Player Matchup

Bastet
Bastet
 
Bastet
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Kùnzite
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo
Nu Wa
Nu Wa
LastOfShadows
Nu Wa
Level 27
God Stats
9W - 4L
1,784 SR
Queue Stats
28W - 18L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
OrdoCustomes
Heimdallr
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,394 Elo+
Party 1
Nike
Nike
primy69
Nike
Level 15
God Stats
8W - 3L
1,824 SR
Queue Stats
93W - 104L
1,466 Elo+
Solo
Team Averages
Level 19
1,622 SR
1,514 Elo+

VS

Team Averages
Level 18
1,573 SR
1,421 Elo+
Sun Wukong
Sun Wukong
GuggaPT
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,488 Elo+
Party 2
Fafnir
Fafnir
Nivelean
Fafnir
Level 15
God Stats
5W - 9L
1,563 SR
Queue Stats
108W - 96L
1,333 Elo+
Solo
Nemesis
Nemesis
SurchMil
Nemesis
Level 17
God Stats
3W - 1L
1,668 SR
Queue Stats
10W - 10L
1,417 Elo+
Party 2
Baron Samedi
Baron Samedi
YOUMEN20
Baron Samedi
Level 18
God Stats
2W - 0L
1,765 SR
Queue Stats
15W - 16L
1,446 Elo+
Party 2
Izanami
Izanami
Крабстер
Izanami
Level 16
God Stats
3W - 5L
1,371 SR
Queue Stats
52W - 54L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 9 / 0
10,038
502
7,235
15,857
6,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
Kùnzite
Aphrodite
13
0 / 5 / 6
8,687
434
6,325
11,635
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 7 / 1
11,187
559
15,735
13,199
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
OrdoCustomes
Heimdallr
14
1 / 7 / 5
8,703
435
5,698
12,238
3,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
primy69
Nike
14
0 / 8 / 2
8,595
430
7,531
18,097
12,743
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GuggaPT
Sun Wukong
16
6 / 2 / 8
10,091
505
12,629
15,409
14,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
Nivelean
Fafnir
15
3 / 1 / 11
9,327
466
5,921
10,418
13,231
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
SurchMil
Nemesis
16
5 / 3 / 6
9,915
496
6,290
14,314
6,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
YOUMEN20
Baron Samedi
16
10 / 2 / 6
10,884
544
10,749
11,254
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
10 / 3 / 3
11,963
598
14,431
16,576
5,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
11
Kills
34
36
Deaths
11
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
9
0
0.44
W
Sun Wukong
GuggaPT
Sun Wukong
6
2
8
5
L
Aphrodite
Kùnzite
Aphrodite
0
5
6
0.6
L
6
7
1
0.93
W
Fafnir
Nivelean
Fafnir
3
1
11
8.5
L
Heimdallr
OrdoCustomes
Heimdallr
1
7
5
0.5
W
Nemesis
SurchMil
Nemesis
5
3
6
2.67
W
Baron Samedi
YOUMEN20
Baron Samedi
10
2
6
6.5
L
Nike
primy69
Nike
0
8
2
0.13
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,524
Damage
50,020
71,026
Taken
67,971
33,505
Mitigated
44,451
14,496
Healing
25,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,235
2,592
0
2,319
15,857
6,563
1,445
2,970
12,748
0
55,926
W
Sun Wukong
GuggaPT
Sun Wukong
12,629
3,152
0
5,111
15,409
14,513
1,088
3,189
12,074
0
56,464
L
Aphrodite
Kùnzite
Aphrodite
6,325
956
3,693
4,324
11,635
6,237
0
3,583
7,966
30,607
0
L
15,735
2,322
0
1,270
13,199
4,206
0
5,415
7,737
60,295
0
W
Fafnir
Nivelean
Fafnir
5,921
2,293
0
1,440
10,418
13,231
268
3,794
6,464
17,738
0
L
Heimdallr
OrdoCustomes
Heimdallr
5,698
2,673
0
1,150
12,238
3,756
0
2,389
9,849
0
35,959
W
Nemesis
SurchMil
Nemesis
6,290
3,326
0
5,179
14,314
6,348
0
3,832
10,288
0
65,432
W
Baron Samedi
YOUMEN20
Baron Samedi
10,749
865
1,016
5,097
11,254
4,676
0
4,563
6,380
61,087
0
L
Nike
primy69
Nike
7,531
1,860
0
1,740
18,097
12,743
378
2,313
14,869
0
52,329
W
14,431
8,807
0
7,303
16,576
5,683
1,785
5,778
10,584
0
119,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,210
Gold Earned
52,180
400
Minions Killed
536
0
Camps Cleared
0
1,753,968
Distance Traveled
2,001,913
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,038
502
84
4
0
373,336
0
W
Sun Wukong
10,091
505
112
6
0
388,806
5
L
Aphrodite
8,687
434
49
2
0
381,628
4
L
Nu Wa
11,187
559
96
5
0
322,541
1
W
Fafnir
9,327
466
23
1
0
380,132
7
L
Heimdallr
8,703
435
67
3
0
319,772
3
W
Nemesis
9,915
496
89
4
0
441,244
1
W
Baron Samedi
10,884
544
111
6
0
421,023
3
L
Nike
8,595
430
104
5
0
356,691
0
W
Izanami
11,963
598
201
10
0
370,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role