Player Matchup

Ne Zha
Ne Zha
A FistenPiston
Ne Zha
Level 149
God Stats
88W - 91L
1,577 SR
Queue Stats
335W - 376L
1,618 Elo+
Solo
Odin
Odin
BismarckSWG
Odin
Level 120
God Stats
33W - 17L
1,806 SR
Queue Stats
72W - 54L
1,664 Elo+
Solo
Anubis
Anubis
Yesi-v224
Anubis
Level 49
God Stats
61W - 28L
1,759 SR
Queue Stats
342W - 316L
1,673 Elo+
Solo
Team Averages
Level 106
1,714 SR
1,652 Elo+

VS

Team Averages
Level 147
1,660 SR
1,656 Elo+
Ymir
Ymir
HitEmWithA
Ymir
Level 129
God Stats
351W - 233L
1,580 SR
Queue Stats
708W - 537L
1,597 Elo+
Solo
Fenrir
Fenrir
Zinnath_Doryu
Fenrir
Level 159
God Stats
17W - 12L
1,632 SR
Queue Stats
254W - 246L
1,589 Elo+
Solo
Baron Samedi
Baron Samedi
shadowshark22
Baron Samedi
Level 154
God Stats
6W - 3L
1,767 SR
Queue Stats
232W - 141L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 5
8,090
809
8,448
7,089
3,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 2 / 7
8,020
802
6,526
8,469
5,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Yesi-v224
Anubis
9
1 / 5 / 8
6,590
659
4,286
5,155
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 9
7,717
772
4,237
11,238
9,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 5 / 4
7,653
765
5,307
7,308
3,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
shadowshark22
Baron Samedi
11
5 / 5 / 4
8,039
804
7,462
6,934
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
12
Kills
11
11
Deaths
12
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
4
5
2.13
L
5
2
7
4.25
W
1
2
9
2.75
L
Anubis
Yesi-v224
Anubis
1
5
8
1
W
5
5
4
1.4
W
Baron Samedi
shadowshark22
Baron Samedi
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,260
Damage
17,006
20,713
Taken
25,480
11,165
Mitigated
14,766
2,600
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,448
3,537
0
1,146
7,089
3,094
0
4,378
2,537
0
21,352
L
6,526
1,474
0
885
8,469
5,557
0
4,477
3,811
0
15,495
W
4,237
1,051
0
2,151
11,238
9,301
0
2,437
8,527
15,512
0
L
Anubis
Yesi-v224
Anubis
4,286
526
0
569
5,155
2,514
0
2,517
2,422
20,802
0
W
5,307
2,115
0
1,315
7,308
3,154
183
1,126
6,100
0
11,946
W
Baron Samedi
shadowshark22
Baron Samedi
7,462
775
625
1,454
6,934
2,311
0
1,174
5,608
24,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,700
Gold Earned
23,409
90
Minions Killed
96
4
Camps Cleared
5
490,486
Distance Traveled
492,176
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,090
809
24
2
1
187,055
5
L
Odin
8,020
802
30
3
2
200,524
2
W
Ymir
7,717
772
23
2
1
168,846
4
L
Anubis
6,590
659
36
4
1
102,907
1
W
Fenrir
7,653
765
18
2
2
185,450
2
W
Baron Samedi
8,039
804
55
6
2
137,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role