Player Matchup

Artemis
Artemis
BastetsKitties
Artemis
Level 23
God Stats
2W - 1L
1,715 SR
Queue Stats
137W - 53L
1,792 Elo+
Solo
Anubis
Anubis
Calbot90
Anubis
Level 8
God Stats
1W - 3L
1,429 SR
Queue Stats
7W - 4L
1,552 Elo+
Solo
Thor
Thor
Dior5444
Thor
Level 27
God Stats
4W - 3L
1,621 SR
Queue Stats
109W - 80L
1,596 Elo+
Solo
Fafnir
Fafnir
Fafnir_000
Fafnir
Level 24
God Stats
87W - 76L
1,575 SR
Queue Stats
150W - 152L
1,594 Elo+
Solo
King Arthur
King Arthur
xXIdentity-ll
King Arthur
Level 11
God Stats
10W - 11L
1,529 SR
Queue Stats
64W - 92L
1,553 Elo+
Solo
Team Averages
Level 19
1,574 SR
1,617 Elo+

VS

Team Averages
Level 20
1,488 SR
1,614 Elo+
Olorun
Olorun
HAVOCGOLFWANG
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 25L
1,653 Elo+
Solo
Medusa
Medusa
gods_name_smite
Medusa
Level 12
God Stats
19W - 11L
1,608 SR
Queue Stats
27W - 16L
1,574 Elo+
Solo
Nike
Nike
iTheThinMan
Nike
Level 22
God Stats
14W - 14L
1,472 SR
Queue Stats
34W - 29L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
papirrin_aczn
Zhong Kui
Level 14
God Stats
6W - 7L
1,500 SR
Queue Stats
212W - 245L
1,655 Elo+
Solo
Janus
Janus
xDBxDrSalt
Janus
Level 28
God Stats
1W - 1L
1,358 SR
Queue Stats
178W - 188L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 0
10,669
628
5,834
7,069
2,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Calbot90
Anubis
13
1 / 6 / 4
7,920
466
6,299
9,946
4,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
3 / 4 / 1
7,453
438
5,452
10,230
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fafnir
Fafnir_000
Fafnir
11
0 / 5 / 5
7,081
417
4,407
11,181
10,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
xXIdentity-ll
King Arthur
13
0 / 3 / 0
7,164
421
4,147
12,916
8,994
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
9,184
540
4,050
6,685
2,412
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
9 / 1 / 4
10,238
602
10,090
8,836
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 4
7,957
468
5,284
11,273
4,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
papirrin_aczn
Zhong Kui
16
2 / 1 / 2
9,838
579
6,779
11,281
8,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
15
4 / 3 / 1
9,536
561
6,703
7,418
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
10
Kills
19
19
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
1
0
6
L
Anubis
Calbot90
Anubis
1
6
4
0.5
L
Thor
3
4
1
0.88
L
Fafnir
Fafnir_000
Fafnir
0
5
5
0.5
W
2
1
7
5.5
W
9
1
4
11
W
2
4
4
1
W
Zhong Kui
papirrin_aczn
Zhong Kui
2
1
2
3
W
Janus
4
3
1
1.5
L
King Arthur
xXIdentity-ll
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,139
Damage
32,906
51,342
Taken
45,493
29,099
Mitigated
20,470
15,323
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,834
2,107
0
2,572
7,069
2,374
466
2,038
4,807
0
84,232
L
Anubis
Calbot90
Anubis
6,299
191
0
2,889
9,946
4,056
0
2,998
6,822
53,062
0
L
Thor
5,452
1,271
0
3,363
10,230
3,400
0
2,384
7,685
0
37,031
L
Fafnir
Fafnir_000
Fafnir
4,407
467
1,123
2,266
11,181
10,275
18
4,551
5,947
16,640
0
W
4,050
1,160
0
2,097
6,685
2,412
720
919
5,766
56,967
0
W
10,090
4,788
0
2,748
8,836
3,518
0
2,768
6,068
0
60,962
W
5,284
383
0
1,475
11,273
4,122
0
4,111
7,162
0
32,853
W
Zhong Kui
papirrin_aczn
Zhong Kui
6,779
567
0
4,819
11,281
8,462
1,950
1,731
9,550
65,371
8,958
W
Janus
6,703
233
0
2,571
7,418
1,956
348
1,177
6,241
56,180
0
L
King Arthur
xXIdentity-ll
King Arthur
4,147
750
0
3,110
12,916
8,994
0
4,767
7,991
0
46,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,287
Gold Earned
46,753
432
Minions Killed
514
0
Camps Cleared
0
1,408,287
Distance Traveled
1,560,176
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,669
628
162
10
0
301,407
5
L
Anubis
7,920
466
90
5
0
282,427
8
L
Thor
7,453
438
70
4
0
245,201
0
L
Fafnir
7,081
417
18
1
0
263,293
8
W
Olorun
9,184
540
103
6
0
317,302
2
W
Medusa
10,238
602
97
6
0
349,072
8
W
Nike
7,957
468
60
4
0
305,599
9
W
Zhong Kui
9,838
579
130
8
0
276,837
0
W
Janus
9,536
561
124
7
0
311,366
3
L
King Arthur
7,164
421
92
5
0
315,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role