Player Matchup

Gilgamesh
Gilgamesh
Big Auzie
Gilgamesh
Level 85
God Stats
4W - 6L
1,485 SR
Queue Stats
408W - 388L
1,542 Elo+
Solo
Izanami
Izanami
MrPandastic1
Izanami
Level 121
God Stats
11W - 7L
1,602 SR
Queue Stats
1,423W - 1,406L
1,561 Elo+
Solo
Thanatos
Thanatos
OverIord Bunny
Thanatos
Level 87
God Stats
15W - 11L
1,535 SR
Queue Stats
310W - 283L
1,530 Elo+
Solo
Ymir
Ymir
justauglykitty
Ymir
Level 109
God Stats
0W - 2L
1,277 SR
Queue Stats
123W - 136L
1,546 Elo+
Solo
Janus
Janus
wizard667
Janus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,721 Elo+
Solo
Team Averages
Level 103
1,480 SR
1,580 Elo+

VS

Team Averages
Level 123
1,550 SR
1,547 Elo+
Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BlackHokage415
Mulan
Level 123
God Stats
20W - 18L
1,573 SR
Queue Stats
792W - 717L
1,597 Elo+
Solo
Bakasura
Bakasura
TXC MidKnigh
Bakasura
Level 110
God Stats
9W - 7L
1,729 SR
Queue Stats
406W - 415L
1,531 Elo+
Solo
Khepri
Khepri
TheCrimsonHunter
Khepri
Level 85
God Stats
1W - 1L
1,306 SR
Queue Stats
274W - 275L
1,523 Elo+
Solo
Anubis
Anubis
birdstheword94
Anubis
Level 148
God Stats
1W - 0L
1,644 SR
Queue Stats
20W - 16L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Big Auzie
Gilgamesh
13
0 / 6 / 2
7,292
456
5,369
11,676
7,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
MrPandastic1
Izanami
14
1 / 4 / 1
7,921
495
6,258
10,345
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
15
7 / 5 / 1
9,154
572
8,509
12,919
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 6 / 3
6,799
425
2,732
12,688
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
wizard667
Janus
11
1 / 6 / 3
6,977
436
4,784
7,210
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 3 / 5
8,521
533
5,619
9,240
3,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 5
9,314
582
6,821
8,752
5,510
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
TXC MidKnigh
Bakasura
19
12 / 1 / 5
11,242
703
12,040
9,254
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 11
8,159
510
3,986
6,512
5,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
10 / 2 / 6
10,128
633
12,514
11,264
5,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
9
Kills
27
27
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
3
5
1.5
L
Gilgamesh
Big Auzie
Gilgamesh
0
6
2
0.17
W
2
2
5
2.25
L
Izanami
MrPandastic1
Izanami
1
4
1
0.38
L
Thanatos
7
5
1
1.5
W
Bakasura
TXC MidKnigh
Bakasura
12
1
5
14.5
W
1
1
11
6.5
W
10
2
6
6.5
L
0
6
3
0.25
L
Janus
wizard667
Janus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,652
Damage
40,980
54,838
Taken
45,022
26,289
Mitigated
22,784
17,019
Healing
16,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,619
1,895
0
1,966
9,240
3,033
723
972
8,268
0
54,594
L
Gilgamesh
Big Auzie
Gilgamesh
5,369
1,523
0
2,235
11,676
7,995
0
2,456
8,977
1,266
42,039
W
6,821
1,475
0
3,165
8,752
5,510
0
788
7,938
3,810
50,875
L
Izanami
MrPandastic1
Izanami
6,258
4,033
0
2,233
10,345
2,902
0
1,968
8,267
0
63,662
L
Thanatos
8,509
2,919
0
8,375
12,919
4,780
0
3,479
9,004
0
63,975
W
Bakasura
TXC MidKnigh
Bakasura
12,040
8,258
0
3,059
9,254
3,829
32
1,355
7,773
0
85,517
W
3,986
803
0
2,608
6,512
5,322
0
1,576
4,830
24,052
0
W
12,514
108
0
5,747
11,264
5,090
1,395
2,669
8,461
56,842
0
L
2,732
441
372
3,253
12,688
9,154
0
5,188
6,962
20,961
0
L
Janus
wizard667
Janus
4,784
165
0
551
7,210
1,458
0
4,191
2,969
38,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,143
Gold Earned
47,364
426
Minions Killed
506
0
Camps Cleared
0
1,465,850
Distance Traveled
1,640,015
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,521
533
107
7
0
301,700
6
L
Gilgamesh
7,292
456
83
5
0
280,649
5
W
Mulan
9,314
582
127
8
0
316,357
1
L
Izanami
7,921
495
126
8
0
272,100
6
L
Thanatos
9,154
572
108
7
0
326,099
5
W
Bakasura
11,242
703
150
9
0
410,890
3
W
Khepri
8,159
510
25
2
0
339,150
3
W
Anubis
10,128
633
97
6
0
271,918
3
L
Ymir
6,799
425
26
2
0
297,441
3
L
Janus
6,977
436
83
5
0
289,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role