Player Matchup

Bellona
Bellona
BeeSterNSSF13
Bellona
Level 24
God Stats
29W - 28L
1,629 SR
Queue Stats
105W - 114L
1,515 Elo+
Solo
Heimdallr
Heimdallr
Dachikuma
Heimdallr
Level 29
God Stats
15W - 13L
1,601 SR
Queue Stats
267W - 195L
1,635 Elo+
Solo
Tsukuyomi
Tsukuyomi
J8KtheSN8K
Tsukuyomi
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,219 Elo+
Solo
Ullr
Ullr
Saledir
Ullr
Level 5
God Stats
1W - 1L
1,115 SR
Queue Stats
2W - 2L
1,301 Elo+
Solo
Jormungandr
Jormungandr
Vurlixity
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,324 Elo+
Solo
Team Averages
Level 16
1,469 SR
1,399 Elo+

VS

Team Averages
Level 19
1,432 SR
1,406 Elo+
Artemis
Artemis
Gratzbye
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,427 Elo+
Solo
Raijin
Raijin
Kotekei
Raijin
Level 15
God Stats
1W - 2L
1,266 SR
Queue Stats
27W - 27L
1,426 Elo+
Solo
King Arthur
King Arthur
NoOvoDracOnMe
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 1
Nu Wa
Nu Wa
Seryphia
Nu Wa
Level 5
God Stats
0W - 4L
1,186 SR
Queue Stats
1W - 5L
1,377 Elo+
Solo
Ratatoskr
Ratatoskr
ShotsOutTheVette
Ratatoskr
Level 67
God Stats
36W - 19L
1,709 SR
Queue Stats
151W - 111L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
8 / 4 / 4
12,405
620
7,548
14,374
13,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Dachikuma
Heimdallr
19
10 / 0 / 3
12,434
622
16,770
14,938
6,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
J8KtheSN8K
Tsukuyomi
17
3 / 5 / 7
11,218
561
11,401
17,488
7,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
Saledir
Ullr
15
2 / 9 / 4
9,883
494
3,399
13,537
4,655
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Vurlixity
Jormungandr
15
1 / 2 / 9
10,829
541
4,212
17,571
17,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gratzbye
Artemis
5
0 / 2 / 2
5,941
297
775
2,258
257
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Kotekei
Raijin
16
6 / 6 / 5
10,342
517
13,795
20,505
7,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
NoOvoDracOnMe
King Arthur
10
0 / 5 / 2
7,090
355
2,583
8,935
7,350
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Seryphia
Nu Wa
15
2 / 7 / 3
8,760
438
10,939
9,893
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
17
8 / 4 / 3
10,677
534
11,656
15,810
5,595
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
24
Kills
16
20
Deaths
24
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
8
4
4
2.5
W
Heimdallr
Dachikuma
Heimdallr
10
0
3
11.5
L
Artemis
Gratzbye
Artemis
0
2
2
0.5
W
Tsukuyomi
J8KtheSN8K
Tsukuyomi
3
5
7
1.3
L
Raijin
Kotekei
Raijin
6
6
5
1.42
L
King Arthur
NoOvoDracOnMe
King Arthur
0
5
2
0.2
W
Ullr
Saledir
Ullr
2
9
4
0.44
L
Nu Wa
Seryphia
Nu Wa
2
7
3
0.5
L
Ratatoskr
8
4
3
2.38
W
Jormungandr
Vurlixity
Jormungandr
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,330
Damage
39,748
77,908
Taken
57,401
49,441
Mitigated
23,803
18,818
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
7,548
2,651
0
3,161
14,374
13,765
1,440
4,707
9,667
812
68,792
W
Heimdallr
Dachikuma
Heimdallr
16,770
11,585
0
8,520
14,938
6,448
8,328
5,948
8,990
0
111,946
L
Artemis
Gratzbye
Artemis
775
489
0
287
2,258
257
0
402
1,856
0
4,283
W
Tsukuyomi
J8KtheSN8K
Tsukuyomi
11,401
3,329
0
5,484
17,488
7,514
0
5,985
11,503
0
74,321
L
Raijin
Kotekei
Raijin
13,795
2,355
0
4,280
20,505
7,607
1,086
333
20,172
62,269
0
L
King Arthur
NoOvoDracOnMe
King Arthur
2,583
495
0
1,264
8,935
7,350
171
0
8,935
0
18,131
W
Ullr
Saledir
Ullr
3,399
2,273
0
338
13,537
4,655
1,492
6,204
7,333
0
26,449
L
Nu Wa
Seryphia
Nu Wa
10,939
2,528
0
344
9,893
2,994
586
2,578
7,313
50,187
0
L
Ratatoskr
11,656
2,666
0
3,137
15,810
5,595
0
1,289
14,521
0
76,107
W
Jormungandr
Vurlixity
Jormungandr
4,212
1,125
0
1,315
17,571
17,059
782
9,250
8,321
40,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,769
Gold Earned
42,810
527
Minions Killed
377
0
Camps Cleared
0
1,821,862
Distance Traveled
1,367,333
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,405
620
128
6
0
391,304
4
W
Heimdallr
12,434
622
165
8
0
325,200
3
L
Artemis
5,941
297
12
1
0
54,554
1
W
Tsukuyomi
11,218
561
127
6
0
412,397
4
L
Raijin
10,342
517
93
5
0
313,451
0
L
King Arthur
7,090
355
39
2
0
251,589
1
W
Ullr
9,883
494
46
2
0
304,172
0
L
Nu Wa
8,760
438
88
4
0
326,903
1
L
Ratatoskr
10,677
534
145
7
0
420,836
1
W
Jormungandr
10,829
541
61
3
0
388,789
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role