Player Matchup

Chaac
Chaac
Gold II
CastigateMS
Chaac
Gold II
Level 106
God Stats
4W - 2L
1,617 SR
Queue Stats
145W - 132L
1,495 MMR
Party 1
Bastet
Bastet
Platinum III
DrMehlman
Bastet
Platinum III
Level 129
God Stats
16W - 10L
1,741 SR
Queue Stats
130W - 122L
1,879 MMR
Solo
Tiamat
Tiamat
Platinum IV
MASTEREZIO1234
Tiamat
Platinum IV
Level 126
God Stats
12W - 7L
1,575 SR
Queue Stats
368W - 368L
1,849 MMR
Solo
Khepri
Khepri
Gold V
MaybElite
Khepri
Gold V
Level 134
God Stats
3W - 2L
1,661 SR
Queue Stats
77W - 65L
1,381 MMR
Solo
Ullr
Ullr
Gold II
RabidJungle
Ullr
Gold II
Level 41
God Stats
2W - 0L
1,963 SR
Queue Stats
20W - 14L
1,719 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 107
1,711 SR
1,665 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,631 SR
1,676 MMR
Apollo
Apollo
Gold II
GuacaDragon
Apollo
Gold II
Level 128
God Stats
10W - 7L
1,621 SR
Queue Stats
272W - 270L
1,618 MMR
Solo
Achilles
Achilles
Gold II
Tastierwings117
Achilles
Gold II
Level 116
God Stats
76W - 74L
1,587 SR
Queue Stats
338W - 345L
1,524 MMR
Solo
Anubis
Anubis
Diamond III
trashher
Anubis
Diamond III
Level 154
God Stats
510W - 404L
1,677 SR
Queue Stats
1,446W - 1,452L
2,278 MMR
Solo
Mercury
Mercury
Gold V
uFailman
Mercury
Gold V
Level 115
God Stats
81W - 61L
1,641 SR
Queue Stats
231W - 233L
1,366 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
zdwq
Kuzenbo
Gold V
Level 95
God Stats
1W - 1L
1,629 SR
Queue Stats
13W - 10L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 2
10,286
605
10,204
10,954
11,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
DrMehlman
Bastet
18
14 / 2 / 4
11,041
649
17,524
15,548
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 7
9,207
542
8,887
9,229
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
MaybElite
Khepri
13
2 / 1 / 9
8,771
516
4,528
13,035
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 2 / 2
10,403
612
11,328
9,186
4,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaGebGilgameshMorgan Le FayOdin

VS

Bans
ArtioSobekSylvanusCerberusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 9 / 0
7,760
456
5,707
13,969
4,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
13
1 / 6 / 1
7,724
454
5,899
13,271
11,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
trashher
Anubis
12
1 / 9 / 2
7,557
445
10,212
17,041
6,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
uFailman
Mercury
15
4 / 3 / 0
8,908
524
4,067
11,201
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
zdwq
Kuzenbo
13
1 / 3 / 1
8,062
474
4,846
15,477
13,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
30
Kills
8
8
Deaths
30
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Bastet
DrMehlman
Bastet
14
2
4
8
L
Apollo
1
9
0
0.11
W
3
3
7
2.17
W
Khepri
MaybElite
Khepri
2
1
9
6.5
W
6
2
2
3.5
L
Achilles
1
6
1
0.25
L
Anubis
trashher
Anubis
1
9
2
0.22
L
Mercury
uFailman
Mercury
4
3
0
1.33
L
Kuzenbo
zdwq
Kuzenbo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,471
Damage
30,731
57,952
Taken
70,959
40,149
Mitigated
39,901
17,524
Healing
17,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,204
1,250
0
5,980
10,954
11,727
165
721
10,233
0
71,176
W
Bastet
DrMehlman
Bastet
17,524
6,507
0
5,128
15,548
5,579
68
5,005
10,543
0
84,509
L
Apollo
5,707
3,798
0
1,666
13,969
4,011
0
1,940
11,909
0
50,979
W
8,887
1,001
0
2,541
9,229
5,207
1,000
4,110
5,119
51,245
0
W
Khepri
MaybElite
Khepri
4,528
756
0
2,344
13,035
13,441
0
3,695
9,340
25,694
0
W
11,328
4,405
0
1,531
9,186
4,195
1,078
1,527
7,659
0
90,353
L
Achilles
5,899
2,164
0
1,651
13,271
11,538
656
1,178
11,097
0
42,705
L
Anubis
trashher
Anubis
10,212
622
0
5,198
17,041
6,768
0
4,342
12,405
46,150
0
L
Mercury
uFailman
Mercury
4,067
1,419
0
5,756
11,201
3,756
0
1,223
9,866
0
53,564
L
Kuzenbo
zdwq
Kuzenbo
4,846
2,484
0
3,595
15,477
13,828
0
4,045
11,139
27,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,708
Gold Earned
40,011
557
Minions Killed
437
0
Camps Cleared
0
1,725,860
Distance Traveled
1,615,435
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,286
605
133
8
0
349,299
3
W
Bastet
11,041
649
116
7
0
372,584
7
L
Apollo
7,760
456
97
6
0
283,782
4
W
Tiamat
9,207
542
119
7
0
340,554
4
W
Khepri
8,771
516
34
2
0
338,785
4
W
Ullr
10,403
612
155
9
0
324,638
1
L
Achilles
7,724
454
84
5
0
311,397
2
L
Anubis
7,557
445
86
5
0
273,709
4
L
Mercury
8,908
524
110
6
0
404,792
7
L
Kuzenbo
8,062
474
60
4
0
341,755
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role