Player Matchup

Nemesis
Nemesis
Gold III
Redemptation
Nemesis
Gold III
Level 104
God Stats
2W - 1L
1,557 SR
Queue Stats
28W - 36L
1,463 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,557 SR
1,463 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,500 SR
1,400 MMR
Achilles
Achilles
Silver I
VitaliTea
Achilles
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 128L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Redemptation
Nemesis
19
5 / 2 / 0
13,730
808
23,549
18,298
20,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ChronosUllrHe BoIzanamiFreya

VS

Bans
SkadiKaliSolSetAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
VitaliTea
Achilles
18
2 / 5 / 0
12,067
710
11,932
27,296
25,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
5
Kills
2
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Redemptation
Nemesis
5
2
0
2.5
L
Achilles
VitaliTea
Achilles
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,549
Damage
11,932
18,298
Taken
27,296
20,044
Mitigated
25,994
6,607
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Redemptation
Nemesis
23,549
14,253
0
6,607
18,298
20,044
1,609
458
17,840
0
97,703
L
Achilles
VitaliTea
Achilles
11,932
6,169
0
5,136
27,296
25,994
0
531
26,765
0
66,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,730
Gold Earned
12,067
168
Minions Killed
143
9
Camps Cleared
7
339,825
Distance Traveled
343,548
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,730
808
168
10
9
339,825
0
L
Achilles
12,067
710
143
8
7
343,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role