'e
4,464
655
2,177
4,314
14,579
3,878
336
3,430
11,149
35,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,441
Gold Earned
45,453
605
Minions Killed
447
0
Camps Cleared
0
1,902,284
Distance Traveled
1,688,980
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,512
476
118
6
0
291,781
2
W
Olorun
11,572
579
135
7
0
362,575
4
L
Ah Muzen Cab
8,510
426
110
6
0
324,448
4
L
Thoth
9,831
492
102
5
0
333,729
6
W
Arachne
11,020
551
79
4
0
433,584
5
W
He Bo
9,830
492
122
6
0
350,018
6
W
Amaterasu
13,235
662
190
10
0
422,848
3
L
Tsukuyomi
10,083
504
65
3
0
389,397
5
W
Anhur
8,784
439
79
4
0
333,259
5
L
Chang'e
7,517
376
52
3
0
349,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role