Player Matchup

Eset
Eset
Platinum I
 
Eset
Platinum I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
 
Sylvanus
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum III
LostNido
Bellona
Platinum III
Level 88
God Stats
67W - 62L
1,570 SR
Queue Stats
422W - 436L
1,833 MMR
Solo
Thor
Thor
Diamond V
Oashisu
Thor
Diamond V
Level 55
God Stats
2W - 0L
1,796 SR
Queue Stats
38W - 15L
2,425 MMR
Solo
Apollo
Apollo
Bronze III
calamardo
Apollo
Bronze III
Level 49
God Stats
2W - 0L
1,874 SR
Queue Stats
6W - 4L
1,581 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 95
1,648 SR
1,768 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,530 SR
1,640 MMR
Kali
Kali
Masters
 
Kali
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
 
Ymir
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold II
JosephSRD
Chernobog
Gold II
Level 124
God Stats
4W - 6L
1,482 SR
Queue Stats
353W - 363L
1,671 MMR
Solo
Thoth
Thoth
Diamond V
TomasToppaZ
Thoth
Diamond V
Level 144
God Stats
1W - 2L
1,669 SR
Queue Stats
136W - 125L
2,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
2 / 2 / 4
8,791
586
6,686
7,965
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
 
Sylvanus
13
2 / 3 / 8
8,674
578
6,789
13,816
12,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
LostNido
Bellona
17
7 / 0 / 1
10,131
675
11,021
10,269
9,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Oashisu
Thor
15
5 / 1 / 4
9,266
618
7,720
10,718
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
calamardo
Apollo
16
8 / 3 / 4
10,293
686
9,612
14,591
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
PersephoneMorgan Le FayTiamatAthenaArtio

VS

Bans
OdinKhepriHou YiGebHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
6 / 5 / 3
8,207
547
10,312
12,304
5,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
12
0 / 4 / 0
7,111
474
5,382
13,042
9,550
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
 
Ymir
11
2 / 4 / 1
6,669
445
3,616
13,346
8,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
JosephSRD
Chernobog
14
0 / 7 / 5
7,742
516
6,386
11,514
3,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
1 / 4 / 4
7,017
468
5,014
5,725
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
24
Kills
9
9
Deaths
24
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
2
4
2
W
Sylvanus
 
Sylvanus
2
3
8
2
L
Kali
 
Kali
6
5
3
1.5
L
Gilgamesh
 
Gilgamesh
0
4
0
0
L
Ymir
 
Ymir
2
4
1
0.63
L
Chernobog
JosephSRD
Chernobog
0
7
5
0.36
W
Bellona
LostNido
Bellona
7
0
1
7.5
W
Thor
Oashisu
Thor
5
1
4
7
L
1
4
4
0.75
W
Apollo
calamardo
Apollo
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,828
Damage
30,710
57,359
Taken
55,931
34,490
Mitigated
27,429
24,415
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,686
704
734
2,931
7,965
2,750
810
1,607
6,358
55,909
0
W
Sylvanus
 
Sylvanus
6,789
1,994
1,948
4,386
13,816
12,350
138
3,615
10,201
25,119
0
L
Kali
 
Kali
10,312
5,246
0
2,541
12,304
5,301
0
4,044
8,226
0
42,192
L
Gilgamesh
 
Gilgamesh
5,382
523
0
3,830
13,042
9,550
0
1,030
12,000
7,198
39,833
L
Ymir
 
Ymir
3,616
1,173
0
2,864
13,346
8,139
0
4,401
8,745
14,799
0
L
Chernobog
JosephSRD
Chernobog
6,386
4,481
0
3,002
11,514
3,011
0
2,049
9,425
0
55,886
W
Bellona
LostNido
Bellona
11,021
4,068
0
3,653
10,269
9,027
32
852
9,417
0
60,502
W
Thor
Oashisu
Thor
7,720
1,845
0
4,300
10,718
4,948
0
685
10,033
0
60,761
L
5,014
203
0
1,214
5,725
1,428
0
1,583
4,060
50,429
0
W
Apollo
calamardo
Apollo
9,612
5,728
0
6,463
14,591
5,415
4,076
3,049
11,542
0
76,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,155
Gold Earned
36,746
525
Minions Killed
375
0
Camps Cleared
0
1,510,608
Distance Traveled
1,452,525
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,791
586
124
8
0
285,830
6
W
Sylvanus
8,674
578
28
2
0
277,371
3
L
Kali
8,207
547
74
5
0
298,713
2
L
Gilgamesh
7,111
474
80
5
0
314,844
6
L
Ymir
6,669
445
16
1
0
277,551
6
L
Chernobog
7,742
516
99
7
0
269,610
6
W
Bellona
10,131
675
127
8
0
341,155
4
W
Thor
9,266
618
107
7
0
327,069
5
L
Thoth
7,017
468
106
7
0
291,807
3
W
Apollo
10,293
686
139
9
0
279,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role