Player Matchup

Heimdallr
Heimdallr
JUAN-_-MAkpa
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,233 Elo+
Solo
Cthulhu
Cthulhu
Rivalxrayy
Cthulhu
Level 29
God Stats
73W - 69L
1,499 SR
Queue Stats
406W - 407L
1,412 Elo+
Solo
Kukulkan
Kukulkan
YourDirtyDreamz
Kukulkan
Level 25
God Stats
6W - 10L
1,336 SR
Queue Stats
18W - 25L
1,331 Elo+
Solo
Loki
Loki
lalo_carpola16
Loki
Level 18
God Stats
2W - 2L
1,703 SR
Queue Stats
12W - 13L
1,340 Elo+
Solo
Anhur
Anhur
stappj
Anhur
Level 16
God Stats
8W - 7L
1,627 SR
Queue Stats
46W - 62L
1,379 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,339 Elo+

VS

Team Averages
Level 20
1,700 SR
1,368 Elo+
Nu Wa
Nu Wa
GarzitaJuanpi12
Nu Wa
Level 18
God Stats
24W - 12L
1,947 SR
Queue Stats
78W - 67L
1,340 Elo+
Solo
Arachne
Arachne
Meion87
Arachne
Level 18
God Stats
12W - 11L
1,547 SR
Queue Stats
174W - 188L
1,374 Elo+
Solo
Bellona
Bellona
TW2NTYTHR3E
Bellona
Level 28
God Stats
9W - 7L
1,500 SR
Queue Stats
76W - 82L
1,500 Elo+
Solo
Kukulkan
Kukulkan
eqo24
Kukulkan
Level 18
God Stats
5W - 0L
1,942 SR
Queue Stats
45W - 55L
1,318 Elo+
Solo
Mercury
Mercury
jvl-jorgevanlare
Mercury
Level 16
God Stats
5W - 2L
1,564 SR
Queue Stats
19W - 16L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JUAN-_-MAkpa
Heimdallr
11
0 / 8 / 0
6,783
357
2,286
11,533
3,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Rivalxrayy
Cthulhu
9
1 / 5 / 5
7,469
393
4,366
12,694
6,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
12
1 / 4 / 5
7,917
417
5,887
9,901
3,551
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
9 / 5 / 3
9,967
525
13,118
13,190
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
stappj
Anhur
12
5 / 6 / 1
8,167
430
6,840
13,525
4,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 6
10,902
574
11,695
10,008
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Meion87
Arachne
12
3 / 4 / 5
8,445
444
6,970
9,565
2,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
TW2NTYTHR3E
Bellona
16
7 / 2 / 4
11,121
585
11,286
13,927
16,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
eqo24
Kukulkan
11
1 / 5 / 7
8,553
450
5,227
12,921
5,375
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 2 / 6
11,587
610
4,875
10,918
5,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
16
Kills
28
28
Deaths
17
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
4
6
3.25
L
Heimdallr
JUAN-_-MAkpa
Heimdallr
0
8
0
0
W
Arachne
Meion87
Arachne
3
4
5
1.38
L
Cthulhu
Rivalxrayy
Cthulhu
1
5
5
0.7
W
Bellona
TW2NTYTHR3E
Bellona
7
2
4
4.5
L
Kukulkan
1
4
5
0.88
W
Kukulkan
eqo24
Kukulkan
1
5
7
0.9
W
7
2
6
5
L
9
5
3
2.1
L
Anhur
stappj
Anhur
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,497
Damage
40,053
60,843
Taken
57,339
23,264
Mitigated
32,493
6,185
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,695
2,967
119
1,246
10,008
2,961
6,735
640
9,368
63,760
0
L
Heimdallr
JUAN-_-MAkpa
Heimdallr
2,286
664
0
0
11,533
3,879
96
4,472
6,893
0
23,982
W
Arachne
Meion87
Arachne
6,970
6,809
0
2,384
9,565
2,887
1,367
1,974
7,591
0
26,682
L
Cthulhu
Rivalxrayy
Cthulhu
4,366
543
871
835
12,694
6,393
0
2,543
9,904
21,126
0
W
Bellona
TW2NTYTHR3E
Bellona
11,286
2,763
0
1,005
13,927
16,044
560
2,355
11,572
12,854
39,362
L
Kukulkan
5,887
538
0
350
9,901
3,551
116
3,307
6,442
44,034
0
W
Kukulkan
eqo24
Kukulkan
5,227
1,076
0
2,980
12,921
5,375
1,125
4,817
8,104
25,152
0
W
4,875
456
0
2,331
10,918
5,226
2,688
874
10,044
0
72,801
L
13,118
2,697
0
2,023
13,190
5,427
640
4,297
8,773
0
72,652
L
Anhur
stappj
Anhur
6,840
2,169
0
2,106
13,525
4,014
597
4,252
9,109
0
38,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,303
Gold Earned
50,608
338
Minions Killed
391
0
Camps Cleared
0
1,534,268
Distance Traveled
1,896,258
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,902
574
108
6
0
341,089
1
L
Heimdallr
6,783
357
40
2
0
310,283
0
W
Arachne
8,445
444
36
2
0
369,285
4
L
Cthulhu
7,469
393
34
2
0
240,914
0
W
Bellona
11,121
585
94
5
0
355,783
2
L
Kukulkan
7,917
417
74
4
0
332,866
0
W
Kukulkan
8,553
450
39
2
0
377,468
0
W
Mercury
11,587
610
114
6
0
452,633
0
L
Loki
9,967
525
121
6
0
356,846
5
L
Anhur
8,167
430
69
4
0
293,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role