Player Matchup

Bastet
Bastet
AlucarDxNick
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,188 Elo+
Party 1
Bakasura
Bakasura
Micka Im Hi
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,129 Elo+
Party 1
Thoth
Thoth
destigram
Thoth
Level 64
God Stats
3W - 6L
1,505 SR
Queue Stats
382W - 371L
1,466 Elo+
Solo
Merlin
Merlin
minONchik
Merlin
Level 87
God Stats
9W - 9L
1,373 SR
Queue Stats
865W - 856L
1,410 Elo+
Party 2
Zeus
Zeus
vika_ejevika_
Zeus
Level 78
God Stats
13W - 12L
1,390 SR
Queue Stats
660W - 646L
1,392 Elo+
Party 2
Team Averages
Level 55
1,453 SR
1,317 Elo+

VS

Team Averages
Level 91
1,450 SR
1,418 Elo+
Kuzenbo
Kuzenbo
Divamanyachina
Kuzenbo
Level 105
God Stats
4W - 7L
1,149 SR
Queue Stats
434W - 437L
1,440 Elo+
Party 4
Neith
Neith
IIIOKkm
Neith
Level 28
God Stats
2W - 0L
1,514 SR
Queue Stats
109W - 100L
1,378 Elo+
Party 3
Tiamat
Tiamat
MaxHunter26
Tiamat
Level 104
God Stats
9W - 7L
1,577 SR
Queue Stats
357W - 358L
1,430 Elo+
Party 3
Cernunnos
Cernunnos
bodmod
Cernunnos
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
391W - 411L
1,447 Elo+
Party 4
Sol
Sol
gasta
Sol
Level 127
God Stats
3W - 3L
1,509 SR
Queue Stats
128W - 142L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
3 / 9 / 6
9,785
652
9,411
15,863
6,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
Micka Im Hi
Bakasura
13
1 / 12 / 5
8,687
579
2,745
19,152
8,845
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
destigram
Thoth
18
4 / 5 / 10
10,919
728
18,510
13,677
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
minONchik
Merlin
20
6 / 5 / 5
11,367
758
17,879
13,057
5,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 7 / 8
11,479
765
22,560
14,225
5,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 17
11,935
796
11,332
23,865
30,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
IIIOKkm
Neith
20
6 / 3 / 19
12,661
844
13,092
16,341
6,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
20
12 / 3 / 12
12,639
843
17,943
16,205
11,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
bodmod
Cernunnos
15
2 / 6 / 11
10,174
678
11,322
14,097
5,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
gasta
Sol
20
11 / 2 / 13
13,298
887
17,022
18,386
7,111
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
110
19
Kills
38
38
Deaths
19
34
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
9
6
0.67
W
7
5
17
3.1
W
Neith
IIIOKkm
Neith
6
3
19
5.17
W
Tiamat
12
3
12
6
L
Bakasura
Micka Im Hi
Bakasura
1
12
5
0.29
W
Cernunnos
bodmod
Cernunnos
2
6
11
1.25
L
Thoth
destigram
Thoth
4
5
10
1.8
W
Sol
gasta
Sol
11
2
13
8.75
L
Merlin
minONchik
Merlin
6
5
5
1.7
L
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,105
Damage
70,711
75,974
Taken
88,894
31,881
Mitigated
61,179
16,643
Healing
37,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
9,411
2,616
977
1,425
15,863
6,335
0
8,279
7,584
0
13,147
W
11,332
2,117
2,187
4,038
23,865
30,811
39
18,430
5,243
20,042
0
W
Neith
IIIOKkm
Neith
13,092
6,124
2,055
7,063
16,341
6,970
1,147
9,342
6,953
0
41,452
W
Tiamat
17,943
945
1,031
5,630
16,205
11,179
366
8,821
7,384
30,134
0
L
Bakasura
Micka Im Hi
Bakasura
2,745
1,895
142
1,853
19,152
8,845
0
9,253
9,899
0
7,163
W
Cernunnos
bodmod
Cernunnos
11,322
3,343
2,609
2,365
14,097
5,108
686
9,368
4,641
0
24,136
L
Thoth
destigram
Thoth
18,510
1,687
1,378
2,884
13,677
5,512
0
9,964
3,713
44,783
0
W
Sol
gasta
Sol
17,022
1,179
1,979
8,725
18,386
7,111
3,330
12,790
5,570
38,679
0
L
Merlin
minONchik
Merlin
17,879
1,515
1,795
1,846
13,057
5,740
0
8,262
4,795
37,341
0
L
22,560
1,887
1,579
2,764
14,225
5,449
0
10,539
3,686
41,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,237
Gold Earned
60,707
150
Minions Killed
175
0
Camps Cleared
0
1,212,238
Distance Traveled
1,521,204
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,785
652
8
1
0
238,831
0
W
Kuzenbo
11,935
796
19
1
0
298,508
2
W
Neith
12,661
844
72
5
0
276,773
0
W
Tiamat
12,639
843
19
1
0
319,834
0
L
Bakasura
8,687
579
13
1
0
241,859
2
W
Cernunnos
10,174
678
18
1
0
300,994
0
L
Thoth
10,919
728
49
3
0
256,834
0
W
Sol
13,298
887
47
3
0
325,095
0
L
Merlin
11,367
758
39
3
0
245,390
0
L
Zeus
11,479
765
41
3
0
229,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role