Player Matchup

Tiamat
Tiamat
ARGENTUM-HYDRA
Tiamat
Level 8
God Stats
9W - 8L
1,161 SR
Queue Stats
34W - 35L
1,241 Elo+
Party 2
Anubis
Anubis
Dj Tonydee
Anubis
Level 14
God Stats
1W - 1L
1,704 SR
Queue Stats
7W - 8L
1,484 Elo+
Solo
Ra
Ra
davineitor59
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,562 Elo+
Solo
Geb
Geb
laserman3
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,322 Elo+
Party 2
Kukulkan
Kukulkan
youssefnaciri14
Kukulkan
Level 12
God Stats
1W - 3L
1,383 SR
Queue Stats
4W - 9L
1,296 Elo+
Solo
Team Averages
Level 10
1,449 SR
1,381 Elo+

VS

Team Averages
Level 34
1,440 SR
1,426 Elo+
Sol
Sol
DaEpitomeofThick
Sol
Level 25
God Stats
46W - 66L
1,247 SR
Queue Stats
99W - 120L
1,304 Elo+
Solo
Kukulkan
Kukulkan
LeProdiiige
Kukulkan
Level 16
God Stats
9W - 5L
1,593 SR
Queue Stats
111W - 96L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
NazTD
Gilgamesh
Level 6
God Stats
15W - 15L
1,358 SR
Queue Stats
94W - 92L
1,576 Elo+
Party 1
Mercury
Mercury
PAIDWAY TREY
Mercury
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
228W - 218L
1,498 Elo+
Party 1
Artemis
Artemis
ali-ghhg
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 7
10,367
942
8,273
14,820
9,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Dj Tonydee
Anubis
17
2 / 7 / 4
10,347
941
12,265
13,066
5,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 10 / 3
10,121
920
4,462
15,323
5,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 9 / 3
10,020
911
4,731
16,726
13,938
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
16
4 / 6 / 2
10,399
945
17,314
15,927
6,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

77

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 10
9,724
884
1,754
12,357
4,699
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
LeProdiiige
Kukulkan
19
9 / 1 / 12
12,932
1,176
20,961
6,487
2,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
NazTD
Gilgamesh
18
7 / 2 / 18
12,584
1,144
8,374
11,531
4,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
PAIDWAY TREY
Mercury
18
7 / 3 / 17
12,246
1,113
11,906
11,389
3,533
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
ali-ghhg
Artemis
19
13 / 0 / 13
13,961
1,269
26,637
10,559
3,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
106
9
Kills
36
36
Deaths
9
19
Assists
70
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
0
3
10
1.67
L
Anubis
Dj Tonydee
Anubis
2
7
4
0.57
W
Kukulkan
LeProdiiige
Kukulkan
9
1
12
15
W
Gilgamesh
NazTD
Gilgamesh
7
2
18
8
W
Mercury
PAIDWAY TREY
Mercury
7
3
17
5.17
W
Artemis
ali-ghhg
Artemis
13
0
13
19.5
L
2
10
3
0.35
L
1
9
3
0.28
L
Kukulkan
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,045
Damage
69,632
75,862
Taken
52,323
40,654
Mitigated
18,195
7,707
Healing
9,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,273
446
43
2,498
14,820
9,488
0
3,181
11,639
27,567
0
W
1,754
942
0
1,403
12,357
4,699
0
11,448
909
14,658
0
L
Anubis
Dj Tonydee
Anubis
12,265
1,343
0
2,483
13,066
5,922
0
3,456
9,610
30,087
0
W
Kukulkan
LeProdiiige
Kukulkan
20,961
2,081
0
1,009
6,487
2,283
0
5,338
1,149
49,754
0
W
Gilgamesh
NazTD
Gilgamesh
8,374
1,101
1,621
1,105
11,531
4,539
0
10,673
858
0
18,204
W
Mercury
PAIDWAY TREY
Mercury
11,906
5,631
0
482
11,389
3,533
0
9,790
1,599
0
21,716
W
Artemis
ali-ghhg
Artemis
26,637
12,335
0
4,236
10,559
3,141
0
9,796
763
0
59,722
L
4,462
776
1,173
1,231
15,323
5,253
0
6,652
8,671
29,199
0
L
4,731
331
0
40
16,726
13,938
0
5,452
11,274
16,984
0
L
Kukulkan
17,314
537
0
239
15,927
6,053
0
3,974
11,953
39,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,254
Gold Earned
61,447
209
Minions Killed
223
2
Camps Cleared
14
929,510
Distance Traveled
1,058,761
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,367
942
39
4
0
195,455
0
W
Sol
9,724
884
29
3
0
176,184
2
L
Anubis
10,347
941
42
4
1
194,020
0
W
Kukulkan
12,932
1,176
67
6
7
216,419
2
W
Gilgamesh
12,584
1,144
15
1
1
215,872
0
W
Mercury
12,246
1,113
16
1
3
244,441
0
W
Artemis
13,961
1,269
96
9
3
205,845
4
L
Ra
10,121
920
52
5
1
191,169
1
L
Geb
10,020
911
27
2
0
164,299
0
L
Kukulkan
10,399
945
49
4
0
184,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role