Player Matchup

Neith
Neith
Brasteur
Neith
Level 21
God Stats
30W - 22L
1,384 SR
Queue Stats
65W - 66L
1,232 Elo+
Party 2
Bellona
Bellona
EzJunioR_81
Bellona
Level 18
God Stats
27W - 16L
1,416 SR
Queue Stats
51W - 49L
1,234 Elo+
Party 2
Nox
Nox
LuminalWriter74
Nox
Level 16
God Stats
1W - 2L
1,236 SR
Queue Stats
33W - 39L
1,207 Elo+
Solo
Arachne
Arachne
i Ballstic 101
Arachne
Level 28
God Stats
18W - 18L
1,477 SR
Queue Stats
180W - 219L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
xDIRTY DOYLEx
Sun Wukong
Level 23
God Stats
13W - 3L
1,902 SR
Queue Stats
88W - 71L
1,370 Elo+
Solo
Team Averages
Level 21
1,483 SR
1,285 Elo+

VS

Team Averages
Level 19
1,449 SR
1,374 Elo+
Skadi
Skadi
CandidKetchup49
Skadi
Level 18
God Stats
15W - 17L
1,434 SR
Queue Stats
27W - 43L
1,261 Elo+
Solo
Persephone
Persephone
JxstCallMeAJ
Persephone
Level 26
God Stats
33W - 36L
1,455 SR
Queue Stats
123W - 149L
1,316 Elo+
Party 1
Nemesis
Nemesis
Serpexus
Nemesis
Level 18
God Stats
16W - 18L
1,499 SR
Queue Stats
94W - 101L
1,391 Elo+
Party 1
Neith
Neith
SonicRPR
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
meldoja
Sol
Level 29
God Stats
82W - 112L
1,357 SR
Queue Stats
157W - 206L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brasteur
Neith
15
3 / 5 / 8
9,863
493
7,471
10,670
3,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
EzJunioR_81
Bellona
17
6 / 2 / 10
10,940
547
8,783
10,895
10,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 9 / 5
9,075
454
8,910
14,815
5,362
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
15 / 0 / 1
12,341
617
13,705
15,492
8,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
xDIRTY DOYLEx
Sun Wukong
16
2 / 3 / 5
10,321
516
5,992
12,036
12,155
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 0
7,685
384
3,163
5,224
1,683
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
JxstCallMeAJ
Persephone
14
2 / 3 / 5
9,161
458
6,674
7,171
2,001
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Serpexus
Nemesis
15
4 / 5 / 4
9,449
472
7,771
16,566
7,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
SonicRPR
Neith
13
3 / 13 / 3
8,133
407
5,490
13,755
4,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
15
6 / 6 / 4
9,966
498
10,474
16,226
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
30
Kills
19
19
Deaths
30
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
Brasteur
Neith
3
5
8
1.4
L
4
3
0
1.33
W
Bellona
EzJunioR_81
Bellona
6
2
10
5.5
L
Persephone
JxstCallMeAJ
Persephone
2
3
5
1.5
W
4
9
5
0.72
L
Nemesis
Serpexus
Nemesis
4
5
4
1.2
L
Neith
SonicRPR
Neith
3
13
3
0.35
W
15
0
1
15.5
L
Sol
6
6
4
1.33
W
Sun Wukong
xDIRTY DOYLEx
Sun Wukong
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,861
Damage
33,572
63,908
Taken
58,942
40,243
Mitigated
20,129
19,843
Healing
13,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Brasteur
Neith
7,471
3,866
0
3,135
10,670
3,782
2,480
4,089
6,349
0
59,067
L
3,163
1,255
0
320
5,224
1,683
518
858
4,366
0
20,591
W
Bellona
EzJunioR_81
Bellona
8,783
1,389
0
1,506
10,895
10,850
978
3,320
7,409
11,373
43,920
L
Persephone
JxstCallMeAJ
Persephone
6,674
596
33
1,554
7,171
2,001
0
1,411
5,757
44,204
0
W
8,910
1,593
0
3,869
14,815
5,362
0
3,148
11,617
42,818
0
L
Nemesis
Serpexus
Nemesis
7,771
3,462
0
4,009
16,566
7,428
86
2,142
14,424
0
59,964
L
Neith
SonicRPR
Neith
5,490
3,611
0
1,112
13,755
4,250
1,748
2,310
11,445
0
30,623
W
13,705
9,549
0
10,478
15,492
8,094
29
2,655
12,787
0
100,776
L
Sol
10,474
3,059
327
6,160
16,226
4,767
635
3,628
12,598
48,398
0
W
Sun Wukong
xDIRTY DOYLEx
Sun Wukong
5,992
744
0
855
12,036
12,155
2,477
3,438
8,598
0
55,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,540
Gold Earned
44,394
517
Minions Killed
374
0
Camps Cleared
0
1,901,441
Distance Traveled
1,526,634
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,863
493
108
5
0
310,371
3
L
Skadi
7,685
384
43
2
0
174,200
4
W
Bellona
10,940
547
96
5
0
415,263
1
L
Persephone
9,161
458
70
4
0
357,376
0
W
Nox
9,075
454
61
3
0
306,384
3
L
Nemesis
9,449
472
117
6
0
343,830
0
L
Neith
8,133
407
56
3
0
297,097
0
W
Arachne
12,341
617
131
7
0
480,723
0
L
Sol
9,966
498
88
4
0
354,131
4
W
Sun Wukong
10,321
516
121
6
0
388,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role