Player Matchup

Sol
Sol
FlatRoller
Sol
Level 14
God Stats
12W - 4L
1,500 SR
Queue Stats
106W - 32L
1,731 Elo+
Party 1
Fafnir
Fafnir
HadrianJ
Fafnir
Level 108
God Stats
3W - 0L
1,037 SR
Queue Stats
453W - 335L
1,655 Elo+
Party 1
Fenrir
Fenrir
Kushy21
Fenrir
Level 143
God Stats
10W - 4L
1,550 SR
Queue Stats
222W - 130L
1,699 Elo+
Party 1
Team Averages
Level 88
1,362 SR
1,695 Elo+

VS

Team Averages
Level 48
1,620 SR
1,430 Elo+
Anubis
Anubis
AlRADO
Anubis
Level 6
God Stats
1W - 4L
1,600 SR
Queue Stats
2W - 4L
1,334 Elo+
Party 2
Thanatos
Thanatos
Ridok7
Thanatos
Level 15
God Stats
0W - 2L
1,686 SR
Queue Stats
5W - 7L
1,408 Elo+
Party 2
Baba Yaga
Baba Yaga
Vold87
Baba Yaga
Level 123
God Stats
16W - 22L
1,574 SR
Queue Stats
137W - 134L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 6
9,691
808
9,158
15,742
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
HadrianJ
Fafnir
12
1 / 2 / 13
9,486
791
4,717
12,835
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Kushy21
Fenrir
13
7 / 3 / 6
9,419
785
9,282
13,679
7,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlRADO
Anubis
13
5 / 4 / 4
8,960
747
11,938
9,348
4,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Ridok7
Thanatos
12
5 / 6 / 5
8,957
746
12,754
11,264
3,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Vold87
Baba Yaga
9
0 / 4 / 6
7,006
584
7,096
6,743
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
14
Kills
10
10
Deaths
14
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
AlRADO
Anubis
5
4
4
1.75
W
6
5
6
1.8
W
Fafnir
HadrianJ
Fafnir
1
2
13
3.75
W
Fenrir
Kushy21
Fenrir
7
3
6
3.33
L
Thanatos
Ridok7
Thanatos
5
6
5
1.25
L
Baba Yaga
Vold87
Baba Yaga
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,157
Damage
31,788
42,256
Taken
27,355
25,270
Mitigated
10,385
15,861
Healing
10,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AlRADO
Anubis
11,938
773
0
3,165
9,348
4,108
84
4,460
4,633
33,778
0
W
9,158
4,457
0
6,741
15,742
4,101
1,387
7,925
7,817
44,330
0
W
Fafnir
HadrianJ
Fafnir
4,717
1,630
861
4,522
12,835
13,519
6
5,778
7,057
15,941
0
W
Fenrir
Kushy21
Fenrir
9,282
3,054
0
3,737
13,679
7,650
1,154
5,642
8,037
0
20,694
L
Thanatos
Ridok7
Thanatos
12,754
4,489
0
6,167
11,264
3,976
0
6,084
4,962
0
20,842
L
Baba Yaga
Vold87
Baba Yaga
7,096
104
0
1,261
6,743
2,301
140
3,681
2,848
18,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,596
Gold Earned
24,923
123
Minions Killed
94
6
Camps Cleared
2
671,626
Distance Traveled
548,338
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,960
747
49
4
0
170,398
2
W
Sol
9,691
808
77
6
3
203,585
1
W
Fafnir
9,486
791
24
2
2
236,540
2
W
Fenrir
9,419
785
22
2
1
231,501
1
L
Thanatos
8,957
746
21
2
0
212,890
1
L
Baba Yaga
7,006
584
24
2
2
165,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role