Player Matchup

Neith
Neith
Dior5444
Neith
Level 27
God Stats
2W - 1L
1,821 SR
Queue Stats
109W - 80L
1,585 Elo+
Solo
Fafnir
Fafnir
Fafnir_000
Fafnir
Level 24
God Stats
87W - 76L
1,566 SR
Queue Stats
150W - 152L
1,583 Elo+
Solo
Hera
Hera
HAVOCGOLFWANG
Hera
Level 24
God Stats
3W - 1L
1,653 SR
Queue Stats
45W - 25L
1,643 Elo+
Solo
Medusa
Medusa
gods_name_smite
Medusa
Level 12
God Stats
19W - 11L
1,589 SR
Queue Stats
27W - 16L
1,556 Elo+
Solo
King Arthur
King Arthur
xXIdentity-ll
King Arthur
Level 11
God Stats
10W - 11L
1,508 SR
Queue Stats
64W - 92L
1,534 Elo+
Solo
Team Averages
Level 20
1,627 SR
1,580 Elo+

VS

Team Averages
Level 18
1,482 SR
1,576 Elo+
Anubis
Anubis
Calbot90
Anubis
Level 8
God Stats
1W - 3L
1,521 SR
Queue Stats
7W - 4L
1,616 Elo+
Solo
Sylvanus
Sylvanus
GodSent-_-SiicK
Sylvanus
Level 26
God Stats
2W - 6L
1,500 SR
Queue Stats
126W - 143L
1,494 Elo+
Solo
Heimdallr
Heimdallr
RI8_OWL
Heimdallr
Level 28
God Stats
0W - 3L
1,272 SR
Queue Stats
117W - 97L
1,518 Elo+
Solo
Fenrir
Fenrir
Silver-cesar
Fenrir
Level 12
God Stats
0W - 1L
1,218 SR
Queue Stats
6W - 6L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
papirrin_aczn
Baron Samedi
Level 14
God Stats
4W - 1L
1,899 SR
Queue Stats
212W - 245L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dior5444
Neith
9
5 / 0 / 1
5,483
685
6,212
3,138
750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
Fafnir_000
Fafnir
7
0 / 0 / 5
4,519
565
1,825
3,922
3,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 0
4,983
623
1,626
2,180
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 0 / 1
5,746
718
5,051
3,346
1,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
xXIdentity-ll
King Arthur
8
0 / 0 / 1
4,428
554
885
3,476
1,066
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Calbot90
Anubis
10
0 / 1 / 0
5,146
643
1,370
4,520
1,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
6
0 / 3 / 0
4,162
520
1,324
7,093
3,330
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
RI8_OWL
Heimdallr
6
0 / 4 / 0
3,917
490
1,905
5,125
1,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
3
0 / 2 / 0
3,586
448
321
3,893
824
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
papirrin_aczn
Baron Samedi
9
0 / 1 / 0
5,208
651
1,564
3,869
1,625
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
0
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
Calbot90
Anubis
0
1
0
0
W
Neith
Dior5444
Neith
5
0
1
5.5
W
Fafnir
Fafnir_000
Fafnir
0
0
5
2.5
L
Sylvanus
0
3
0
0
W
0
0
0
0
L
Heimdallr
RI8_OWL
Heimdallr
0
4
0
0
L
Fenrir
0
2
0
0
W
5
0
1
5.5
L
Baron Samedi
papirrin_aczn
Baron Samedi
0
1
0
0
W
King Arthur
xXIdentity-ll
King Arthur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,599
Damage
6,484
16,062
Taken
24,500
6,568
Mitigated
8,856
6,218
Healing
8,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Calbot90
Anubis
1,370
88
0
2,355
4,520
1,793
0
1,626
2,894
31,412
0
W
Neith
Dior5444
Neith
6,212
3,682
0
1,686
3,138
750
741
654
2,484
0
30,626
W
Fafnir
Fafnir_000
Fafnir
1,825
238
0
1,744
3,922
3,215
94
880
3,042
8,345
0
L
Sylvanus
1,324
796
341
1,668
7,093
3,330
0
1,084
6,009
10,635
0
W
1,626
538
0
463
2,180
453
0
787
1,393
31,738
0
L
Heimdallr
RI8_OWL
Heimdallr
1,905
685
0
943
5,125
1,284
66
741
4,384
0
15,074
L
Fenrir
321
125
0
1,363
3,893
824
0
0
3,893
0
7,670
W
5,051
2,162
0
1,095
3,346
1,084
0
817
2,529
0
32,457
L
Baron Samedi
papirrin_aczn
Baron Samedi
1,564
0
0
1,401
3,869
1,625
172
0
3,869
30,921
0
W
King Arthur
xXIdentity-ll
King Arthur
885
67
0
1,230
3,476
1,066
0
1,330
2,146
0
15,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,159
Gold Earned
22,019
243
Minions Killed
195
0
Camps Cleared
0
786,096
Distance Traveled
686,564
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,146
643
71
9
0
146,114
4
W
Neith
5,483
685
70
9
0
132,743
0
W
Fafnir
4,519
565
15
2
0
158,791
3
L
Sylvanus
4,162
520
18
2
0
136,336
2
W
Hera
4,983
623
60
8
0
162,480
1
L
Heimdallr
3,917
490
25
3
0
148,622
1
L
Fenrir
3,586
448
16
2
0
123,397
0
W
Medusa
5,746
718
58
7
0
163,646
3
L
Baron Samedi
5,208
651
65
8
0
132,095
0
W
King Arthur
4,428
554
40
5
0
168,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role