Player Matchup

Achilles
Achilles
FinestraKiller
Achilles
Level 15
God Stats
2W - 4L
1,308 SR
Queue Stats
3W - 18L
1,089 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ourobobobobos
Kumbhakarna
Level 16
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 9L
825 Elo+
Party 1
Charybdis
Charybdis
al02ex
Charybdis
Level 15
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 11L
920 Elo+
Party 1
Team Averages
Level 15
1,351 SR
945 Elo+

VS

Team Averages
Level 38
1,414 SR
1,264 Elo+
Skadi
Skadi
Barbruh
Skadi
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 21L
1,304 Elo+
Solo
Zhong Kui
Zhong Kui
DietyofViolence
Zhong Kui
Level 80
God Stats
5W - 6L
1,332 SR
Queue Stats
111W - 155L
1,253 Elo+
Party 2
King Arthur
King Arthur
MagicGremlin
King Arthur
Level 18
God Stats
1W - 1L
1,410 SR
Queue Stats
40W - 92L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 9 / 2
8,804
550
8,492
16,150
16,090
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
Ourobobobobos
Kumbhakarna
12
2 / 10 / 2
9,888
618
7,018
21,418
20,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
al02ex
Charybdis
12
2 / 9 / 2
9,000
563
14,671
14,924
5,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Barbruh
Skadi
17
14 / 1 / 14
12,650
791
20,725
12,148
5,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Zhong Kui
DietyofViolence
Zhong Kui
16
11 / 0 / 16
12,242
765
15,302
14,583
22,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
MagicGremlin
King Arthur
13
3 / 5 / 18
10,738
671
7,156
14,045
6,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
76
6
Kills
28
28
Deaths
6
6
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Skadi
Barbruh
Skadi
14
1
14
21
W
Zhong Kui
DietyofViolence
Zhong Kui
11
0
16
19
L
Achilles
2
9
2
0.33
W
King Arthur
MagicGremlin
King Arthur
3
5
18
2.4
L
Kumbhakarna
Ourobobobobos
Kumbhakarna
2
10
2
0.3
L
Charybdis
al02ex
Charybdis
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,181
Damage
43,183
52,492
Taken
40,776
42,387
Mitigated
34,056
3,124
Healing
16,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Barbruh
Skadi
20,725
9,781
913
7,213
12,148
5,173
310
3,028
9,120
0
71,616
W
Zhong Kui
DietyofViolence
Zhong Kui
15,302
971
0
6,428
14,583
22,681
680
2,692
11,891
38,732
0
L
Achilles
8,492
2,009
0
566
16,150
16,090
395
4,947
11,203
0
25,601
W
King Arthur
MagicGremlin
King Arthur
7,156
1,684
0
1,505
14,045
6,202
642
2,180
11,865
0
21,789
L
Kumbhakarna
Ourobobobobos
Kumbhakarna
7,018
1,019
0
2,308
21,418
20,396
0
5,882
15,536
18,433
0
L
Charybdis
al02ex
Charybdis
14,671
7,051
0
250
14,924
5,901
0
5,171
9,753
0
36,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,692
Gold Earned
35,630
116
Minions Killed
186
3
Camps Cleared
9
722,331
Distance Traveled
807,046
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,650
791
99
6
6
280,638
4
W
Zhong Kui
12,242
765
59
4
3
265,617
1
L
Achilles
8,804
550
24
2
2
261,828
0
W
King Arthur
10,738
671
28
2
0
260,791
0
L
Kumbhakarna
9,888
618
24
2
1
242,530
4
L
Charybdis
9,000
563
68
4
0
217,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role