Player Matchup

Loki
Loki
Icek1991
Loki
Level 86
God Stats
3W - 5L
1,811 SR
Queue Stats
297W - 300L
1,466 Elo+
Party 2
Mulan
Mulan
Loczys1994
Mulan
Level 66
God Stats
18W - 12L
1,525 SR
Queue Stats
131W - 119L
1,465 Elo+
Party 2
Olorun
Olorun
SzymonnCwell
Olorun
Level 28
God Stats
4W - 2L
1,713 SR
Queue Stats
63W - 45L
1,616 Elo+
Party 2
Amaterasu
Amaterasu
Winnniix
Amaterasu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,097 Elo+
Solo
Kukulkan
Kukulkan
cholbi
Kukulkan
Level 35
God Stats
0W - 3L
1,188 SR
Queue Stats
192W - 256L
1,332 Elo+
Solo
Team Averages
Level 51
1,547 SR
1,395 Elo+

VS

Team Averages
Level 113
1,587 SR
1,439 Elo+
Serqet
Serqet
 
Serqet
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DOPE_HaraKirii__
Medusa
Level 125
God Stats
32W - 30L
1,485 SR
Queue Stats
298W - 296L
1,396 Elo+
Party 1
Ra
Ra
REminalabase
Ra
Level 139
God Stats
5W - 5L
1,393 SR
Queue Stats
359W - 347L
1,429 Elo+
Party 1
Chaac
Chaac
iC4tchUu
Chaac
Level 46
God Stats
5W - 2L
1,838 SR
Queue Stats
108W - 104L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
ifpc_Night
Baron Samedi
Level 120
God Stats
6W - 3L
1,720 SR
Queue Stats
193W - 177L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
1 / 9 / 3
10,557
440
7,279
19,732
6,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
16
1 / 11 / 7
10,884
454
8,932
20,046
12,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
19
8 / 11 / 4
13,065
544
14,871
24,603
10,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Winnniix
Amaterasu
18
5 / 6 / 7
12,235
510
9,986
21,222
15,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
cholbi
Kukulkan
13
0 / 10 / 0
8,698
362
2,444
10,484
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
11 / 3 / 14
13,390
558
12,474
17,565
9,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 4 / 3
13,105
546
11,383
16,670
6,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 1 / 6
15,600
650
24,617
21,538
10,375
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
iC4tchUu
Chaac
19
9 / 5 / 11
13,028
543
15,846
22,581
14,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
ifpc_Night
Baron Samedi
17
2 / 2 / 25
11,145
464
12,515
12,609
16,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
106
15
Kills
47
47
Deaths
15
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
11
3
14
6
W
9
4
3
2.63
L
Loki
1
9
3
0.28
L
Mulan
1
11
7
0.41
W
16
1
6
19
L
Olorun
8
11
4
0.91
L
Amaterasu
Winnniix
Amaterasu
5
6
7
1.42
L
Kukulkan
cholbi
Kukulkan
0
10
0
0
W
Chaac
iC4tchUu
Chaac
9
5
11
2.9
W
Baron Samedi
ifpc_Night
Baron Samedi
2
2
25
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,512
Damage
76,835
96,087
Taken
90,963
48,017
Mitigated
57,573
17,214
Healing
47,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
12,474
4,015
0
5,754
17,565
9,290
741
1,637
15,868
0
85,406
W
11,383
4,612
0
5,595
16,670
6,461
2,967
5,298
11,372
0
105,544
L
Loki
7,279
1,831
0
5,206
19,732
6,434
0
6,804
12,385
0
77,036
L
Mulan
8,932
2,514
0
3,231
20,046
12,542
615
5,331
14,715
0
57,636
W
24,617
1,587
3,073
16,999
21,538
10,375
2,600
3,628
17,830
133,627
0
L
Olorun
14,871
7,191
786
5,799
24,603
10,395
1,404
9,685
14,880
67,441
11,475
L
Amaterasu
Winnniix
Amaterasu
9,986
3,231
0
2,192
21,222
15,010
0
10,402
10,640
0
48,588
L
Kukulkan
cholbi
Kukulkan
2,444
227
0
0
10,484
3,636
0
5,164
5,238
34,737
0
W
Chaac
iC4tchUu
Chaac
15,846
4,026
0
7,844
22,581
14,630
1,556
1,437
21,094
0
78,397
W
Baron Samedi
ifpc_Night
Baron Samedi
12,515
1,933
3,236
5,135
12,609
16,817
928
3,452
9,089
35,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,439
Gold Earned
66,268
512
Minions Killed
655
0
Camps Cleared
0
1,950,543
Distance Traveled
2,300,178
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,390
558
110
5
0
536,933
0
W
Medusa
13,105
546
139
6
0
404,803
4
L
Loki
10,557
440
123
5
0
413,943
1
L
Mulan
10,884
454
118
5
0
349,097
3
W
Ra
15,600
650
222
9
0
466,124
2
L
Olorun
13,065
544
124
5
0
360,030
4
L
Amaterasu
12,235
510
73
3
0
492,471
2
L
Kukulkan
8,698
362
74
3
0
335,002
7
W
Chaac
13,028
543
157
7
0
452,473
4
W
Baron Samedi
11,145
464
27
1
0
439,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role