Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Khatarxis
Olorun
Level 15
God Stats
0W - 1L
1,156 SR
Queue Stats
1W - 2L
1,640 Elo+
Solo
Rama
Rama
LogicDuDe
Rama
Level 145
God Stats
1W - 3L
1,624 SR
Queue Stats
58W - 48L
1,507 Elo+
Solo
Terra
Terra
jon33
Terra
Level 53
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 6L
1,278 Elo+
Solo
Team Averages
Level 85
1,448 SR
1,481 Elo+

VS

Team Averages
Level 115
1,522 SR
1,416 Elo+
Morgan Le Fay
Morgan Le Fay
NittaChan
Morgan Le Fay
Level 159
God Stats
1W - 1L
1,571 SR
Queue Stats
17W - 11L
1,459 Elo+
Party 2
Vamana
Vamana
PapalocMor
Vamana
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 59L
1,403 Elo+
Party 1
Scylla
Scylla
Pheasan737
Scylla
Level 17
God Stats
1W - 1L
1,137 SR
Queue Stats
13W - 38L
1,179 Elo+
Party 1
Fenrir
Fenrir
aquavince
Fenrir
Level 130
God Stats
1W - 0L
1,879 SR
Queue Stats
18W - 14L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 1 / 3
7,992
727
6,333
12,547
10,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
Khatarxis
Olorun
12
0 / 7 / 1
6,875
625
3,565
9,854
3,414
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
14
3 / 4 / 2
8,316
756
7,892
11,074
3,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
jon33
Terra
13
1 / 4 / 3
7,796
709
2,485
8,859
6,455
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NittaChan
Morgan Le Fay
15
4 / 2 / 4
9,179
834
8,034
6,452
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
PapalocMor
Vamana
15
6 / 1 / 1
9,345
850
13,360
11,827
15,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Pheasan737
Scylla
13
1 / 4 / 1
7,971
725
3,785
5,162
1,534
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
aquavince
Fenrir
14
5 / 0 / 4
9,295
845
11,292
10,400
6,645
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
7
Kills
16
16
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
1
3
4.5
L
Olorun
Khatarxis
Olorun
0
7
1
0.07
L
Rama
3
4
2
1
W
Morgan Le Fay
NittaChan
Morgan Le Fay
4
2
4
3
W
Vamana
PapalocMor
Vamana
6
1
1
6.5
W
Scylla
Pheasan737
Scylla
1
4
1
0.38
W
Fenrir
aquavince
Fenrir
5
0
4
7
L
Terra
jon33
Terra
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,275
Damage
36,471
42,334
Taken
33,841
23,873
Mitigated
26,409
8,621
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,333
1,607
0
1,699
12,547
10,156
0
3,219
8,172
0
16,743
L
Olorun
Khatarxis
Olorun
3,565
1,425
357
2,087
9,854
3,414
0
3,405
6,138
14,335
0
L
Rama
7,892
7,107
0
2,326
11,074
3,848
0
1,128
9,314
0
36,620
W
Morgan Le Fay
NittaChan
Morgan Le Fay
8,034
371
0
1,615
6,452
2,762
1,903
1,106
5,346
30,463
0
W
Vamana
PapalocMor
Vamana
13,360
5,908
0
4,638
11,827
15,468
678
2,988
8,743
0
31,154
W
Scylla
Pheasan737
Scylla
3,785
122
0
291
5,162
1,534
0
662
4,500
16,340
0
W
Fenrir
aquavince
Fenrir
11,292
3,409
0
1,891
10,400
6,645
2,097
1,613
8,787
0
23,819
L
Terra
jon33
Terra
2,485
279
929
1,223
8,859
6,455
0
3,851
4,439
10,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,979
Gold Earned
35,790
127
Minions Killed
151
8
Camps Cleared
8
740,070
Distance Traveled
857,482
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,992
727
27
2
1
220,699
0
L
Olorun
6,875
625
19
2
2
143,239
0
L
Rama
8,316
756
68
6
5
194,595
1
W
Morgan Le Fay
9,179
834
54
5
2
209,197
0
W
Vamana
9,345
850
40
4
1
244,872
2
W
Scylla
7,971
725
31
3
3
181,657
0
W
Fenrir
9,295
845
26
2
2
221,756
6
L
Terra
7,796
709
13
1
0
181,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role