Player Matchup

Da Ji
Da Ji
CupcakeKittie
Da Ji
Level 18
God Stats
16W - 14L
1,553 SR
Queue Stats
38W - 44L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
Cytonico
Cthulhu
Level 8
God Stats
2W - 7L
1,337 SR
Queue Stats
2W - 7L
1,317 Elo+
Party 1
Osiris
Osiris
Dandrelez
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,158 Elo+
Party 2
Pele
Pele
Patiszczu
Pele
Level 8
God Stats
1W - 1L
1,766 SR
Queue Stats
2W - 5L
1,243 Elo+
Party 2
Bellona
Bellona
samoo00
Bellona
Level 18
God Stats
8W - 13L
1,499 SR
Queue Stats
77W - 94L
1,335 Elo+
Solo
Team Averages
Level 13
1,531 SR
1,281 Elo+

VS

Team Averages
Level 21
1,584 SR
1,384 Elo+
Artemis
Artemis
Nivelean
Artemis
Level 15
God Stats
8W - 6L
1,509 SR
Queue Stats
108W - 96L
1,319 Elo+
Solo
Awilix
Awilix
Renaldinh0
Awilix
Level 25
God Stats
10W - 19L
1,672 SR
Queue Stats
186W - 188L
1,343 Elo+
Solo
Cerberus
Cerberus
XDrms
Cerberus
Level 27
God Stats
2W - 6L
1,107 SR
Queue Stats
74W - 82L
1,397 Elo+
Solo
Bellona
Bellona
ВудиДжонсон
Bellona
Level 22
God Stats
26W - 17L
1,786 SR
Queue Stats
72W - 63L
1,475 Elo+
Solo
Hades
Hades
Крабстер
Hades
Level 16
God Stats
7W - 4L
1,843 SR
Queue Stats
52W - 54L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 1
7,392
435
6,728
13,707
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Cytonico
Cthulhu
11
2 / 6 / 3
7,305
430
7,360
14,349
6,573
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Dandrelez
Osiris
9
1 / 6 / 2
6,458
380
5,204
11,728
6,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
10
2 / 11 / 2
7,123
419
6,329
12,864
3,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
samoo00
Bellona
12
3 / 3 / 1
8,015
471
9,580
14,406
13,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Nivelean
Artemis
11
1 / 2 / 6
6,915
407
6,645
6,430
1,895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
Renaldinh0
Awilix
13
5 / 4 / 7
8,290
488
5,511
11,310
3,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
XDrms
Cerberus
14
7 / 2 / 11
8,726
513
10,977
11,770
9,122
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 2 / 2
10,022
590
7,916
11,977
7,308
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
12 / 2 / 5
10,076
593
18,353
13,946
7,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
12
Kills
31
32
Deaths
12
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
Cthulhu
Cytonico
Cthulhu
2
6
3
0.58
L
Osiris
Dandrelez
Osiris
1
6
2
0.33
W
Artemis
Nivelean
Artemis
1
2
6
2
L
Pele
2
11
2
0.27
W
Awilix
Renaldinh0
Awilix
5
4
7
2.13
W
Cerberus
XDrms
Cerberus
7
2
11
6.25
L
Bellona
samoo00
Bellona
3
3
1
1.17
W
6
2
2
3.5
W
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,201
Damage
49,402
67,054
Taken
55,433
35,790
Mitigated
29,256
9,651
Healing
17,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,728
1,573
0
2,773
13,707
4,766
0
2,832
10,875
0
47,685
L
Cthulhu
Cytonico
Cthulhu
7,360
342
104
2,117
14,349
6,573
175
8,184
6,165
28,140
0
L
Osiris
Dandrelez
Osiris
5,204
1,151
0
820
11,728
6,608
136
6,826
4,902
0
26,906
W
Artemis
Nivelean
Artemis
6,645
3,203
0
2,069
6,430
1,895
0
1,721
4,709
0
30,461
L
Pele
6,329
1,357
0
1,192
12,864
3,850
108
6,364
6,500
0
29,546
W
Awilix
Renaldinh0
Awilix
5,511
3,132
0
368
11,310
3,563
0
1,296
10,014
0
36,556
W
Cerberus
XDrms
Cerberus
10,977
1,106
0
1,618
11,770
9,122
225
3,148
8,622
36,452
0
L
Bellona
samoo00
Bellona
9,580
1,916
0
2,645
14,406
13,993
0
5,124
9,282
9,651
35,015
W
7,916
2,520
70
3,976
11,977
7,308
2,529
1,239
10,738
0
59,444
W
18,353
2,852
1,001
8,833
13,946
7,368
1,560
3,107
10,839
70,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,293
Gold Earned
44,029
272
Minions Killed
429
0
Camps Cleared
0
1,441,722
Distance Traveled
1,503,153
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,392
435
77
5
0
287,820
8
L
Cthulhu
7,305
430
34
2
0
314,011
5
L
Osiris
6,458
380
49
3
0
308,513
0
W
Artemis
6,915
407
50
3
0
227,839
4
L
Pele
7,123
419
31
2
0
255,311
0
W
Awilix
8,290
488
62
4
0
367,023
0
W
Cerberus
8,726
513
56
3
0
286,536
1
L
Bellona
8,015
471
81
5
0
276,067
2
W
Bellona
10,022
590
137
8
0
315,289
3
W
Hades
10,076
593
124
7
0
306,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role