Player Matchup

Artio
Artio
PJRforPOTUS
Artio
Level 160
God Stats
4W - 2L
1,585 SR
Queue Stats
657W - 616L
1,595 Elo+
Party 1
Izanami
Izanami
ZMB3Outlaw
Izanami
Level 144
God Stats
4W - 3L
1,420 SR
Queue Stats
295W - 261L
1,574 Elo+
Party 1
Bacchus
Bacchus
ZeusExotic
Bacchus
Level 67
God Stats
32W - 15L
1,643 SR
Queue Stats
163W - 147L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
konfuz3
Tsukuyomi
Level 98
God Stats
20W - 17L
1,458 SR
Queue Stats
481W - 552L
1,431 Elo+
Solo
Ra
Ra
rtyu670
Ra
Level 73
God Stats
1W - 4L
1,143 SR
Queue Stats
143W - 148L
1,429 Elo+
Solo
Team Averages
Level 108
1,450 SR
1,514 Elo+

VS

Team Averages
Level 104
1,515 SR
1,452 Elo+
Cthulhu
Cthulhu
GerarpM
Cthulhu
Level 124
God Stats
0W - 1L
1,749 SR
Queue Stats
28W - 23L
1,495 Elo+
Solo
Chronos
Chronos
Kaladin1776
Chronos
Level 95
God Stats
2W - 2L
1,490 SR
Queue Stats
480W - 656L
1,428 Elo+
Solo
Neith
Neith
KnightOfDucks
Neith
Level 141
God Stats
19W - 17L
1,477 SR
Queue Stats
295W - 289L
1,452 Elo+
Solo
Odin
Odin
Watersports146
Odin
Level 104
God Stats
1W - 5L
1,358 SR
Queue Stats
363W - 404L
1,439 Elo+
Solo
Camazotz
Camazotz
sadystic
Camazotz
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
8,707
512
7,769
13,595
12,069
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
ZMB3Outlaw
Izanami
14
3 / 4 / 5
8,886
523
8,927
10,355
3,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ZeusExotic
Bacchus
13
3 / 1 / 7
8,626
507
8,387
12,806
15,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
konfuz3
Tsukuyomi
15
5 / 3 / 4
8,964
527
9,253
10,667
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
7 / 4 / 2
9,885
581
8,545
10,310
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GerarpM
Cthulhu
11
1 / 5 / 6
7,004
412
8,340
16,848
9,313
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Kaladin1776
Chronos
16
2 / 2 / 0
9,170
539
4,620
10,960
4,523
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 4 / 2
8,687
511
8,776
11,376
3,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 2 / 0
8,318
489
4,313
11,599
9,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
sadystic
Camazotz
14
4 / 5 / 3
8,730
514
8,415
14,963
4,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
18
Kills
14
14
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GerarpM
Cthulhu
1
5
6
0.8
L
Chronos
Kaladin1776
Chronos
2
2
0
1
L
6
4
2
1.75
W
0
2
4
1
L
1
2
0
0.5
W
Izanami
ZMB3Outlaw
Izanami
3
4
5
1.38
W
Bacchus
ZeusExotic
Bacchus
3
1
7
6.5
W
Tsukuyomi
konfuz3
Tsukuyomi
5
3
4
2.33
W
7
4
2
2
L
Camazotz
sadystic
Camazotz
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,881
Damage
34,464
57,733
Taken
65,746
38,840
Mitigated
31,728
23,952
Healing
22,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GerarpM
Cthulhu
8,340
588
443
4,154
16,848
9,313
0
5,640
11,114
23,934
0
L
Chronos
Kaladin1776
Chronos
4,620
2,245
0
4,885
10,960
4,523
0
5,971
4,815
75,272
0
L
8,776
4,346
0
4,730
11,376
3,564
584
3,004
8,332
0
50,273
W
7,769
1,233
210
6,290
13,595
12,069
0
1,027
11,611
52,766
0
L
4,313
533
0
3,157
11,599
9,425
301
4,602
6,997
0
47,251
W
Izanami
ZMB3Outlaw
Izanami
8,927
5,930
801
3,711
10,355
3,303
1,762
1,805
8,550
0
59,854
W
Bacchus
ZeusExotic
Bacchus
8,387
1,610
225
3,350
12,806
15,748
47
4,203
8,518
23,432
0
W
Tsukuyomi
konfuz3
Tsukuyomi
9,253
2,772
0
3,436
10,667
3,915
406
2,049
8,618
0
59,593
W
8,545
1,732
939
4,990
10,310
3,805
208
3,941
6,369
58,239
0
L
Camazotz
sadystic
Camazotz
8,415
3,787
0
5,045
14,963
4,903
176
5,267
9,550
0
64,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,068
Gold Earned
41,909
466
Minions Killed
468
0
Camps Cleared
0
1,711,318
Distance Traveled
1,530,494
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,004
412
40
2
0
344,669
3
L
Chronos
9,170
539
136
8
0
278,190
3
L
Neith
8,687
511
88
5
0
295,812
1
W
Artio
8,707
512
110
6
0
332,582
8
L
Odin
8,318
489
107
6
0
272,976
1
W
Izanami
8,886
523
114
7
0
322,805
0
W
Bacchus
8,626
507
30
2
0
362,142
4
W
Tsukuyomi
8,964
527
96
6
0
357,128
2
W
Ra
9,885
581
116
7
0
336,661
5
L
Camazotz
8,730
514
97
6
0
338,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role