Player Matchup

Cerberus
Cerberus
Cräsh
Cerberus
Level 25
God Stats
10W - 10L
1,535 SR
Queue Stats
96W - 98L
1,333 Elo+
Party 2
Hou Yi
Hou Yi
Evilthing
Hou Yi
Level 29
God Stats
3W - 0L
1,692 SR
Queue Stats
48W - 53L
1,360 Elo+
Solo
Set
Set
JosiyoOo
Set
Level 26
God Stats
8W - 7L
1,596 SR
Queue Stats
35W - 36L
1,371 Elo+
Solo
Ra
Ra
PainInCorazon
Ra
Level 15
God Stats
9W - 12L
1,387 SR
Queue Stats
15W - 24L
1,307 Elo+
Solo
Tyr
Tyr
Phocron
Tyr
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 105L
1,324 Elo+
Party 2
Team Averages
Level 24
1,542 SR
1,339 Elo+

VS

Team Averages
Level 33
1,492 SR
1,442 Elo+
Janus
Janus
Popirron
Janus
Level 5
God Stats
3W - 4L
1,536 SR
Queue Stats
6W - 7L
1,418 Elo+
Party 1
Khepri
Khepri
SindriTheSmith
Khepri
Level 27
God Stats
7W - 4L
1,565 SR
Queue Stats
45W - 50L
1,414 Elo+
Solo
Neith
Neith
Tekileo
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
tofanrobertlucia
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,506 Elo+
Party 1
Loki
Loki
КнязьLuch
Loki
Level 24
God Stats
2W - 7L
1,357 SR
Queue Stats
14W - 16L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cräsh
Cerberus
12
2 / 2 / 11
8,290
488
2,951
8,033
5,866
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hou Yi
Evilthing
Hou Yi
16
14 / 0 / 4
10,697
629
14,500
12,398
4,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 2 / 5
10,843
638
9,172
10,659
6,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
7 / 2 / 3
10,622
625
9,178
10,491
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
14
4 / 1 / 2
8,878
522
7,657
12,162
10,191
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Popirron
Janus
14
3 / 7 / 2
8,810
518
7,414
8,270
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 8 / 0
6,133
361
2,937
14,238
10,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
Tekileo
Neith
10
1 / 12 / 0
7,122
419
4,298
12,278
3,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 3
8,120
478
8,901
17,148
15,005
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 6 / 3
7,820
460
6,105
10,984
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
36
Kills
7
7
Deaths
37
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cräsh
Cerberus
2
2
11
3.75
W
Hou Yi
Evilthing
Hou Yi
14
0
4
16
W
9
2
5
5.75
W
7
2
3
4.25
W
Tyr
4
1
2
5
L
Janus
Popirron
Janus
3
7
2
0.57
L
0
8
0
0
L
Neith
Tekileo
Neith
1
12
0
0.08
L
1
4
3
0.63
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,458
Damage
29,655
53,743
Taken
62,918
31,827
Mitigated
35,692
24,369
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cräsh
Cerberus
2,951
392
213
2,362
8,033
5,866
604
1,344
6,416
27,900
0
W
Hou Yi
Evilthing
Hou Yi
14,500
8,529
0
4,066
12,398
4,745
1,589
1,088
10,990
0
83,638
W
9,172
4,541
89
4,871
10,659
6,669
0
1,814
8,649
0
72,965
W
9,178
1,620
1,414
5,667
10,491
4,356
462
2,443
7,811
82,721
0
W
Tyr
7,657
519
0
5,687
12,162
10,191
517
2,496
9,526
0
38,923
L
Janus
Popirron
Janus
7,414
388
0
0
8,270
2,679
448
2,735
5,383
43,224
0
L
2,937
16
0
429
14,238
10,324
0
3,612
10,595
19,445
0
L
Neith
Tekileo
Neith
4,298
2,194
0
981
12,278
3,555
738
1,732
10,500
0
32,665
L
8,901
678
242
5,886
17,148
15,005
474
1,694
15,416
0
49,621
L
6,105
1,726
0
1,653
10,984
4,129
214
1,982
8,895
0
39,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,330
Gold Earned
38,005
538
Minions Killed
337
0
Camps Cleared
0
1,727,731
Distance Traveled
1,537,868
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,290
488
50
3
0
321,794
6
W
Hou Yi
10,697
629
117
7
0
323,401
3
W
Set
10,843
638
132
8
0
386,061
3
W
Ra
10,622
625
162
10
0
349,127
2
W
Tyr
8,878
522
77
5
0
347,348
7
L
Janus
8,810
518
90
5
0
340,140
0
L
Khepri
6,133
361
23
1
0
294,861
3
L
Neith
7,122
419
72
4
0
278,125
4
L
Chaac
8,120
478
96
6
0
331,307
0
L
Loki
7,820
460
56
3
0
293,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role