Player Matchup

Bellona
Bellona
 
Bellona
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
ArkhamWraiths
Hel
Level 24
God Stats
1W - 2L
1,249 SR
Queue Stats
4W - 7L
1,438 Elo+
Party 2
Ymir
Ymir
JDPIOJO
Ymir
Level 24
God Stats
3W - 0L
1,800 SR
Queue Stats
31W - 16L
1,625 Elo+
Solo
Susano
Susano
RuslanSergeevich
Susano
Level 18
God Stats
3W - 1L
1,532 SR
Queue Stats
40W - 39L
1,375 Elo+
Party 3
Neith
Neith
iTzBinghaam
Neith
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,317 Elo+
Party 2
Team Averages
Level 21
1,516 SR
1,451 Elo+

VS

Team Averages
Level 23
1,420 SR
1,376 Elo+
Sol
Sol
Evilthing
Sol
Level 29
God Stats
0W - 2L
1,245 SR
Queue Stats
48W - 53L
1,373 Elo+
Solo
Jing Wei
Jing Wei
Magistaire1
Jing Wei
Level 29
God Stats
3W - 5L
1,396 SR
Queue Stats
221W - 253L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
andreitankrusesc
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,148 Elo+
Solo
Cerberus
Cerberus
puma8
Cerberus
Level 29
God Stats
15W - 13L
1,572 SR
Queue Stats
81W - 98L
1,376 Elo+
Party 1
Ao Kuang
Ao Kuang
xDeWitt
Ao Kuang
Level 26
God Stats
9W - 21L
1,387 SR
Queue Stats
78W - 87L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
5 / 0 / 4
7,047
641
5,734
7,409
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 0 / 1
5,251
477
987
1,539
776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ymir
JDPIOJO
Ymir
12
5 / 2 / 0
6,794
618
5,181
6,492
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
2 / 3 / 6
5,661
515
5,918
5,771
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 1
4,904
446
2,764
4,210
1,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
4,963
451
4,765
7,223
1,864
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Magistaire1
Jing Wei
8
0 / 1 / 0
4,743
431
1,789
4,172
969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
andreitankrusesc
Baron Samedi
6
3 / 4 / 0
4,794
436
2,921
5,327
3,490
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
puma8
Cerberus
6
0 / 1 / 2
4,816
438
1,618
7,367
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
xDeWitt
Ao Kuang
8
1 / 2 / 2
5,024
457
1,843
6,950
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
5
5
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
4
7
W
0
0
1
0.5
L
1
4
2
0.5
W
Ymir
JDPIOJO
Ymir
5
2
0
2.5
L
Jing Wei
Magistaire1
Jing Wei
0
1
0
0
W
2
3
6
1.67
L
Baron Samedi
andreitankrusesc
Baron Samedi
3
4
0
0.75
W
0
0
1
0.5
L
Cerberus
puma8
Cerberus
0
1
2
1
L
Ao Kuang
xDeWitt
Ao Kuang
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,584
Damage
12,936
25,421
Taken
31,039
10,492
Mitigated
12,081
10,213
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,734
1,831
0
3,641
7,409
4,405
2,420
4,281
3,128
0
35,904
W
987
562
2,560
1,199
1,539
776
188
468
1,071
6,645
0
L
4,765
1,043
0
2,329
7,223
1,864
0
2,130
4,863
24,944
0
W
Ymir
JDPIOJO
Ymir
5,181
330
0
500
6,492
2,652
0
3,205
3,287
36,021
0
L
Jing Wei
Magistaire1
Jing Wei
1,789
1,252
0
1,528
4,172
969
0
569
3,577
0
21,417
W
5,918
1,555
0
1,706
5,771
1,657
0
2,734
3,037
0
25,599
L
Baron Samedi
andreitankrusesc
Baron Samedi
2,921
890
368
968
5,327
3,490
156
90
5,212
11,425
0
W
2,764
1,273
0
607
4,210
1,002
444
459
3,751
0
24,691
L
Cerberus
puma8
Cerberus
1,618
0
0
1,843
7,367
4,021
0
2,321
4,900
11,488
0
L
Ao Kuang
xDeWitt
Ao Kuang
1,843
622
0
1,189
6,950
1,737
0
535
6,319
19,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,657
Gold Earned
24,340
263
Minions Killed
158
0
Camps Cleared
0
994,819
Distance Traveled
979,114
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,047
641
80
7
0
209,143
2
W
Hel
5,251
477
15
1
0
192,268
0
L
Sol
4,963
451
33
3
0
204,747
1
W
Ymir
6,794
618
77
7
0
210,134
3
L
Jing Wei
4,743
431
47
4
0
199,849
3
W
Susano
5,661
515
45
4
0
228,268
2
L
Baron Samedi
4,794
436
24
2
0
157,026
0
W
Neith
4,904
446
46
4
0
155,006
4
L
Cerberus
4,816
438
10
1
0
215,915
0
L
Ao Kuang
5,024
457
44
4
0
201,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role