Player Matchup

Kukulkan
Kukulkan
brunocr8
Kukulkan
Level 24
God Stats
31W - 26L
1,527 SR
Queue Stats
41W - 39L
1,377 Elo+
Solo
Anubis
Anubis
death_man_run
Anubis
Level 25
God Stats
28W - 32L
1,442 SR
Queue Stats
99W - 141L
1,305 Elo+
Solo
Sun Wukong
Sun Wukong
juliazedi
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chronos
Chronos
lomdellop
Chronos
Level 26
God Stats
4W - 2L
1,723 SR
Queue Stats
81W - 111L
1,305 Elo+
Solo
Neith
Neith
molokopower
Neith
Level 28
God Stats
21W - 24L
1,414 SR
Queue Stats
25W - 33L
1,327 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,363 Elo+

VS

Team Averages
Level 21
1,539 SR
1,341 Elo+
Bacchus
Bacchus
FANnr1
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,327 Elo+
Party 1
Baron Samedi
Baron Samedi
Xait065
Baron Samedi
Level 28
God Stats
3W - 1L
1,746 SR
Queue Stats
62W - 70L
1,327 Elo+
Party 1
Thanatos
Thanatos
iMp uNNKz
Thanatos
Level 17
God Stats
5W - 8L
1,467 SR
Queue Stats
14W - 27L
1,218 Elo+
Party 2
Izanami
Izanami
puniscer
Izanami
Level 29
God Stats
21W - 21L
1,481 SR
Queue Stats
62W - 89L
1,334 Elo+
Party 2
Ra
Ra
wild766mars
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
brunocr8
Kukulkan
9
3 / 4 / 5
6,467
588
4,653
5,315
1,473
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Breastplate

Breastplate

+20
Physical Protection

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

9
3 / 3 / 3
6,304
573
3,861
4,011
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
juliazedi
Sun Wukong
13
7 / 1 / 1
7,699
700
4,733
8,101
7,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
lomdellop
Chronos
10
1 / 1 / 1
5,890
535
2,927
6,126
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 2
5,384
489
3,007
5,065
1,415
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FANnr1
Bacchus
7
0 / 0 / 2
4,953
450
1,631
4,801
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Xait065
Baron Samedi
8
2 / 2 / 0
5,189
472
3,845
6,194
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
iMp uNNKz
Thanatos
9
6 / 5 / 1
6,214
565
6,529
9,821
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
puniscer
Izanami
9
2 / 5 / 1
5,862
533
3,489
6,959
1,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

2
0 / 3 / 0
3,870
352
186
1,669
277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
10
10
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FANnr1
Bacchus
0
0
2
1
L
Baron Samedi
Xait065
Baron Samedi
2
2
0
1
W
Kukulkan
brunocr8
Kukulkan
3
4
5
1.38
W
3
3
3
1.5
L
Thanatos
iMp uNNKz
Thanatos
6
5
1
1.3
W
Sun Wukong
juliazedi
Sun Wukong
7
1
1
7.5
W
Chronos
lomdellop
Chronos
1
1
1
1.5
W
0
1
2
1
L
Izanami
puniscer
Izanami
2
5
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,181
Damage
15,680
28,618
Taken
29,444
13,244
Mitigated
10,616
5,210
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FANnr1
Bacchus
1,631
285
158
735
4,801
3,592
0
1,735
3,026
9,410
0
L
Baron Samedi
Xait065
Baron Samedi
3,845
98
643
1,464
6,194
2,500
0
1,433
4,717
18,941
0
W
Kukulkan
brunocr8
Kukulkan
4,653
393
0
0
5,315
1,473
1,584
146
5,129
23,830
0
W
3,861
421
0
355
4,011
980
594
0
3,959
16,729
0
L
Thanatos
iMp uNNKz
Thanatos
6,529
1,462
0
5,781
9,821
2,431
0
3,851
5,524
0
25,413
W
Sun Wukong
juliazedi
Sun Wukong
4,733
770
0
1,394
8,101
7,473
74
131
7,970
0
41,524
W
Chronos
lomdellop
Chronos
2,927
589
0
1,965
6,126
1,903
0
3,754
2,372
26,427
0
W
3,007
1,126
0
1,496
5,065
1,415
0
1,884
3,181
0
20,183
L
Izanami
puniscer
Izanami
3,489
2,586
0
688
6,959
1,816
0
3,838
2,714
0
21,548
L
186
35
0
61
1,669
277
0
194
1,399
4,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,744
Gold Earned
26,088
244
Minions Killed
154
0
Camps Cleared
0
1,033,643
Distance Traveled
862,186
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,953
450
18
2
0
201,650
6
L
Baron Samedi
5,189
472
33
3
0
204,468
1
W
Kukulkan
6,467
588
37
3
0
209,178
1
W
Anubis
6,304
573
38
3
0
169,753
1
L
Thanatos
6,214
565
60
5
0
223,538
0
W
Sun Wukong
7,699
700
79
7
0
216,509
0
W
Chronos
5,890
535
57
5
0
221,058
1
W
Neith
5,384
489
33
3
0
217,145
0
L
Izanami
5,862
533
38
3
0
165,655
0
L
Ra
3,870
352
5
0
0
66,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role