Player Matchup

Agni
Agni
Juustlucky5707
Agni
Level 29
God Stats
1W - 2L
1,271 SR
Queue Stats
75W - 70L
1,506 Elo+
Solo
Neith
Neith
Menlé
Neith
Level 7
God Stats
6W - 4L
1,369 SR
Queue Stats
18W - 11L
1,435 Elo+
Solo
Bellona
Bellona
MiniKelin
Bellona
Level 18
God Stats
7W - 3L
1,500 SR
Queue Stats
176W - 148L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
MrLonely3459
Gilgamesh
Level 8
God Stats
5W - 8L
1,397 SR
Queue Stats
7W - 8L
1,410 Elo+
Party 1
Chang'e
Chang'e
amoaabigail
Chang'e
Level 38
God Stats
26W - 24L
1,519 SR
Queue Stats
152W - 166L
1,433 Elo+
Party 1
Team Averages
Level 20
1,411 SR
1,465 Elo+

VS

Team Averages
Level 13
1,548 SR
1,561 Elo+
Neith
Neith
LA_TINI69
Neith
Level 6
God Stats
2W - 4L
1,731 SR
Queue Stats
6W - 8L
1,533 Elo+
Solo
Vulcan
Vulcan
MaestroDelTerror
Vulcan
Level 19
God Stats
36W - 21L
1,609 SR
Queue Stats
85W - 80L
1,511 Elo+
Solo
Olorun
Olorun
R4fx013ty
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,676 Elo+
Solo
Nu Wa
Nu Wa
SeuCool
Nu Wa
Level 12
God Stats
11W - 12L
1,778 SR
Queue Stats
19W - 27L
1,517 Elo+
Solo
Awilix
Awilix
Sr FR0GG0
Awilix
Level 27
God Stats
0W - 3L
1,122 SR
Queue Stats
80W - 66L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,540
595
3,015
5,142
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Menlé
Neith
12
7 / 1 / 1
6,901
627
7,999
5,602
1,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
MiniKelin
Bellona
14
6 / 1 / 2
7,646
695
6,954
8,665
5,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
MrLonely3459
Gilgamesh
10
2 / 1 / 2
5,883
535
1,113
4,168
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
amoaabigail
Chang'e
8
0 / 1 / 5
5,245
477
4,294
5,706
3,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LA_TINI69
Neith
7
0 / 3 / 0
4,620
420
2,500
6,644
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 3 / 0
6,391
581
5,924
5,397
1,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
R4fx013ty
Olorun
8
0 / 5 / 1
4,557
414
2,720
7,739
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
SeuCool
Nu Wa
11
0 / 1 / 1
5,895
536
3,257
3,583
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Sr FR0GG0
Awilix
10
2 / 4 / 4
6,233
567
3,221
8,052
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
6
6
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Neith
LA_TINI69
Neith
0
3
0
0
L
4
3
0
1.33
W
Neith
Menlé
Neith
7
1
1
7.5
W
Bellona
MiniKelin
Bellona
6
1
2
7
W
Gilgamesh
MrLonely3459
Gilgamesh
2
1
2
3
L
Olorun
R4fx013ty
Olorun
0
5
1
0.1
L
Nu Wa
SeuCool
Nu Wa
0
1
1
0.5
L
Awilix
Sr FR0GG0
Awilix
2
4
4
1
W
Chang'e
amoaabigail
Chang'e
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,375
Damage
17,622
29,283
Taken
31,415
14,933
Mitigated
9,003
7,851
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,015
158
0
634
5,142
1,762
250
2,739
2,301
38,899
0
L
Neith
LA_TINI69
Neith
2,500
956
0
1,766
6,644
1,837
130
2,057
4,575
0
20,233
L
5,924
1,371
204
1,208
5,397
1,873
0
1,776
3,469
32,680
0
W
Neith
Menlé
Neith
7,999
3,244
0
1,582
5,602
1,712
1,196
1,329
4,185
0
49,281
W
Bellona
MiniKelin
Bellona
6,954
2,447
0
2,529
8,665
5,255
277
3,363
5,134
0
53,140
W
Gilgamesh
MrLonely3459
Gilgamesh
1,113
54
0
286
4,168
2,469
440
1,088
2,990
0
17,884
L
Olorun
R4fx013ty
Olorun
2,720
1,278
535
2,135
7,739
2,024
123
1,879
5,860
16,524
0
L
Nu Wa
SeuCool
Nu Wa
3,257
943
0
661
3,583
884
40
351
3,228
26,119
0
L
Awilix
Sr FR0GG0
Awilix
3,221
1,113
0
1,904
8,052
2,385
0
1,006
6,974
0
29,212
W
Chang'e
amoaabigail
Chang'e
4,294
584
715
2,105
5,706
3,735
0
2,846
2,772
12,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,215
Gold Earned
27,696
355
Minions Killed
238
0
Camps Cleared
0
1,108,137
Distance Traveled
961,421
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,540
595
97
9
0
221,438
3
L
Neith
4,620
420
35
3
0
168,384
0
L
Vulcan
6,391
581
66
6
0
207,889
2
W
Neith
6,901
627
99
9
0
193,132
6
W
Bellona
7,646
695
103
9
0
273,762
1
W
Gilgamesh
5,883
535
39
4
0
202,134
0
L
Olorun
4,557
414
22
2
0
171,985
2
L
Nu Wa
5,895
536
54
5
0
197,224
3
L
Awilix
6,233
567
61
6
0
215,939
0
W
Chang'e
5,245
477
17
2
0
217,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role