Player Matchup

Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum IV
 
Thoth
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum III
ItzRober
Ullr
Platinum III
Level 157
God Stats
11W - 9L
1,618 SR
Queue Stats
546W - 525L
1,883 MMR
Party 1
Anubis
Anubis
Gold V
JonyGankeo
Anubis
Gold V
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,773 MMR
Party 1
Hercules
Hercules
Platinum IV
UchihaIttachi
Hercules
Platinum IV
Level 121
God Stats
1W - 3L
1,514 SR
Queue Stats
188W - 179L
1,744 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,526 SR
1,680 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,613 SR
1,792 MMR
Geb
Geb
Platinum V
CarnivalClown
Geb
Platinum V
Level 89
God Stats
13W - 9L
1,748 SR
Queue Stats
234W - 225L
1,787 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
Jyrkiboi
Sylvanus
Platinum IV
Level 158
God Stats
10W - 5L
1,349 SR
Queue Stats
566W - 545L
1,743 MMR
Solo
Neith
Neith
Platinum II
Levyº
Neith
Platinum II
Level 148
God Stats
22W - 16L
1,686 SR
Queue Stats
231W - 236L
1,849 MMR
Solo
Kali
Kali
Platinum III
MajinBou
Kali
Platinum III
Level 156
God Stats
13W - 7L
1,679 SR
Queue Stats
378W - 379L
1,739 MMR
Solo
Anhur
Anhur
Platinum II
notmaxiii
Anhur
Platinum II
Level 101
God Stats
21W - 23L
1,604 SR
Queue Stats
378W - 350L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 6 / 1
10,642
626
6,914
14,872
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
 
Thoth
15
0 / 4 / 0
8,617
507
3,037
8,644
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
16
0 / 4 / 1
9,205
541
6,223
12,188
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
JonyGankeo
Anubis
17
4 / 5 / 5
10,648
626
13,507
17,265
7,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
UchihaIttachi
Hercules
9
0 / 3 / 0
6,599
388
1,688
9,713
8,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatAthenaArtioSusanoMorgan Le Fay

VS

Bans
LokiSobekOdinKhepriSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 10
8,811
518
3,839
11,564
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Jyrkiboi
Sylvanus
17
2 / 5 / 5
10,195
600
11,297
18,332
15,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Levyº
Neith
19
9 / 1 / 4
11,730
690
12,346
9,087
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
17
8 / 3 / 5
10,512
618
7,448
14,861
7,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
notmaxiii
Anhur
18
3 / 0 / 2
10,762
633
8,739
8,984
2,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
10
Kills
22
22
Deaths
10
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
6
1
1.08
L
Thoth
 
Thoth
0
4
0
0
W
0
1
10
5
L
Ullr
0
4
1
0.13
L
Anubis
JonyGankeo
Anubis
4
5
5
1.3
W
Sylvanus
Jyrkiboi
Sylvanus
2
5
5
0.9
W
Neith
Levyº
Neith
9
1
4
11
W
Kali
8
3
5
3.5
L
Hercules
UchihaIttachi
Hercules
0
3
0
0
W
Anhur
notmaxiii
Anhur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,369
Damage
43,669
62,682
Taken
62,828
26,006
Mitigated
40,342
27,249
Healing
23,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,914
2,102
0
11,926
14,872
4,699
0
2,596
12,276
0
58,259
L
Thoth
 
Thoth
3,037
88
0
750
8,644
2,273
0
252
8,392
62,397
0
W
3,839
455
0
2,591
11,564
10,174
0
5,112
6,388
19,352
0
L
Ullr
6,223
1,957
0
2,918
12,188
3,196
988
812
11,376
0
82,228
L
Anubis
JonyGankeo
Anubis
13,507
1,127
0
10,006
17,265
7,679
0
10,547
6,718
76,546
0
W
Sylvanus
Jyrkiboi
Sylvanus
11,297
3,147
353
5,411
18,332
15,551
27
9,983
8,349
58,843
13,502
W
Neith
Levyº
Neith
12,346
5,063
0
3,851
9,087
3,828
1,970
2,563
6,230
0
110,823
W
Kali
7,448
3,166
0
5,287
14,861
7,921
0
2,710
12,119
0
64,191
L
Hercules
UchihaIttachi
Hercules
1,688
328
0
1,649
9,713
8,159
0
951
8,762
0
11,761
W
Anhur
notmaxiii
Anhur
8,739
5,808
0
5,896
8,984
2,868
1,136
848
8,136
0
96,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,711
Gold Earned
52,010
592
Minions Killed
604
0
Camps Cleared
0
1,430,000
Distance Traveled
1,666,138
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,642
626
115
7
0
335,811
3
L
Thoth
8,617
507
150
9
0
275,007
3
W
Geb
8,811
518
20
1
0
359,691
7
L
Ullr
9,205
541
159
9
0
298,559
1
L
Anubis
10,648
626
158
9
0
287,493
2
W
Sylvanus
10,195
600
136
8
0
290,003
7
W
Neith
11,730
690
183
11
0
307,806
4
W
Kali
10,512
618
91
5
0
386,487
2
L
Hercules
6,599
388
10
1
0
233,130
4
W
Anhur
10,762
633
174
10
0
322,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role