Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond IV
Auronos
Ullr
Diamond IV
Level 160
God Stats
7W - 9L
1,441 SR
Queue Stats
734W - 730L
1,960 MMR
Solo
Hachiman
Hachiman
Gold II
BanxXx
Hachiman
Gold II
Level 155
God Stats
6W - 8L
1,564 SR
Queue Stats
151W - 176L
1,665 MMR
Solo
The Morrigan
The Morrigan
Diamond V
DJL4
The Morrigan
Diamond V
Level 156
God Stats
1W - 2L
1,571 SR
Queue Stats
109W - 114L
1,824 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
poows
Kuzenbo
Platinum V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 135L
1,713 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,515 SR
1,732 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 89
1,512 SR
1,672 MMR
Awilix
Awilix
Platinum I
 
Awilix
Platinum I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold III
Corn1nMyPP
Rama
Gold III
Level 116
God Stats
1W - 2L
1,457 SR
Queue Stats
38W - 36L
1,675 MMR
Solo
Geb
Geb
Platinum IV
Lepxi
Geb
Platinum IV
Level 60
God Stats
2W - 3L
1,341 SR
Queue Stats
69W - 60L
1,829 MMR
Solo
Loki
Loki
Gold V
Taishizu
Loki
Gold V
Level 120
God Stats
4W - 0L
1,764 SR
Queue Stats
7W - 0L
1,610 MMR
Solo
Sol
Sol
Gold III
bysTrehtG
Sol
Gold III
Level 41
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 37L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 2 / 0
5,015
502
3,280
7,831
3,116
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
Auronos
Ullr
8
2 / 4 / 0
5,065
507
3,003
7,574
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
BanxXx
Hachiman
8
0 / 5 / 0
4,746
475
2,182
5,937
1,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
DJL4
The Morrigan
9
0 / 4 / 2
5,320
532
1,663
5,304
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
poows
Kuzenbo
5
0 / 2 / 0
4,143
414
1,145
5,676
3,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
PersephoneTiamatOdinMorgan Le Fay

VS

Bans
SetArtioKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
3 / 0 / 4
6,845
685
4,875
4,379
1,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 1
5,394
539
187
1,873
493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Lepxi
Geb
9
0 / 0 / 1
5,338
534
3,224
5,855
4,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
9
10 / 0 / 3
6,417
642
10,290
3,850
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 2 / 2
6,026
603
4,482
4,053
1,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
17
17
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
Awilix
 
Awilix
3
0
4
5
L
Ullr
Auronos
Ullr
2
4
0
0.5
L
Hachiman
BanxXx
Hachiman
0
5
0
0
W
0
0
1
0.5
L
The Morrigan
DJL4
The Morrigan
0
4
2
0.25
W
Geb
Lepxi
Geb
0
0
1
0.5
W
Loki
10
0
3
11.5
W
4
2
2
2.5
L
Kuzenbo
poows
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,273
Damage
23,058
32,322
Taken
20,010
11,390
Mitigated
8,694
8,775
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,280
1,313
0
3,856
7,831
3,116
0
2,670
4,607
25,263
0
W
Awilix
 
Awilix
4,875
2,212
0
2,632
4,379
1,421
0
729
3,650
0
42,139
L
Ullr
Auronos
Ullr
3,003
1,318
0
1,538
7,574
1,929
0
1,283
6,291
0
18,892
L
Hachiman
BanxXx
Hachiman
2,182
848
0
1,162
5,937
1,324
0
930
5,007
0
26,500
W
187
187
0
736
1,873
493
1,478
461
1,412
0
22,239
L
The Morrigan
DJL4
The Morrigan
1,663
539
0
519
5,304
1,838
0
1,033
4,271
25,725
3,765
W
Geb
Lepxi
Geb
3,224
852
0
1,530
5,855
4,206
0
2,998
2,857
24,171
0
W
Loki
10,290
4,977
0
333
3,850
1,278
0
840
3,010
0
22,951
W
4,482
1,435
0
1,887
4,053
1,296
894
866
3,187
27,707
2,471
L
Kuzenbo
poows
Kuzenbo
1,145
753
0
1,700
5,676
3,183
52
868
4,808
8,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,289
Gold Earned
30,020
219
Minions Killed
279
0
Camps Cleared
0
852,087
Distance Traveled
1,077,048
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,015
502
56
6
0
166,140
4
W
Awilix
6,845
685
88
9
0
243,936
1
L
Ullr
5,065
507
36
4
0
181,587
4
L
Hachiman
4,746
475
55
6
0
171,318
3
W
Rama
5,394
539
59
6
0
142,895
0
L
The Morrigan
5,320
532
59
6
0
175,082
2
W
Geb
5,338
534
46
5
0
174,739
1
W
Loki
6,417
642
29
3
0
337,686
0
W
Sol
6,026
603
57
6
0
177,792
4
L
Kuzenbo
4,143
414
13
1
0
157,960
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role