Player Matchup

Gilgamesh
Gilgamesh
Bronzofóbico
Gilgamesh
Level 8
God Stats
3W - 5L
1,707 SR
Queue Stats
145W - 85L
1,752 Elo+
Solo
Ares
Ares
Nobara_impetuosa
Ares
Level 19
God Stats
1W - 1L
1,273 SR
Queue Stats
23W - 27L
1,428 Elo+
Solo
Agni
Agni
NoviceMc4127
Agni
Level 27
God Stats
2W - 2L
1,545 SR
Queue Stats
42W - 51L
1,428 Elo+
Solo
Medusa
Medusa
jse-vik
Medusa
Level 29
God Stats
3W - 4L
1,528 SR
Queue Stats
11W - 15L
1,406 Elo+
Solo
Thor
Thor
soldadoJGpampu12
Thor
Level 3
God Stats
12W - 14L
1,533 SR
Queue Stats
25W - 34L
1,462 Elo+
Solo
Team Averages
Level 17
1,517 SR
1,495 Elo+

VS

Team Averages
Level 24
1,571 SR
1,453 Elo+
Erlang Shen
Erlang Shen
DuckFlare
Erlang Shen
Level 18
God Stats
2W - 3L
1,744 SR
Queue Stats
176W - 192L
1,512 Elo+
Solo
Hades
Hades
MACHADO014
Hades
Level 22
God Stats
2W - 3L
1,519 SR
Queue Stats
103W - 88L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShadowFraquito
Morgan Le Fay
Level 26
God Stats
6W - 4L
1,711 SR
Queue Stats
29W - 24L
1,480 Elo+
Solo
Anhur
Anhur
TEXXX20
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 155L
1,433 Elo+
Solo
Charybdis
Charybdis
Toshyyyb
Charybdis
Level 27
God Stats
33W - 49L
1,380 SR
Queue Stats
71W - 86L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bronzofóbico
Gilgamesh
20
30 / 2 / 0
17,150
686
36,904
25,749
15,493
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
4 / 3 / 10
13,608
544
14,147
18,989
19,314
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
4 / 7 / 9
12,354
494
13,540
14,678
4,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
jse-vik
Medusa
20
4 / 3 / 11
13,538
542
11,033
15,958
5,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 11 / 11
10,815
433
3,338
15,998
10,045
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DuckFlare
Erlang Shen
19
12 / 8 / 3
12,556
502
24,846
25,307
18,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
19
9 / 8 / 2
12,461
498
18,495
24,590
16,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ShadowFraquito
Morgan Le Fay
15
1 / 9 / 1
9,782
391
7,561
17,400
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
TEXXX20
Anhur
16
2 / 9 / 3
10,253
410
5,242
20,468
6,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Toshyyyb
Charybdis
18
2 / 9 / 5
11,112
444
6,903
18,402
5,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
40
43
Kills
26
26
Deaths
43
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bronzofóbico
Gilgamesh
30
2
0
15
L
Erlang Shen
DuckFlare
Erlang Shen
12
8
3
1.69
L
Hades
9
8
2
1.25
W
4
3
10
3
W
4
7
9
1.21
L
Morgan Le Fay
ShadowFraquito
Morgan Le Fay
1
9
1
0.17
L
Anhur
TEXXX20
Anhur
2
9
3
0.39
L
Charybdis
Toshyyyb
Charybdis
2
9
5
0.5
W
Medusa
jse-vik
Medusa
4
3
11
3.17
W
1
11
11
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,962
Damage
63,047
91,372
Taken
106,167
55,043
Mitigated
52,062
24,556
Healing
22,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bronzofóbico
Gilgamesh
36,904
17,748
0
9,731
25,749
15,493
0
9,584
16,165
0
147,973
L
Erlang Shen
DuckFlare
Erlang Shen
24,846
11,433
0
7,618
25,307
18,226
164
5,302
19,907
13,644
76,042
L
Hades
18,495
1,091
459
5,562
24,590
16,303
0
4,386
19,975
93,683
0
W
14,147
548
0
5,494
18,989
19,314
1,098
2,525
16,464
67,380
0
W
13,540
542
168
2,362
14,678
4,972
1,722
7,881
6,797
54,366
0
L
Morgan Le Fay
ShadowFraquito
Morgan Le Fay
7,561
323
0
1,718
17,400
5,743
287
8,645
8,179
56,250
0
L
Anhur
TEXXX20
Anhur
5,242
2,439
0
2,356
20,468
6,262
0
5,154
15,252
0
54,303
L
Charybdis
Toshyyyb
Charybdis
6,903
2,491
205
4,374
18,402
5,528
2,536
3,187
15,167
0
77,893
W
Medusa
jse-vik
Medusa
11,033
4,820
177
6,056
15,958
5,219
7,729
4,045
11,913
0
87,799
W
3,338
1,711
0
568
15,998
10,045
0
5,258
10,740
0
18,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,465
Gold Earned
56,164
522
Minions Killed
547
0
Camps Cleared
0
2,192,476
Distance Traveled
2,006,028
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,150
686
145
6
0
507,324
5
L
Erlang Shen
12,556
502
116
5
0
428,121
2
L
Hades
12,461
498
145
6
0
407,538
1
W
Ares
13,608
544
85
3
0
446,720
4
W
Agni
12,354
494
97
4
0
391,319
1
L
Morgan Le Fay
9,782
391
78
3
0
381,085
3
L
Anhur
10,253
410
85
3
0
404,738
1
L
Charybdis
11,112
444
123
5
0
384,546
1
W
Medusa
13,538
542
165
7
0
459,216
0
W
Thor
10,815
433
30
1
0
387,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role