Player Matchup

Morgan Le Fay
Morgan Le Fay
CrazyMage_33
Morgan Le Fay
Level 96
God Stats
0W - 1L
1,431 SR
Queue Stats
15W - 11L
1,459 Elo+
Party 1
Agni
Agni
XxGamerboyxX640
Agni
Level 79
God Stats
1W - 1L
1,387 SR
Queue Stats
220W - 254L
1,394 Elo+
Solo
Izanami
Izanami
liljizzle
Izanami
Level 45
God Stats
62W - 55L
1,506 SR
Queue Stats
216W - 239L
1,385 Elo+
Solo
Bakasura
Bakasura
mano4040
Bakasura
Level 151
God Stats
0W - 1L
1,562 SR
Queue Stats
129W - 160L
1,376 Elo+
Solo
Cerberus
Cerberus
xXSHAZAM25687Xx
Cerberus
Level 72
God Stats
0W - 2L
1,412 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 1
Team Averages
Level 89
1,459 SR
1,423 Elo+

VS

Team Averages
Level 75
1,550 SR
1,412 Elo+
Artio
Artio
 
Artio
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DangDanno
Mulan
Level 67
God Stats
20W - 19L
1,580 SR
Queue Stats
159W - 205L
1,417 Elo+
Solo
Ah Puch
Ah Puch
Paralaizen
Ah Puch
Level 53
God Stats
15W - 6L
1,715 SR
Queue Stats
273W - 291L
1,445 Elo+
Party 2
Chiron
Chiron
godshand2442
Chiron
Level 123
God Stats
17W - 9L
1,435 SR
Queue Stats
230W - 230L
1,349 Elo+
Solo
Sylvanus
Sylvanus
mhmad_0556
Sylvanus
Level 67
God Stats
3W - 22L
1,519 SR
Queue Stats
175W - 304L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrazyMage_33
Morgan Le Fay
15
2 / 7 / 2
9,873
449
15,959
17,217
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 11 / 2
9,716
442
11,652
17,110
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
liljizzle
Izanami
16
1 / 9 / 1
9,785
445
8,778
14,472
4,219
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
mano4040
Bakasura
17
0 / 6 / 1
10,263
467
5,404
22,068
9,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
15
3 / 5 / 2
9,610
437
9,154
18,344
10,798
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
6 / 1 / 13
12,543
570
9,540
26,954
27,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
DangDanno
Mulan
18
8 / 3 / 10
12,181
554
13,454
15,402
8,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Paralaizen
Ah Puch
19
4 / 2 / 3
12,136
552
15,387
13,070
4,761
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
20
14 / 0 / 4
14,812
673
19,555
14,503
5,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
mhmad_0556
Sylvanus
19
6 / 2 / 4
12,668
576
8,997
20,935
15,595
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
8
Kills
38
38
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
1
13
12.5
L
Morgan Le Fay
CrazyMage_33
Morgan Le Fay
2
7
2
0.43
W
Mulan
DangDanno
Mulan
8
3
10
4.33
W
Ah Puch
Paralaizen
Ah Puch
4
2
3
2.75
L
2
11
2
0.27
W
Chiron
14
0
4
16
L
Izanami
liljizzle
Izanami
1
9
1
0.17
L
Bakasura
mano4040
Bakasura
0
6
1
0.08
W
Sylvanus
mhmad_0556
Sylvanus
6
2
4
4
L
Cerberus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,947
Damage
66,933
89,211
Taken
90,864
35,376
Mitigated
61,610
23,569
Healing
46,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,540
570
5,030
11,763
26,954
27,439
1,009
10,152
15,964
25,908
0
L
Morgan Le Fay
CrazyMage_33
Morgan Le Fay
15,959
3,802
0
5,557
17,217
5,943
375
8,104
9,113
57,447
0
W
Mulan
DangDanno
Mulan
13,454
869
0
5,782
15,402
8,058
0
5,301
9,740
0
79,501
W
Ah Puch
Paralaizen
Ah Puch
15,387
1,232
0
5,117
13,070
4,761
3,369
5,226
7,196
92,155
0
L
11,652
973
0
347
17,110
4,638
1,103
8,767
8,343
43,122
0
W
Chiron
19,555
11,151
917
5,456
14,503
5,757
6,828
2,418
12,063
0
150,503
L
Izanami
liljizzle
Izanami
8,778
6,497
109
2,708
14,472
4,219
0
3,418
11,054
0
67,237
L
Bakasura
mano4040
Bakasura
5,404
2,670
0
9,751
22,068
9,778
0
6,184
15,884
0
78,790
W
Sylvanus
mhmad_0556
Sylvanus
8,997
3,844
1,258
10,752
20,935
15,595
2,397
12,889
7,902
67,919
0
L
Cerberus
9,154
751
158
4,939
18,344
10,798
0
7,451
10,893
33,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,247
Gold Earned
64,340
546
Minions Killed
633
0
Camps Cleared
0
1,810,821
Distance Traveled
2,049,043
11
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,543
570
30
1
0
451,720
7
L
Morgan Le Fay
9,873
449
97
4
0
337,950
0
W
Mulan
12,181
554
121
6
0
437,670
14
W
Ah Puch
12,136
552
144
7
0
386,283
6
L
Agni
9,716
442
83
4
0
349,165
7
W
Chiron
14,812
673
201
9
0
413,103
4
L
Izanami
9,785
445
136
6
0
359,683
1
L
Bakasura
10,263
467
147
7
0
407,289
3
W
Sylvanus
12,668
576
137
6
0
360,267
1
L
Cerberus
9,610
437
83
4
0
356,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role