Player Matchup

Bacchus
Bacchus
Platinum III
Askrincha
Bacchus
Platinum III
Level 133
God Stats
10W - 6L
1,501 SR
Queue Stats
385W - 338L
1,744 MMR
Party 1
Fenrir
Fenrir
Gold II
Loupio_213
Fenrir
Gold II
Level 109
God Stats
31W - 18L
1,635 SR
Queue Stats
325W - 277L
1,468 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
djelalex-68
Kukulkan
Platinum IV
Level 125
God Stats
25W - 16L
1,665 SR
Queue Stats
426W - 386L
1,586 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,600 SR
1,599 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 78
1,449 SR
1,171 MMR
Achilles
Achilles
Bronze IV
Drunk_Teacher
Achilles
Bronze IV
Level 44
God Stats
0W - 7L
1,188 SR
Queue Stats
1W - 23L
961 MMR
Solo
Aphrodite
Aphrodite
Platinum V
HideYoshii_
Aphrodite
Platinum V
Level 129
God Stats
7W - 6L
1,644 SR
Queue Stats
110W - 135L
1,874 MMR
Solo
Artemis
Artemis
Bronze V
zabij123
Artemis
Bronze V
Level 60
God Stats
0W - 3L
1,514 SR
Queue Stats
3W - 26L
679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Askrincha
Bacchus
15
7 / 1 / 15
11,312
754
11,480
14,749
12,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Loupio_213
Fenrir
13
9 / 4 / 6
10,702
713
8,044
14,094
10,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
djelalex-68
Kukulkan
15
6 / 1 / 12
10,952
730
15,235
7,454
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaMorgan Le FayChaacTiamatCerberus

VS

Bans
GilgameshCu ChulainnOdinHerculesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Drunk_Teacher
Achilles
11
2 / 9 / 2
8,849
590
8,946
15,593
11,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
HideYoshii_
Aphrodite
14
4 / 4 / 2
9,929
662
8,430
11,975
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
zabij123
Artemis
11
0 / 9 / 3
8,119
541
6,880
11,837
3,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
22
Kills
6
6
Deaths
22
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Askrincha
Bacchus
7
1
15
14.5
L
Achilles
Drunk_Teacher
Achilles
2
9
2
0.33
L
Aphrodite
HideYoshii_
Aphrodite
4
4
2
1.25
W
Fenrir
Loupio_213
Fenrir
9
4
6
3
W
Kukulkan
djelalex-68
Kukulkan
6
1
12
12
L
Artemis
zabij123
Artemis
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,759
Damage
24,256
36,297
Taken
39,405
25,707
Mitigated
19,396
7,680
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Askrincha
Bacchus
11,480
523
0
4,395
14,749
12,338
228
3,814
10,547
28,196
0
L
Achilles
Drunk_Teacher
Achilles
8,946
1,857
0
1,848
15,593
11,351
0
8,203
7,390
0
13,518
L
Aphrodite
HideYoshii_
Aphrodite
8,430
774
2,100
4,670
11,975
4,586
0
8,984
2,991
37,042
0
W
Fenrir
Loupio_213
Fenrir
8,044
2,206
0
2,353
14,094
10,665
470
4,466
9,285
0
36,618
W
Kukulkan
djelalex-68
Kukulkan
15,235
519
0
932
7,454
2,704
1,332
1,485
5,717
52,056
0
L
Artemis
zabij123
Artemis
6,880
2,927
0
717
11,837
3,459
0
9,836
2,001
0
22,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,966
Gold Earned
26,897
171
Minions Killed
124
9
Camps Cleared
3
811,503
Distance Traveled
664,149
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,312
754
42
3
1
287,312
4
L
Achilles
8,849
590
10
1
0
241,746
5
L
Aphrodite
9,929
662
81
5
1
244,245
1
W
Fenrir
10,702
713
42
3
4
265,650
2
W
Kukulkan
10,952
730
87
6
4
258,541
1
L
Artemis
8,119
541
33
2
2
178,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role