Player Matchup

Chaac
Chaac
Silver III
DuckTheKid
Chaac
Silver III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 126L
1,008 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
KashathanG
Zhong Kui
Bronze III
Level 42
God Stats
1W - 2L
1,299 SR
Queue Stats
6W - 7L
1,348 MMR
Party 1
Ganesha
Ganesha
Gold V
Silvanuz
Ganesha
Gold V
Level 149
God Stats
16W - 18L
1,621 SR
Queue Stats
328W - 322L
1,154 MMR
Solo
Apollo
Apollo
Gold V
klintworth4215
Apollo
Gold V
Level 128
God Stats
45W - 37L
1,624 SR
Queue Stats
128W - 122L
1,165 MMR
Solo
Athena
Athena
Bronze II
oVirgoh
Athena
Bronze II
Level 104
God Stats
4W - 4L
1,583 SR
Queue Stats
237W - 274L
56 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,525 SR
946 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,405 SR
877 MMR
Cthulhu
Cthulhu
Silver I
Kiridiana
Cthulhu
Silver I
Level 157
God Stats
3W - 8L
1,383 SR
Queue Stats
420W - 446L
1,188 MMR
Solo
Scylla
Scylla
Bronze IV
digitalxy
Scylla
Bronze IV
Level 109
God Stats
0W - 6L
1,075 SR
Queue Stats
105W - 172L
-418 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
ivitractor
Ratatoskr
Silver I
Level 84
God Stats
8W - 4L
1,613 SR
Queue Stats
127W - 128L
1,214 MMR
Solo
Ullr
Ullr
Silver I
sleepwalking727
Ullr
Silver I
Level 126
God Stats
0W - 5L
1,336 SR
Queue Stats
756W - 755L
1,201 MMR
Solo
Cabrakan
Cabrakan
Silver I
xXxVidzXxX
Cabrakan
Silver I
Level 127
God Stats
20W - 15L
1,621 SR
Queue Stats
229W - 223L
1,198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 3 / 3
9,950
498
14,539
18,690
23,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
KashathanG
Zhong Kui
18
6 / 4 / 2
11,346
567
11,181
14,811
10,429
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Silvanuz
Ganesha
15
0 / 5 / 11
8,802
440
7,883
20,075
12,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 0 / 4
11,664
583
9,541
12,734
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
oVirgoh
Athena
16
5 / 3 / 6
10,213
511
12,411
17,473
7,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Morgan Le FayKhepriGilgameshArtioArtemis

VS

Bans
GebLokiFenrirAresBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kiridiana
Cthulhu
15
0 / 2 / 3
9,672
484
6,641
10,114
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
digitalxy
Scylla
10
1 / 4 / 2
7,798
390
3,596
7,045
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
ivitractor
Ratatoskr
18
6 / 3 / 4
11,319
566
10,361
15,783
4,908
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 2
9,705
485
5,593
16,829
4,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cabrakan
xXxVidzXxX
Cabrakan
19
7 / 4 / 1
12,325
616
22,212
26,410
19,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
19
Kills
15
15
Deaths
19
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
3
3
1.17
W
Zhong Kui
KashathanG
Zhong Kui
6
4
2
1.75
L
Cthulhu
Kiridiana
Cthulhu
0
2
3
0.75
W
Ganesha
Silvanuz
Ganesha
0
5
11
1.1
L
Scylla
digitalxy
Scylla
1
4
2
0.5
L
Ratatoskr
ivitractor
Ratatoskr
6
3
4
2.67
W
6
0
4
8
W
Athena
oVirgoh
Athena
5
3
6
2.67
L
1
6
2
0.33
L
Cabrakan
xXxVidzXxX
Cabrakan
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,555
Damage
48,403
83,783
Taken
76,181
58,522
Mitigated
35,048
32,872
Healing
29,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
14,539
1,915
638
7,364
18,690
23,074
0
12,053
6,637
113
63,297
W
Zhong Kui
KashathanG
Zhong Kui
11,181
1,314
0
6,503
14,811
10,429
637
6,173
8,638
70,740
0
L
Cthulhu
Kiridiana
Cthulhu
6,641
153
303
1,985
10,114
4,681
84
5,230
4,833
54,310
0
W
Ganesha
Silvanuz
Ganesha
7,883
671
150
5,941
20,075
12,907
162
7,118
12,957
32,711
0
L
Scylla
digitalxy
Scylla
3,596
284
0
2,277
7,045
1,667
62
5,359
1,686
26,396
0
L
Ratatoskr
ivitractor
Ratatoskr
10,361
2,923
0
6,811
15,783
4,908
0
8,128
7,570
0
85,858
W
9,541
4,088
0
6,035
12,734
4,882
1,268
2,798
9,936
0
86,304
W
Athena
oVirgoh
Athena
12,411
2,814
0
6,241
17,473
7,230
0
4,307
13,166
55,638
0
L
5,593
4,068
0
4,754
16,829
4,723
864
6,273
10,556
0
85,030
L
Cabrakan
xXxVidzXxX
Cabrakan
22,212
2,671
0
13,526
26,410
19,069
0
7,001
17,992
101,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,975
Gold Earned
50,819
544
Minions Killed
632
0
Camps Cleared
0
1,897,739
Distance Traveled
1,630,321
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,950
498
115
6
0
392,090
2
W
Zhong Kui
11,346
567
129
6
0
363,879
2
L
Cthulhu
9,672
484
96
5
0
377,399
7
W
Ganesha
8,802
440
21
1
0
378,048
5
L
Scylla
7,798
390
47
2
0
183,055
2
L
Ratatoskr
11,319
566
142
7
0
414,256
2
W
Apollo
11,664
583
180
9
0
375,741
3
W
Athena
10,213
511
99
5
0
387,981
3
L
Ullr
9,705
485
153
8
0
352,550
1
L
Cabrakan
12,325
616
194
10
0
303,061
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role