Player Matchup

Hercules
Hercules
DanislavTheGreat
Hercules
Level 18
God Stats
1W - 1L
1,710 SR
Queue Stats
20W - 19L
1,459 Elo+
Party 1
Medusa
Medusa
Justikarius
Medusa
Level 29
God Stats
1W - 2L
1,463 SR
Queue Stats
68W - 93L
1,440 Elo+
Solo
Anubis
Anubis
Kraxior
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,409 Elo+
Party 1
Da Ji
Da Ji
LastOfShadows
Da Ji
Level 26
God Stats
3W - 7L
1,320 SR
Queue Stats
28W - 18L
1,568 Elo+
Party 3
Baron Samedi
Baron Samedi
OrdoCustomes
Baron Samedi
Level 9
God Stats
0W - 3L
1,226 SR
Queue Stats
6W - 12L
1,431 Elo+
Party 3
Team Averages
Level 21
1,444 SR
1,461 Elo+

VS

Team Averages
Level 29
1,491 SR
1,475 Elo+
Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AUPOLO12
Jormungandr
Level 24
God Stats
3W - 1L
1,479 SR
Queue Stats
32W - 28L
1,468 Elo+
Solo
Hel
Hel
DjemRamist
Hel
Level 6
God Stats
1W - 1L
1,292 SR
Queue Stats
8W - 6L
1,429 Elo+
Party 2
Ullr
Ullr
Sernyxx
Ullr
Level 68
God Stats
10W - 12L
1,683 SR
Queue Stats
11W - 14L
1,424 Elo+
Party 2
Thor
Thor
creepp1
Thor
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
88W - 91L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
9,294
422
7,415
25,744
15,150
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
17
3 / 6 / 5
11,252
511
14,945
14,439
4,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Kraxior
Anubis
13
2 / 14 / 1
8,786
399
10,572
21,579
7,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
8 / 5 / 4
10,638
484
8,742
17,222
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
OrdoCustomes
Baron Samedi
14
3 / 9 / 5
9,781
445
5,848
16,029
11,505
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
17 / 3 / 8
16,335
743
24,689
17,636
8,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
AUPOLO12
Jormungandr
19
6 / 0 / 9
13,329
606
11,702
18,053
19,875
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 6 / 19
11,992
545
9,381
15,188
11,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
Sernyxx
Ullr
17
8 / 4 / 11
12,263
557
16,984
14,985
5,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
creepp1
Thor
17
6 / 4 / 14
12,364
562
9,770
15,032
10,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
17
Kills
41
41
Deaths
17
17
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
17
3
8
7
W
Jormungandr
AUPOLO12
Jormungandr
6
0
9
10.5
L
1
7
2
0.29
W
4
6
19
2.25
L
Medusa
3
6
5
0.92
L
Anubis
Kraxior
Anubis
2
14
1
0.18
L
8
5
4
2
L
Baron Samedi
OrdoCustomes
Baron Samedi
3
9
5
0.61
W
Ullr
Sernyxx
Ullr
8
4
11
3.38
W
Thor
creepp1
Thor
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,522
Damage
72,526
95,013
Taken
80,894
44,670
Mitigated
55,489
22,540
Healing
32,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
24,689
17,660
0
5,539
17,636
8,255
13,682
3,538
14,098
0
169,798
W
Jormungandr
AUPOLO12
Jormungandr
11,702
3,151
0
4,684
18,053
19,875
584
2,754
15,299
90,414
0
L
7,415
1,299
0
7,889
25,744
15,150
0
5,780
19,964
502
33,277
W
9,381
1,873
8,482
6,442
15,188
11,530
555
4,486
10,702
19,821
0
L
Medusa
14,945
7,236
0
2,906
14,439
4,213
3,714
2,296
12,143
0
81,578
L
Anubis
Kraxior
Anubis
10,572
691
0
4,911
21,579
7,962
0
5,685
15,894
54,044
0
L
8,742
2,679
0
3,401
17,222
5,840
0
3,293
13,929
0
49,527
L
Baron Samedi
OrdoCustomes
Baron Samedi
5,848
489
954
2,479
16,029
11,505
648
4,165
11,864
21,321
0
W
Ullr
Sernyxx
Ullr
16,984
7,066
0
3,832
14,985
5,691
674
4,046
10,939
0
82,987
W
Thor
creepp1
Thor
9,770
2,432
0
3,341
15,032
10,138
140
2,098
12,934
0
57,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,751
Gold Earned
66,283
401
Minions Killed
627
0
Camps Cleared
0
1,731,298
Distance Traveled
1,988,495
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,335
743
254
12
0
415,682
5
W
Jormungandr
13,329
606
165
8
0
359,002
2
L
Hercules
9,294
422
64
3
0
388,715
0
W
Hel
11,992
545
13
1
0
396,387
0
L
Medusa
11,252
511
144
7
0
329,798
1
L
Anubis
8,786
399
69
3
0
302,020
2
L
Da Ji
10,638
484
87
4
0
376,625
0
L
Baron Samedi
9,781
445
37
2
0
334,140
3
W
Ullr
12,263
557
110
5
0
415,153
4
W
Thor
12,364
562
85
4
0
402,271
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role