Player Matchup

Hachiman
Hachiman
Shadow_Rogue801
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,051 Elo+
Solo
Nemesis
Nemesis
Swatness
Nemesis
Level 7
God Stats
0W - 1L
1,198 SR
Queue Stats
0W - 2L
1,013 Elo+
Party 1
Nox
Nox
bufudyne
Nox
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
10W - 7L
1,022 Elo+
Solo
Geb
Geb
william363326
Geb
Level 5
God Stats
0W - 1L
1,367 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
wnohz
Fenrir
Level 19
God Stats
2W - 7L
1,255 SR
Queue Stats
6W - 16L
1,240 Elo+
Solo
Team Averages
Level 13
1,364 SR
1,165 Elo+

VS

Team Averages
Level 18
1,381 SR
1,360 Elo+
Loki
Loki
 
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Deuce225372
Cerberus
Level 17
God Stats
4W - 2L
1,312 SR
Queue Stats
7W - 8L
1,094 Elo+
Solo
Ah Puch
Ah Puch
Pro_Sciutto_xX
Ah Puch
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 179L
1,348 Elo+
Party 2
Bellona
Bellona
Vector1684
Bellona
Level 25
God Stats
13W - 21L
1,091 SR
Queue Stats
130W - 157L
1,359 Elo+
Party 2
Nemesis
Nemesis
lucido-palatale
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
5
0 / 3 / 1
4,357
396
1,148
4,468
999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Swatness
Nemesis
5
1 / 11 / 2
4,598
418
5,507
8,763
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 4 / 1
4,772
434
3,309
4,764
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 8 / 3
5,257
478
3,933
11,559
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
wnohz
Fenrir
7
3 / 6 / 2
5,420
493
4,193
7,911
3,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
5 / 0 / 8
5,523
502
3,850
4,042
1,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Deuce225372
Cerberus
8
5 / 3 / 7
5,950
541
2,872
7,889
3,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
7 / 2 / 11
6,445
586
8,438
5,421
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
Vector1684
Bellona
8
10 / 1 / 10
6,506
591
8,175
9,044
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
4 / 1 / 6
5,666
515
3,303
4,928
1,555
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
5
Kills
31
32
Deaths
7
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
8
9
W
Cerberus
Deuce225372
Cerberus
5
3
7
2.83
W
7
2
11
6.25
L
Hachiman
0
3
1
0.17
L
Nemesis
Swatness
Nemesis
1
11
2
0.18
W
Bellona
Vector1684
Bellona
10
1
10
15
L
0
4
1
0.13
W
4
1
6
7
L
1
8
3
0.31
L
Fenrir
wnohz
Fenrir
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,090
Damage
26,638
37,465
Taken
31,324
14,699
Mitigated
12,237
2,346
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,850
1,336
0
0
4,042
1,124
0
1,143
2,899
0
8,366
W
Cerberus
Deuce225372
Cerberus
2,872
623
0
1,511
7,889
3,134
0
754
7,135
20,688
0
W
8,438
1,566
0
2,013
5,421
1,637
806
1,450
3,971
33,089
0
L
Hachiman
1,148
617
0
705
4,468
999
0
1,128
3,340
0
10,070
L
Nemesis
Swatness
Nemesis
5,507
2,502
0
508
8,763
2,721
24
1,955
6,808
0
10,488
W
Bellona
Vector1684
Bellona
8,175
3,230
0
1,006
9,044
4,787
0
3,082
5,962
0
19,182
L
3,309
328
0
218
4,764
2,021
616
573
4,191
13,055
0
W
3,303
1,494
0
596
4,928
1,555
130
813
4,115
0
19,628
L
3,933
336
0
648
11,559
5,710
0
4,238
7,321
10,910
0
L
Fenrir
wnohz
Fenrir
4,193
862
0
267
7,911
3,248
0
3,416
4,495
0
11,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,404
Gold Earned
30,090
84
Minions Killed
180
0
Camps Cleared
0
934,209
Distance Traveled
1,055,723
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,523
502
8
1
0
245,960
0
W
Cerberus
5,950
541
63
6
0
151,527
0
W
Ah Puch
6,445
586
43
4
0
190,447
0
L
Hachiman
4,357
396
21
2
0
133,105
0
L
Nemesis
4,598
418
14
1
0
213,237
1
W
Bellona
6,506
591
22
2
0
236,224
0
L
Nox
4,772
434
25
2
0
146,009
2
W
Nemesis
5,666
515
44
4
0
231,565
0
L
Geb
5,257
478
8
1
0
237,292
3
L
Fenrir
5,420
493
16
1
0
204,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role