Player Matchup

Kali
Kali
Diamond V
ElReneFrog
Kali
Diamond V
Level 160
God Stats
15W - 6L
1,979 SR
Queue Stats
250W - 233L
1,947 MMR
Solo
Heimdallr
Heimdallr
Gold V
EzmaTheRipper
Heimdallr
Gold V
Level 43
God Stats
5W - 4L
1,655 SR
Queue Stats
47W - 52L
1,601 MMR
Solo
Terra
Terra
Gold III
Kl0zer
Terra
Gold III
Level 109
God Stats
0W - 1L
1,577 SR
Queue Stats
24W - 19L
1,824 MMR
Solo
Janus
Janus
Platinum V
MrSteezeMaster
Janus
Platinum V
Level 84
God Stats
6W - 10L
1,619 SR
Queue Stats
163W - 155L
1,590 MMR
Solo
Jormungandr
Jormungandr
Gold II
Zipisky19
Jormungandr
Gold II
Level 139
God Stats
0W - 3L
1,270 SR
Queue Stats
232W - 235L
1,630 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 107
1,620 SR
1,719 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,545 SR
1,623 MMR
Da Ji
Da Ji
Platinum I
 
Da Ji
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
Mastangel
Artemis
Gold III
Level 105
God Stats
1W - 2L
1,188 SR
Queue Stats
441W - 453L
1,489 MMR
Solo
Loki
Loki
Gold III
Taishizu
Loki
Gold III
Level 120
God Stats
4W - 0L
1,920 SR
Queue Stats
7W - 0L
1,747 MMR
Solo
Scylla
Scylla
Platinum II
alejandro0219
Scylla
Platinum II
Level 102
God Stats
58W - 51L
1,623 SR
Queue Stats
601W - 591L
1,868 MMR
Solo
Tyr
Tyr
Gold III
flash34
Tyr
Gold III
Level 145
God Stats
2W - 0L
1,496 SR
Queue Stats
104W - 117L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
9,396
495
9,876
16,451
7,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
EzmaTheRipper
Heimdallr
11
2 / 10 / 2
7,703
405
5,920
17,991
6,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Kl0zer
Terra
11
1 / 1 / 4
7,676
404
5,133
10,415
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 10 / 3
8,143
429
7,491
14,699
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Zipisky19
Jormungandr
15
2 / 2 / 1
9,443
497
10,735
13,975
16,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
UllrMorgan Le FayArtioOdinTiamat

VS

Bans
AthenaAnhurSobekHou YiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
10 / 4 / 2
12,356
650
8,751
16,209
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Mastangel
Artemis
20
0 / 3 / 8
12,148
639
12,232
16,883
6,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
16
16 / 6 / 4
12,155
640
24,771
14,802
6,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 1 / 6
13,094
689
9,893
8,476
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
17
0 / 2 / 3
10,927
575
4,545
20,450
20,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
13
Kills
28
28
Deaths
16
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
4
2
2.75
L
4
5
3
1.1
L
Heimdallr
EzmaTheRipper
Heimdallr
2
10
2
0.3
L
Terra
Kl0zer
Terra
1
1
4
3
W
Artemis
Mastangel
Artemis
0
3
8
1.33
L
4
10
3
0.55
W
Loki
16
6
4
3
L
Jormungandr
Zipisky19
Jormungandr
2
2
1
1.25
W
2
1
6
5
W
Tyr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,155
Damage
60,192
73,531
Taken
76,820
45,141
Mitigated
43,463
16,667
Healing
29,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,751
2,456
0
5,499
16,209
6,858
3,505
3,667
12,452
0
90,554
L
9,876
4,320
0
5,135
16,451
7,572
0
1,082
15,369
0
51,451
L
Heimdallr
EzmaTheRipper
Heimdallr
5,920
3,618
0
2,401
17,991
6,126
0
1,600
16,391
0
36,397
L
Terra
Kl0zer
Terra
5,133
776
846
2,496
10,415
10,307
0
2,803
7,612
17,742
0
W
Artemis
Mastangel
Artemis
12,232
7,169
0
10,493
16,883
6,862
2,495
3,888
12,971
0
110,695
L
7,491
679
0
1,212
14,699
4,533
0
3,066
11,633
38,512
0
W
Loki
24,771
10,797
0
1,009
14,802
6,267
599
5,176
9,497
0
45,463
L
Jormungandr
Zipisky19
Jormungandr
10,735
3,852
0
4,577
13,975
16,603
210
1,342
12,633
67,899
0
W
9,893
1,706
0
2,079
8,476
3,215
2,297
3,816
4,560
121,292
0
W
Tyr
4,545
423
0
10,371
20,450
20,261
95
9,155
11,243
0
67,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,361
Gold Earned
60,680
379
Minions Killed
695
0
Camps Cleared
0
1,647,246
Distance Traveled
2,233,088
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,356
650
132
7
0
386,307
1
L
Kali
9,396
495
84
4
0
369,895
4
L
Heimdallr
7,703
405
67
4
0
279,854
2
L
Terra
7,676
404
15
1
0
338,523
12
W
Artemis
12,148
639
155
8
0
374,816
1
L
Janus
8,143
429
72
4
0
339,576
4
W
Loki
12,155
640
21
1
0
692,807
0
L
Jormungandr
9,443
497
141
7
0
319,398
3
W
Scylla
13,094
689
221
12
0
385,697
2
W
Tyr
10,927
575
166
9
0
393,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role