Player Matchup

Jing Wei
Jing Wei
Canc3rprid3
Jing Wei
Level 41
God Stats
17W - 38L
1,274 SR
Queue Stats
28W - 84L
1,104 Elo+
Party 2
Hades
Hades
MRGUY1228
Hades
Level 36
God Stats
1W - 4L
1,773 SR
Queue Stats
8W - 13L
1,337 Elo+
Party 3
Ravana
Ravana
ProceededTwo17
Ravana
Level 103
God Stats
1W - 2L
1,524 SR
Queue Stats
25W - 35L
1,338 Elo+
Party 3
Hachiman
Hachiman
Sc0rpi0pride
Hachiman
Level 125
God Stats
2W - 6L
1,374 SR
Queue Stats
34W - 93L
1,142 Elo+
Party 2
Xing Tian
Xing Tian
Zieni Zama
Xing Tian
Level 49
God Stats
4W - 7L
1,359 SR
Queue Stats
95W - 162L
1,318 Elo+
Solo
Team Averages
Level 71
1,461 SR
1,248 Elo+

VS

Team Averages
Level 85
1,425 SR
1,400 Elo+
Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ArcDite
Cerberus
Level 143
God Stats
3W - 1L
1,511 SR
Queue Stats
198W - 211L
1,308 Elo+
Solo
Pele
Pele
Chargras
Pele
Level 67
God Stats
3W - 3L
1,275 SR
Queue Stats
54W - 50L
1,549 Elo+
Solo
Medusa
Medusa
Gaia_gamer06
Medusa
Level 29
God Stats
73W - 91L
1,400 SR
Queue Stats
139W - 178L
1,316 Elo+
Party 1
Chang'e
Chang'e
SGG Selkie
Chang'e
Level 64
God Stats
35W - 38L
1,441 SR
Queue Stats
334W - 387L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Canc3rprid3
Jing Wei
10
0 / 7 / 0
5,909
394
1,174
6,933
1,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
MRGUY1228
Hades
12
0 / 1 / 1
6,674
445
5,272
7,036
2,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 2 / 0
6,892
459
6,570
8,214
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Sc0rpi0pride
Hachiman
10
0 / 5 / 2
6,158
411
4,707
8,816
2,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Zieni Zama
Xing Tian
10
0 / 1 / 0
6,231
415
1,481
10,077
4,869
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
5 / 0 / 9
8,186
546
5,734
13,263
11,583
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
ArcDite
Cerberus
14
1 / 0 / 4
8,229
549
4,057
4,160
3,190
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
12
1 / 0 / 4
7,288
486
3,027
8,229
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
13
7 / 2 / 4
8,352
557
3,318
6,365
1,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
SGG Selkie
Chang'e
14
2 / 2 / 1
8,102
540
4,716
7,305
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
16
16
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
0
9
9.5
W
Cerberus
ArcDite
Cerberus
1
0
4
3
L
Jing Wei
Canc3rprid3
Jing Wei
0
7
0
0
W
Pele
1
0
4
3
W
Medusa
7
2
4
4.5
L
Hades
MRGUY1228
Hades
0
1
1
0.5
L
3
2
0
1.5
W
Chang'e
SGG Selkie
Chang'e
2
2
1
1.25
L
Hachiman
Sc0rpi0pride
Hachiman
0
5
2
0.2
L
Xing Tian
Zieni Zama
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,204
Damage
20,852
41,076
Taken
39,322
15,070
Mitigated
21,147
10,735
Healing
15,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,734
318
253
4,927
13,263
11,583
78
1,453
11,810
36,497
0
W
Cerberus
ArcDite
Cerberus
4,057
69
0
1,991
4,160
3,190
0
1,007
3,153
41,292
0
L
Jing Wei
Canc3rprid3
Jing Wei
1,174
977
0
0
6,933
1,923
0
2,535
4,398
0
25,482
W
Pele
3,027
877
0
3,121
8,229
2,429
912
1,411
6,818
0
36,950
W
Medusa
3,318
1,608
0
1,381
6,365
1,806
1,582
590
5,775
0
42,737
L
Hades
MRGUY1228
Hades
5,272
1,296
313
3,480
7,036
2,650
74
4,045
2,991
32,770
0
L
6,570
1,428
0
2,988
8,214
3,052
0
2,930
5,284
0
38,047
W
Chang'e
SGG Selkie
Chang'e
4,716
272
818
3,356
7,305
2,139
154
2,649
4,656
44,929
0
L
Hachiman
Sc0rpi0pride
Hachiman
4,707
2,903
0
2,070
8,816
2,576
0
2,961
5,855
0
40,010
L
Xing Tian
Zieni Zama
Xing Tian
1,481
206
77
1,807
10,077
4,869
0
2,036
8,041
28,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,864
Gold Earned
40,157
302
Minions Killed
421
0
Camps Cleared
0
1,362,036
Distance Traveled
1,443,442
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,186
546
65
4
0
299,495
1
W
Cerberus
8,229
549
105
7
0
273,828
5
L
Jing Wei
5,909
394
56
4
0
263,950
0
W
Pele
7,288
486
76
5
0
301,750
2
W
Medusa
8,352
557
81
5
0
295,399
0
L
Hades
6,674
445
59
4
0
253,891
3
L
Ravana
6,892
459
66
4
0
318,272
1
W
Chang'e
8,102
540
94
6
0
272,970
1
L
Hachiman
6,158
411
70
5
0
268,732
5
L
Xing Tian
6,231
415
51
3
0
257,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role