Player Matchup

Cabrakan
Cabrakan
Antonio_frostice
Cabrakan
Level 158
God Stats
2W - 0L
1,353 SR
Queue Stats
120W - 112L
1,578 Elo+
Party 1
Anubis
Anubis
Kajuso
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,258 Elo+
Solo
Achilles
Achilles
Thuglife1320
Achilles
Level 148
God Stats
12W - 19L
1,430 SR
Queue Stats
242W - 279L
1,435 Elo+
Party 1
Team Averages
Level 103
1,427 SR
1,424 Elo+

VS

Team Averages
Level 66
1,518 SR
1,574 Elo+
Bacchus
Bacchus
AKAjvtaylor
Bacchus
Level 107
God Stats
0W - 3L
1,205 SR
Queue Stats
542W - 587L
1,437 Elo+
Solo
Medusa
Medusa
Sirr Bubbs
Medusa
Level 67
God Stats
1W - 1L
1,568 SR
Queue Stats
94W - 54L
1,647 Elo+
Party 2
Scylla
Scylla
l SelI EIo
Scylla
Level 24
God Stats
1W - 1L
1,780 SR
Queue Stats
26W - 13L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 14
11,856
697
8,980
18,106
22,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Kajuso
Anubis
17
12 / 4 / 3
13,286
782
16,180
13,475
6,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Thuglife1320
Achilles
13
4 / 4 / 7
11,724
690
8,903
16,309
19,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AKAjvtaylor
Bacchus
12
1 / 5 / 7
9,251
544
6,103
16,473
19,450
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Sirr Bubbs
Medusa
11
0 / 7 / 8
9,077
534
9,454
11,522
2,530
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
l SelI EIo
Scylla
15
11 / 5 / 1
11,640
685
14,931
9,898
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
17
Kills
12
12
Deaths
17
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AKAjvtaylor
Bacchus
1
5
7
0.9
W
1
4
14
2
W
Anubis
Kajuso
Anubis
12
4
3
3.38
L
Medusa
Sirr Bubbs
Medusa
0
7
8
0.57
W
Achilles
Thuglife1320
Achilles
4
4
7
1.88
L
Scylla
l SelI EIo
Scylla
11
5
1
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,063
Damage
30,488
47,890
Taken
37,893
48,406
Mitigated
24,948
17,034
Healing
3,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AKAjvtaylor
Bacchus
6,103
681
0
500
16,473
19,450
0
10,917
5,556
12,654
0
W
8,980
1,478
0
6,207
18,106
22,182
139
7,122
10,578
32,274
0
W
Anubis
Kajuso
Anubis
16,180
677
0
7,379
13,475
6,697
663
6,599
6,705
65,929
0
L
Medusa
Sirr Bubbs
Medusa
9,454
4,804
0
1,777
11,522
2,530
0
9,437
2,085
0
21,676
W
Achilles
Thuglife1320
Achilles
8,903
2,144
0
3,448
16,309
19,527
1,479
7,521
8,477
8,035
18,487
L
Scylla
l SelI EIo
Scylla
14,931
1,171
0
1,147
9,898
2,968
0
7,034
2,864
46,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,866
Gold Earned
29,968
170
Minions Killed
116
11
Camps Cleared
4
877,264
Distance Traveled
716,077
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,251
544
11
1
1
261,148
0
W
Cabrakan
11,856
697
36
2
3
305,552
3
W
Anubis
13,286
782
92
5
4
260,159
2
L
Medusa
9,077
534
32
2
0
203,270
1
W
Achilles
11,724
690
42
2
4
311,553
3
L
Scylla
11,640
685
73
4
3
251,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role